DiM wrote:i'd like to bring this back.
latest images:
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small:
I think i may need to review the XML on this one, it's probably sub-optimal considering the changes.
I'll see if i can get it done somewhere later this month. As i am quite busy.
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DiM wrote:i'd like to bring this back.
latest images:
large:
small:
zimmah wrote:[*]Maybe add some cavalry into the mix
zimmah wrote:[*]It's a bit funny how the towers can attack, but the gate can't (more detailed suggestion follows)
zimmah wrote:[*]The color behind the 1 in the second line of the besieged looks more dark/grey than the others, probably an illusion, but maybe you can still look at it.
zimmah wrote:Would make a little more sense realistically in my opinion, and would be more consistent with the bay tower.
zimmah wrote:Also, since it wouldn't really make sense for the Besieged to be able to board the ships from the landing point, maybe have the landing point only being able to board the ships for the Besieger (not sure how this would affect gameplay though). In other words, if the Besieged wants to get rid of the ships, he'd have to use his own fleet to kill the ships, or his bay tower.
DiM wrote:zimmah wrote:[*]Maybe add some cavalry into the mix
you mean adding some extra terits with cavalry regiments or simply adding some horses to the current regiments?
DiM wrote:zimmah wrote:Also, since it wouldn't really make sense for the Besieged to be able to board the ships from the landing point, maybe have the landing point only being able to board the ships for the Besieger (not sure how this would affect gameplay though). In other words, if the Besieged wants to get rid of the ships, he'd have to use his own fleet to kill the ships, or his bay tower.
can this be done? like put a condition that only the player that holds the general can attack from the landing point to the ships?
wouldn't it overcomplicate things?
zimmah wrote:DiM wrote:zimmah wrote:[*]Maybe add some cavalry into the mix
you mean adding some extra terits with cavalry regiments or simply adding some horses to the current regiments?
I mean just graphically adding horses to the already existing regiments. It would probably make the most sense to have them at the flanks of 5th, 6th and 7thDiM wrote:zimmah wrote:Also, since it wouldn't really make sense for the Besieged to be able to board the ships from the landing point, maybe have the landing point only being able to board the ships for the Besieger (not sure how this would affect gameplay though). In other words, if the Besieged wants to get rid of the ships, he'd have to use his own fleet to kill the ships, or his bay tower.
can this be done? like put a condition that only the player that holds the general can attack from the landing point to the ships?
wouldn't it overcomplicate things?
That's very easy to do. The below map has a similar mechanic (you need to hold the key to be able to pass the gate).
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