Moderator: Cartographers
johloh wrote:i believe 'restrictions' means restrictions put on the revamp by the original cartographer...
so say a cartographer wants a certain style, or color scheme, or whatever...
DiM wrote:johloh wrote:i believe 'restrictions' means restrictions put on the revamp by the original cartographer...
so say a cartographer wants a certain style, or color scheme, or whatever...
at some point i was really keen on doing a revamp but after keyoigi told me i'm not allowed to modify the gameplay just the graphics i kinda lost interest. but since i see here there are no restrictions i guess gameplay can suffer modifications?
aage wrote:Never trust CYOC or pancake.
pancakemix wrote:Some of the lines are a little wobbly between areas. Ex.:Honorius=>Imprerius borders.
DiM wrote:i actually liked how the terits were shaped like arrows in the old map. could we have the same aspect in the new one?
GosoxJ wrote:Are you aware that you have a V in the word bonuses?
I can't make it more 3D. It was made with a 3D program. Believe me I tilted it every way. This perspective give the largest area for teh actual map play area, while allowing everyone to see arean (Circus Maximus) as much as possible.Lanceyboyuk wrote:i believe that is on purpose lol. Great first draft. If you can try and make the stadium a bit more 3D in the bottom section i think it would help. darker to lighter shading maybe but im no map making buff lol.
I will try that. I felt that this was a better feel but we shall see.Coleman wrote:This is awesome. Still some issues though. I think you need to display the names in a similar fashion to the original map, I can't visualize the overlapping names working right now.
Other then that quench~!
I will make a straight and wobbly track rings. Once they are up I will have Keyogi start a poll.Coleman wrote:pancakemix wrote:Some of the lines are a little wobbly between areas. Ex.:Honorius=>Imprerius borders.
I think that was intentional, judging from the slope in the dirt there. I don't mind it.
More on that, I think a perfectly flat chariot ring isn't realistic, I guess it's up to the community on if we care about that or not.
I wanted to try and capture the actual feeling of the giant stadium and the atmosphere behind the circus maximus arena. The map is still playable and easy to read. The original map has a larger area but you really don't get a good feel of what circus maximus really is.unriggable wrote:Its good but not enough of the picture is the map. You need to make it bigger. Otherwise its incredible.
I was actually thinking of this yesterday. I will update those for both the wobbly and straight track pictures.AK_iceman wrote:DiM wrote:i actually liked how the terits were shaped like arrows in the old map. could we have the same aspect in the new one?
Yeah, that made it easier to tell that you could attack diagonally. With all the straight edges, it looks like you can only attack in front of you, and side-to-side.
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