Formerly the Map Ideas Thread, now CLOSED

Have an idea for a map? Discuss ideas and concepts here.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.
Locked
User avatar
Coleman
Posts: 5402
Joined: Tue Jan 02, 2007 10:36 pm
Gender: Male
Location: Midwest

Post by Coleman »

I'm not too clear on this. Were the Inca still around when the European nations started colonizing? Inca's birthplace is in the south western part of South America and would be more ideal then the Aztecs or the Maya as far as starting location for a native tribe.

I would really love to just have them all in and be able to say something in code like (of these 9 territories make a random 3 neutral) but I don't remember if lack was going to code that in or not.

Oh, and I promise I'm better then this, but since someone asked for a general idea of where people start this took 10 seconds:
Image
Last edited by Coleman on Tue May 29, 2007 7:58 pm, edited 1 time in total.
Warning: You may be reading a really old topic.
User avatar
unriggable
Posts: 8037
Joined: Thu Feb 08, 2007 9:49 pm

Post by unriggable »

Cut off anythign above today's montreal and below today's peru. Don't ask. Just do.
Image
User avatar
KoolfuZ
Posts: 30
Joined: Thu Jan 25, 2007 4:28 pm

Post by KoolfuZ »

Can you make it play "Jine the Cavalry" too? plzplzplz...

Coleman wrote:I'm not too clear on this. Were the Inca still around when the European nations started colonizing? Inca's birthplace is in the south western part of South American and would be more ideal then the Aztecs or the Maya as far as starting location for a native tribe.


Francisco Pizarro conquered the Incas, using their own extensive network of roads against them. That's all I remember from 6th grade Social Studies.
User avatar
Coleman
Posts: 5402
Joined: Tue Jan 02, 2007 10:36 pm
Gender: Male
Location: Midwest

Post by Coleman »

unriggable wrote:Cut off anythign above today's montreal and below today's peru. Don't ask. Just do.

WidowMakers and I are already in correspondence via PM over him possibly taking over for the art after I get a good sketch done. I may very well do what you are suggesting.
Warning: You may be reading a really old topic.
User avatar
johloh
Posts: 472
Joined: Mon Dec 04, 2006 12:58 pm
Location: San Francisco
Contact:

Post by johloh »

WidowMakers and I are already in correspondence via PM over him possibly taking over for the art after I get a good sketch done. I may very well do what you are suggesting.

i think you should try and give it a shot coleman before you outsource the art...
my new site - http://www.spritestitch.com/ - A video game craft weblog...
WidowMakers
Posts: 2774
Joined: Mon Nov 20, 2006 9:25 am
Gender: Male
Location: Detroit, MI

Post by WidowMakers »

johloh wrote:
WidowMakers and I are already in correspondence via PM over him possibly taking over for the art after I get a good sketch done. I may very well do what you are suggesting.

i think you should try and give it a shot coleman before you outsource the art...
Fine with me. I don't want anyone to feel I am taking over your maps Coleman. :D

Give it a shot. Let see what you can do.

I think the idea is great and could definitely have some interesting game play.
Image
User avatar
riggable
Posts: 1001
Joined: Fri Mar 30, 2007 1:12 am

Post by riggable »

sounds like medieval total war 2
User avatar
Herakilla
Posts: 4283
Joined: Fri Jun 09, 2006 8:33 pm
Location: Wandering the world, spreading Conquerism

Post by Herakilla »

that sounds awesome! go for it!

the comment about cutting off unnessesary stuff on your map was a good one though. i dont know if your gonna use those parts but if you dont, cut them
Come join us in Live Chat!
User avatar
nagerous
Posts: 7513
Joined: Sat Feb 03, 2007 7:39 am
Gender: Male

Post by nagerous »

Coleman wrote:Image



QUENCH! I kid this looks like a really good idea and I look forward to seeing how this map develops, especially if a strong bonus system is produced. It could almost be like games like civilisation where you have to build up resources in order to collaberate greater bonuses
Image
User avatar
hulmey
Posts: 3742
Joined: Fri Nov 03, 2006 7:33 am
Location: Las Vegas

Post by hulmey »

How are you able to decide where people's starting position's are going to be ....I thought that was completely random???
[img]http://img801.imageshack.us/img801/9761/41922610151374166770386.jpg[/mg]
User avatar
The Random One
Posts: 111
Joined: Mon Apr 09, 2007 6:58 am

Post by The Random One »

I like that idea. It's something different. Hooray for new XML features!

Y'know, I've seen some map ideas that start with several neutral territs and the goal is to conquer them. Maybe one day they could be considered a different mode of play, like, "Conquest".
User avatar
Coleman
Posts: 5402
Joined: Tue Jan 02, 2007 10:36 pm
Gender: Male
Location: Midwest

Post by Coleman »

hulmey wrote:How are you able to decide where people's starting position's are going to be ....I thought that was completely random???

Things will be clearer when I get my decent sketch done. Which will hopefully be by sometime later tonight.

Update: I completely suck at drawing. It's extreme sadness. Tonight isn't looking very likely now. I can't decide on a layout and for some reason I can't make the territories big enough even when I only have 25 or so.
Warning: You may be reading a really old topic.
User avatar
tenio
Posts: 174
Joined: Thu Apr 19, 2007 7:23 pm
Location: The Moon

Post by tenio »

If you want an extra country, try russia. I think they had a few settle meants in the West part of the country

http://en.wikipedia.org/wiki/History_of ... th_America
User avatar
Coleman
Posts: 5402
Joined: Tue Jan 02, 2007 10:36 pm
Gender: Male
Location: Midwest

Post by Coleman »

tenio wrote:If you want an extra country, try russia. I think they had a few settle meants in the West part of the country

http://en.wikipedia.org/wiki/History_of ... th_America


I think I'm going with an earlier suggestion to cut out most of the frigid north and the southern area of South America.

This allows me to make the map wider instead of taller, which Andy tends to favor, and to focus on the more important areas of the colonial period.
Warning: You may be reading a really old topic.
User avatar
Wisse
Posts: 4448
Joined: Fri Oct 13, 2006 2:59 pm
Location: The netherlands, gelderland, epe

Post by Wisse »

is this a map in history or right now?
because if it is a history map i donno if you must keep new york to england or the netherlands because the netehrlands owned it first (called nieuw amsterdam)
Image Image
Suicufnoc
Posts: 2
Joined: Wed May 30, 2007 9:34 pm

Post by Suicufnoc »

concept picture for you
Image
User avatar
unriggable
Posts: 8037
Joined: Thu Feb 08, 2007 9:49 pm

Post by unriggable »

You forgot the yucatan belonged to the spanish.
Image
Ban
Posts: 1
Joined: Sat Jun 02, 2007 12:46 pm

Post by Ban »

wheres yucutan
User avatar
unriggable
Posts: 8037
Joined: Thu Feb 08, 2007 9:49 pm

Post by unriggable »

Ban wrote:wheres yucutan


Nice first post: it's the thing on mexico that looks like an erection.
Image
User avatar
The Random One
Posts: 111
Joined: Mon Apr 09, 2007 6:58 am

Post by The Random One »

In before penis jokes - OH CRAP

I'm fairly certain that the Maya were from South America, more exactly the Amazonic rainforest, and that they were extinguished long before the European made it to the Americas. (Or am I confusing them with the Incas?)
User avatar
Coleman
Posts: 5402
Joined: Tue Jan 02, 2007 10:36 pm
Gender: Male
Location: Midwest

Post by Coleman »

The Random One wrote:In before penis jokes - OH CRAP

I'm fairly certain that the Maya were from South America, more exactly the Amazonic rainforest, and that they were extinguished long before the European made it to the Americas. (Or am I confusing them with the Incas?)

You're confusing them. Both the Aztecs and Maya were previlent durring Spain's initial expansion into the new world. The maya were the first to go and the Aztecs quickly followed. Maya is about where he showed however. Spain origionally landed in Cuba and then expanded West into Maya territory.

At this point I think I'm going to make one of the two a neutral force, I don't like the potential for two players to start so close to eachother. Probably Maya will be Neutral.
Warning: You may be reading a really old topic.
Suicufnoc
Posts: 2
Joined: Wed May 30, 2007 9:34 pm

Post by Suicufnoc »

Unriggable: That was me, I didn't realize my brother was logged in.

I like the idea of making the natives nuetral.
User avatar
Coleman
Posts: 5402
Joined: Tue Jan 02, 2007 10:36 pm
Gender: Male
Location: Midwest

Post by Coleman »

Well I finally have something barely worthy of posting.

Initial Draft

Image

Major Issues

Holland vs Netherlands
While I agree that Netherlands is the technically correct term, Holland is often used interchangeably with it by both people that live there and several places in the outside world, especially frequently in the time period this map is shooting for. So I decided I liked Holland better. I wouldn’t be against changing it to Netherlands though if people really think that would be better.

Great Lakes looks like crap, or at least more so then the rest of the ‘map’

Portugal looks like crap also.

Caribbean area is not very well defined.

Territory count, names, configuration, size all need work.
For instance, some territories are outrageously small, others are more like continents that I would want to break up. Some that I want to be continents aren't very big. Several have dumb placeholder names that should change. ALl the starter locations (except the british and the dutch colonies) are going to be broken up a bit so they aren't touching so much. France/Spain/Lakota is definitely a situation I am not liking proximity wise.

An example of a few break ups I probably will do, Western, Central, & Eastern Cuba. West Indies & Dominica instead of just saying everything that isn't Cuba is West Indies. I definitely favor a lot more territories then I have now, if I can figure a way to get the numbers and names to fit.

Spain's colony might present some balancing issues due to it's closeness with so many starting areas. I could probably work in some things to help with that or eliminate routes but I'll probably develop everything more before I worry about it too much.

I don't know very much about South America, or at least not as much as I'd like, and I still don't like how big it is compared to what I would consider the more important American area, but I'm biased.

Oh yeah, I stole and poorly colorized WidowMaker's unused anchors from Great Lakes, I hope he doesn't mind. They may not be staying on this map either. And if they are I'll color them better soon.

Stuff I wouldn't mind

I'd really like cool flag background textures for the Europe territories like in Great Lakes, WidowMakers has agreed to do graphics later, so that may happen.

I also like the way bonuses are presented in Great Lakes with the mini map.

I kind of want a single territory to be significantly valuable (+4?) but with 10 or 12 starting neutrals in it. This territory would be Oregon. This may be a horrible idea, but I like it for some reason.
Warning: You may be reading a really old topic.
User avatar
mibi
Posts: 3350
Joined: Thu Mar 01, 2007 8:19 pm
Location: The Great State of Vermont
Contact:

Post by mibi »

SA looks really big, almost like NA is on the curve of a globe.
User avatar
gimil
Posts: 8599
Joined: Sat Mar 03, 2007 12:42 pm
Gender: Male
Location: United Kingdom (Scotland)

Post by gimil »

teh legends would look better under europe with a picture of compass of some description next to SA
Locked

Return to “Melting Pot: Map Ideas”