Hoagy wrote:24 players are needed for this tournament. At least 4 reserves will also be needed.
Entry RequirementsTo enter, you need to be a Lieutenant or higher, and have taken 90% or more of your turns. When posting to enter, you may nominate any map to be used in the first round.
If you are not a Lieutenant yet, you might want to enter the NCO's tournament instead. Click the link below to view this tournament.
http://www.conquerclub.com/forum/viewtopic.php?f=90&t=91545&p=2108545#p2108545If you are at the eligible rank to enter when posting, but are subsequently demoted to below Lieutenant, don't worry, you'll still be in the tournament.
Round One formatThe maps played in the first round will be the five with the most nominations (any ties will be determined randomly).
All games will be Standard, Sequential, Flat Rate, Chained, No Fog. Game speed: Casual.
The first round will be six groups of four players each and will play the best of five games. Tie-breaks will be played out on the sixth most popular map nominated.
Maps to be used in Round OneCharleston
Arms Race!
High Seas
Feudal War
World 2.1
Tie-breaker map: Randomly determined (by a die,
the only real random number generator!) from the maps that got 1 vote.
Final RoundThe six winners of the most games will qualify for the final round, which will be the best of three six player games.
If there are a lot of players with the same number of wins vying for a place in the final then there will be a play-off round. The players will be divided as evenly as possible into however many games are necessary (for instance, if there are nine players left playing for two final positions then there will be a four-player game and a five-player game with the winner of each going into the final). The maps used will be chosen by the lowest-ranked players that made the play-offs. For the sake of speeding the progress of the tournament up a bit, the play-off games will be ESCALATING, not flat rate.
The lowest three ranked players may each choose a map to be used in the final (no duplicates, so if your choice has already been picked, choose another one). Please post your choice of map in this thread. If any finalists do not want to choose a map, the choice will be handed up to the next highest ranked player. If after this, not enough maps have been selected, any remaining maps will be Random.
In case of a tie in the final round, a tie-breaker will be played out by the tying players on a Random map.
ReservesPlayers who decide to drop out will be replaced by a reserve, who will continue with the same number of wins (if any) as the player they are replacing. Deadbeating players and anyone who happens to be disqualified for any reason will be replaced in the same manner.