A: It is for relentless players ā you get just 14 hours to take your turn.
If you take any longer than that more than once in any individual match (or miss a turn just once), then you lose the match (if you do win then the winner will be the player with most troops remaining). Simple!
It is up to players to report infractions to the Tournament Organiser.
The idea is that we have a very fast tournament.
The Setting You are a secret agent for a Confederalist Coalition group, planning to take over the EU and sieze economic and political power.
Along with a number of other special agents you are charged to undertake a number of missions to assassinate politicians and key figures from independantist groups.
Recent economic turmoil has led to independantist groups asserting their power to a greater extent, ignoring EU law and drawing away from confederalism.
These groups have set-up their own espionnage and counter-espionnage agencies. It is your job to seek out and destroy these agents before they incur further damage against confederalism.
Targets must be eliminated at all haste, before Burlesconi's deals and negotiations begin to undermime the EU ...
The tournament will involve an 'evolving storyline' format. Mission details will be sent to agents by secret message systems to avoid counter-espionnage.
This tournament is open to all players with a decent attendance record. Freemiums beware - there will be 2-games-at-a-time.
Game 7955736. 2 missed turns from green. Going for the relentless thing I rather see him out. I quess I can forgive people if they once miss the 14 hour mark. But not missing 2 turns.