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New Game Numbering System [Pending]

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New Game Numbering System [Pending]

Postby sully800 on Mon Jul 16, 2007 9:34 pm

Idea: Create a new system so the string of numbers doesn't continue to grow to 7 digits


Specifics: Lately I have been thinking that the system of game numbers is becoming a problem. It was nice and simple in the beginning, (up to perhaps 10,000 games) but ever since we've been in the 6 digits I've had a hard time remembering a game number (instead I have to write it down or check multiple times). This problem will only get worse once we reach 1 million games and beyond, which is coming quickly.

Solution: As we roll onto the 1 millionth game, create a new number system with the letter 'A' at the front or the end (probably the front). This would let us go through another million games with much less data stored in many of the games numbers. So we would have A1, A2, A10, A100, A67843 etc.

Then when you reach 1 million again you repeat with the letter B, and so on. It would give us 100,000 new games with simplified numbers (6 characters or less), and it would yield 16 million additional games that could be stored in 7 characters.

Priority: 3. It wouldn't need to be in place until 1 million games....and I'm not entirely sure I like the idea :P
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Postby AAFitz on Mon Jul 16, 2007 9:36 pm

your post was so long, that by the end of it you disagreed with yourself
this happens to me often
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Postby sfhbballnut on Mon Jul 16, 2007 9:41 pm

eventualy the number would get so long that something like this would have to be implemented, sooner, at 1 million would make sense. I can't think of any better way to handle this
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Postby demigod on Mon Jul 16, 2007 10:00 pm

perhaps have a system so that u can tell what sort of game it is by the number/letter combination... similar to area codes for telephone numbers

for example, all doubles games could start with D and then numbers and triples with T, etc, etc

you could even go map specific T001-XXXXXX for classic or something

ultimately this will eventuate in the same problem down the track, especially for the most popular settings which would get there quicker. but nevertheless, it would make remembering game numbers easier imho
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Postby kwanton on Mon Jul 16, 2007 11:29 pm

A1 is delicious.

Anyway this is a good idea. I don't see 26 million games coming up anytime soon unless I start another plethora of 1v1 games :wink: so I don't see any need to further adapt this suggestion. Nice 1.
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Postby happy2seeyou on Mon Jul 16, 2007 11:41 pm

AAFitz wrote:your post was so long, that by the end of it you disagreed with yourself
this happens to me often


I think this is the shortest post I have seen you make yet Fitz. Chess should be happy.
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Postby Kawg of war on Tue Jul 17, 2007 12:58 am

darn i was looking forward to attempting to be in the 1 millionth game! :D
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Postby treefiddy on Tue Jul 17, 2007 1:02 am

I actually like pure game numbers. I think it's cool to tell people that over 600k games have been played on the site.
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Postby chessplaya on Tue Jul 17, 2007 6:41 am

happy2seeyou wrote:
AAFitz wrote:your post was so long, that by the end of it you disagreed with yourself
this happens to me often


I think this is the shortest post I have seen you make yet Fitz. Chess should be happy.


I am :lol: :lol:


and sully u put too much time thinking

advise : have some fun sometime :P
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Postby NOHIBBERTNO on Tue Jul 17, 2007 7:16 am

I like this idea, its like car number plates, simple and easy to remember and follow.
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Postby hecter on Tue Jul 17, 2007 10:53 am

OOO! Hexadecimal game numbers. Now THAT would be cool!
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Postby Iainarm on Tue Jul 17, 2007 11:09 am

What happens when we get to Z1000000? do we then go AA1, AA10, AA673465?
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Postby AK_iceman on Tue Jul 17, 2007 12:18 pm

I think all the game numbers should be in Binary. That would be easy to remember. :lol:
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Postby Ronaldinho on Tue Jul 17, 2007 12:36 pm

it should just be random


example:


game code: d45fhb.2d4zr.h z\r9 - pass: ron


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Postby hwhrhett on Tue Jul 17, 2007 12:43 pm

perhaps we should give the game numbers human names, like hurricanes, and so it could be like sheila1 or marcus893.

lol
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Postby maniacmath17 on Tue Jul 17, 2007 4:22 pm

the A thing wouldnt help that much. Quite soon it would be at A100000 and so from that to A999999 it would still be memorizing 7 digits.
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Postby alster on Wed Jul 18, 2007 3:56 am

Kawg of war wrote:darn i was looking forward to attempting to be in the 1 millionth game!


Ahh... I remember game no 100.000. It was very special... :D
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Postby chessplaya on Wed Jul 18, 2007 4:47 am

maniacmath17 wrote:the A thing wouldnt help that much. Quite soon it would be at A100000 and so from that to A999999 it would still be memorizing 7 digits.



see sully u r not that smart


:lol:
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Postby Coleman on Wed Jul 18, 2007 7:05 am

chessplaya wrote:
maniacmath17 wrote:the A thing wouldnt help that much. Quite soon it would be at A100000 and so from that to A999999 it would still be memorizing 7 digits.



see sully u r not that smart


:lol:

That's funny, I assumed it would change to B after A99999. How foolish of me.
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Postby Pain Killer on Wed Jul 18, 2007 11:04 am

lack should hurry if this wants to be implemented, the rate of game created are 25.000 per week.
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Postby Keredrex on Wed Jul 18, 2007 11:34 am

Good Idea ...... In Yellow page Advertising they Number the ads that way also..... Put a Letter in front of the #...
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Postby Bean_ on Wed Jul 18, 2007 12:05 pm

I am for the idea. I think the leading alpha character takes less "memory" in the brain than an added digit. One seems less likely to transpose A125123 than 1125123.

Will there be leading zeroes after the A? I.e., A000005 or just A5? I think the latter would be better (in which case the use of the alpha provides another benefit for games #1,000,000 to 1,099,999).
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Postby firth4eva on Wed Jul 18, 2007 2:59 pm

im happy how it is
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Postby Optimus Prime on Wed Jul 18, 2007 4:36 pm

firth4eva wrote:im happy how it is


Same here. I've never had a whole lot of trouble with it.
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Postby n8freeman on Wed Jul 18, 2007 6:45 pm

its called copy and paste...
no remembering involved
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