#(attacker) v (defender)
#3 dice v 2 dice
#2 off defender = 37%
#2 off attacker = 29%
#1 off each = 34%
#2 v 2
#2 off defender = 23%
#2 off attacker = 45%
#1 off each = 32%
#1 v 2
#1 off defender = 25%
#1 off attacker = 75%
#3 v 1
#1 off defender = 66%
#1 off attacker = 34%
At least, thats how it's SUPPOSED to be!
So, here's the thing...
I know that the dice are from random.org, but they appear incredibly biased towards the defender. There is NO WAY that when you attack with 3 dice versus 2, you only lose 2 armies only 29% of the time.
And there's no way that when attacking with 3 v 1 that you win 66% of the time.
Add a bit of code to the program which colllects the statistics on dice rolls (ie simular to the above). This would be very simple to do. Then post the percentages at the end of the month.
I am happy to retreat back into my cave if I am proved to be wrong

MrsMad
ps. I know the random numbers are from random.org, but with an online game with tousdands of players based largely on the luck of the dice, it important to verify that it's accurate and truly random?