AI players *Rejected*

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AI players *Rejected*

Postby Telvannia on Wed Aug 02, 2006 5:22 am

**Rejection Reason**

**Very Low on Priority List May be Revisited In The Future**



well the name give it all away i think some AI players would be good so that if you cant get enough players together for a realtime or just a normal game you could use a computer player to fill the space
would this be hard to programme?
just a thought anyway
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Postby Phobia on Wed Aug 02, 2006 5:26 am

i think it definately would be hard to program. the ai would have to be programmed so it can

conquer continents
trade cards
reinforce sensible places to reinforce
and basically think like a human, and then we would get the compliants "the dice favours the ai" blah blah blah :P
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Postby gavin_sidhu on Wed Aug 02, 2006 6:06 am

How would points work with an AI??
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Postby Telvannia on Wed Aug 02, 2006 8:29 am

you get a fixed amount of points for killing a AI??

i dont know
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Postby ZawBanjito on Wed Aug 02, 2006 8:45 am

Freaking impossible! I bet it'd be anyway. Sort of a masters level thing, or a PhD dissertation.

Well... basically you could play it with statistics. You have easy statistics for the chance of winning a roll, and you could program in statistics for... say, someone has 30 dudes parked on your border, and he keeps plunking down more every turn, statistically he's threatening you. But then you'd get into questions of quality, judgement calls... you'd quickly need to program a personality in. If I had to make the call between Europe and Africa, and it were an equal call, I'd go for Europe every time, but that's only because it's position is superior to the deadend of Africa. If no one was in S. America, I might go for Africa... You'd need to build a statistical model of the entire board. I guess it would be like chess computers, who work from an analysis of thousands of historical games, just like humans do.

Hmm...

Of course, remember, that it took bazillions of dollars and years of research to build a computer that could consistently defeat a player in chess. Barring some secret resources of lackattack, what you're saying here is, let's create an idiot, someone that will play predictibly and stupidly, and then assign points for defeating them.

I've given this enough patient thought to dismiss it as ludicrous without sounding abrupt, haven't I?
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Postby AndyDufresne on Wed Aug 02, 2006 12:34 pm

Mission Risk has AI players if you want to download that an play, and they are all horrible and suicide players often. :)


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Postby qeee1 on Wed Aug 02, 2006 2:03 pm

Plus it'd have to be done for each map individually.
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Postby Pedronicus on Wed Aug 02, 2006 3:00 pm

Give the AI player my dice.
(this would then have the AI setting as low attacking strength)
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Postby reverend_kyle on Wed Aug 02, 2006 4:57 pm

A certain website has modifiable ai.. you choose their agressiveness, and they work fine... I'm not posting a link dammit.. I dont think ti was too hard to program though,.
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Postby AndyDufresne on Wed Aug 02, 2006 4:59 pm

One of the best part about a world domination game like this...is that you get to play against real people. With real, unique, and sometimes dumb strategies. It's wonderful and horrible all wrapped up in one, and I wouldn't have it any other way. ;)


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Postby Tr0y on Wed Aug 02, 2006 5:26 pm

AI wouldn't be terribly hard.

Plus it'd have to be done for each map individually.

Nah, it would use the xml file.

But, yea... what fun is AI when you can play real people.
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Postby reverend_kyle on Wed Aug 02, 2006 5:27 pm

AndyDufresne wrote:One of the best part about a world domination game like this...is that you get to play against real people. With real, unique, and sometimes dumb strategies. It's wonderful and horrible all wrapped up in one, and I wouldn't have it any other way. ;)


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that could be an option though...

deadbeats turn into computer.
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Postby wcaclimbing on Wed Aug 02, 2006 9:59 pm

use google (or similar search engine) to find a good download. there are many you could get free and they include the entire board game.
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Postby Ronaldinho on Wed Aug 02, 2006 10:24 pm

go on google and put in conquest download that risk...........it AI and will help you train.....
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Postby StellarTek on Sat Aug 05, 2006 4:47 am

AndyDufresne wrote:One of the best part about a world domination game like this...is that you get to play against real people. With real, unique, and sometimes dumb strategies. It's wonderful and horrible all wrapped up in one, and I wouldn't have it any other way. ;)


--Andy


I agree but if they did incorperate this, no points for AI games. I can see some unscrupulous people abusing it for stats. (AI=oxymoron)
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