Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Fog of War
Slots Per Player
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
69 Territories, 30 Continents, 9 Start Positions, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2012-07-16 02:39:37 - Game has been initialized 2012-07-25 06:06:19 - Quark_Star eliminated 20ozjolt from the game 2012-07-28 06:47:37 - Kincaid66 eliminated Napoleon2012 from the game 2012-08-06 11:39:49 - Quark_Star eliminated Tedspur from the game 2012-08-12 18:55:54 - Quark_Star eliminated OnYourShore from the game 2012-08-13 10:58:34 - Quark_Star eliminated Kincaid66 from the game 2012-08-13 10:58:34 - Quark_Star won the game 2012-08-13 10:58:34 - 20ozjolt lost 16 points 2012-08-13 10:58:34 - OnYourShore lost 17 points 2012-08-13 10:58:34 - Tedspur lost 14 points 2012-08-13 10:58:34 - Kincaid66 lost 16 points 2012-08-13 10:58:34 - Napoleon2012 lost 11 points 2012-08-13 10:58:34 - Quark_Star gained 74 points
2012-07-19 02:48:00 - Napoleon2012: Games being glitchy for me. I will win on a dice roll but the enemy's troops wont decrease
2012-07-19 19:56:52 - Kincaid66: That's weird.
2012-07-19 20:02:45 - Kincaid66: Are you bombarding a "1" over and over? I do not think you can bombard them to nothing - you need to advance to get control of the region.
2012-07-19 20:04:24 - Kincaid66: However, I think you can bombard a 1 and get a spoil, and next turn bombard it again and get another spoil, even though you do not actually capture and control it. So, sometimes that's a nice way to gather spoils while you gather strength.
2012-07-19 20:04:56 - Kincaid66: Not sure how smart that is in a trench game where you can't exactly blitzkrieg - at least not until you get spread out.
2012-07-22 08:48:03 - Napoleon2012: oh i see. i was attacking an american city with no anchor from europe
2012-07-29 07:10:20 - Tedspur: Green - theres a yellow storm coming. Can we co-exist?
2012-07-30 04:24:28 - OnYourShore: I have a storm on my southern border now also
2012-08-07 15:40:07 - Kincaid66: Well green, looks like it's you and me against yellow storm, ha ha.
2012-08-08 16:27:25 - Kincaid66: Green, I don't know if you can afford to, but if you were able to take Mapuche 5 from Yellow I will be able to hold Mapuche homeland, at least for another turn.
2012-08-10 22:38:07 - OnYourShore: yeh, it's now your game pink
2012-08-10 22:42:10 - Kincaid66: lol. trench warfare - the slow death.
2012-08-11 09:21:57 - Quark_Star: gg guys
2012-08-12 14:47:08 - OnYourShore: why did I say pink? I must have had a beer. GG yellow
2012-08-13 01:19:07 - Kincaid66: gg