Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Fog of War
Slots Per Player
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions.
At the end of your turn you can reinforce as many times as you like between regions that are connected.
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
58 Territories, 12 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2012-07-17 23:51:10 - Game has been initialized 2012-08-06 21:24:18 - skyjamer eliminated redwards from the game 2012-08-11 18:19:38 - kunja eliminated TaylorChamp from the game 2012-08-20 19:49:14 - kunja was kicked out for missing too many turns 2012-08-22 00:33:20 - skyjamer eliminated gv1974 from the game 2012-08-22 00:33:20 - skyjamer won the game 2012-08-22 00:33:20 - gv1974 lost 11 points 2012-08-22 00:33:20 - TaylorChamp lost 13 points 2012-08-22 00:33:20 - redwards lost 13 points 2012-08-22 00:33:20 - kunja lost 16 points 2012-08-22 00:33:20 - skyjamer gained 53 points
2012-08-01 16:41:32 - skyjamer: blue you are going the wrong way and will get us both killed
2012-08-05 13:21:17 - skyjamer: blue you have an advantage on offensive roles, and it looks like this is your final turn to have a change to actually bring down pink before he wipes you(and the rest of us) out. You should take it. You don't you guarantee loss, you try, you have a
2012-08-05 13:21:51 - skyjamer: (unfortunately small) chance to win because of the attacking advantage
2012-08-05 13:24:30 - skyjamer: pink gets another big boost of troops this turn, so the attacking advantage may not matter after that
2012-08-09 22:03:45 - skyjamer: green we are all dead unless you can hold pink in the east. I'll agree to not attack taraconesis (spain) so you can move from aquitina and narbo. Do you accept the truce?
2012-08-12 03:44:16 - skyjamer: green what are we doing? Are we forfeiting? Please take the east! I have NO incentive to attach you given pinks strength
2012-08-13 21:49:04 - skyjamer: green what are you doing? I have no where to attack and I do not want to attack you
2012-08-15 11:20:14 - skyjamer: This strategy makes 0 sense, why are green and pink colluding together? Is this a double account situation?
2012-08-21 02:40:00 - gv1974: I think you're the double account here...