Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions.
At the end of your turn you can reinforce as many times as you like between regions that are connected.
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
113 Territories, 23 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2012-08-16 20:59:49 - Game has been initialized 2012-09-02 14:42:49 - dv82xl eliminated thepatmobile from the game 2012-09-07 12:16:31 - dv82xl eliminated JonRyan from the game 2012-09-12 23:26:22 - dv82xl eliminated Habs24 from the game 2012-09-13 01:40:52 - dv82xl eliminated telecom1776 from the game 2012-09-13 01:40:52 - dv82xl won the game 2012-09-13 01:40:52 - telecom1776 lost 35 points 2012-09-13 01:40:52 - Habs24 lost 36 points 2012-09-13 01:40:52 - JonRyan lost 26 points 2012-09-13 01:40:52 - thepatmobile lost 32 points 2012-09-13 01:40:52 - dv82xl gained 129 points
2012-08-21 20:39:03 - Habs24: green we can keep going back and forth on North East Brazil, losing troops while the others gain on us, or truce for a while and build our armies up...what do you think?
2012-08-22 16:30:10 - telecom1776: ok, agreed for now. I left you alone. But if you break the truce I will just suicide and it will be mutual self-destruction so neither of us wins.
2012-08-22 20:25:18 - Habs24: Sounds fair..one turn warning when breaking the truce?
2012-08-23 16:27:07 - JonRyan: Pink, I think it would be in the best interest of both of us to not attack each other
2012-09-03 04:28:17 - Habs24: So were was the warning green?
2012-09-04 12:48:05 - telecom1776: i didnt leave a big group of armies on your doorstep but if you want major war i guess we will
2012-09-04 12:48:14 - telecom1776: i had only left 1 troop there
2012-09-04 16:50:09 - Habs24: Haha define what a truce on a certain border is for me please, maybe we have a miscommunication but I thought it was no attacking one another at that border?
2012-09-04 23:24:00 - telecom1776: ok, perhaps i was a bit out of line but when I saw you move your troops to British Claim i began to get suspicious
2012-09-05 03:30:38 - Habs24: We never agreed upon other borders just the one..gg red
2012-09-05 03:31:42 - Habs24: Besides it would've taken me a few turns for you to really get suspicious, I suppose you already get the point by now however, waste of breath
2012-09-07 12:24:35 - Habs24: Think you have enough troops red??
2012-09-08 14:35:24 - telecom1776: well blue if we worked together we might survive but you seem to be holding a grudge by hitting my bonus
2012-09-08 19:45:37 - Habs24: ' But if you break the truce I will just suicide and it will be mutual self-destruction so neither of us wins' quoted by green
2012-09-08 19:47:25 - Habs24: What am I supposed to do with that comment green, other than accept it as is?
2012-09-08 19:50:03 - Habs24: I tried making a truce with you once before, why would I believe that you wouldn't go back on it again?
2012-09-09 13:55:44 - telecom1776: whatever
2012-09-09 14:37:02 - dv82xl: green to be honest i wish i had a few more troops
2012-09-10 11:33:21 - Habs24: Whatever? Really that's your response? Have some honour green....
2012-09-11 01:14:07 - dv82xl: lol thanks blue fun to play with a smile ...good day friend ..