Conquer Club
Tournament: The Open Centum Invitational I [TPA] - Round 65

Game 11737800

Round 10


[refresh map] [map size] [colour codes] [side stats] [indicators] [toggle dead]

Players


Game Type
Standard
Initial Troops
Automatic
Play Order
Sequential
Spoils
No Spoils

Reinforcements
Adjacent
Special Gameplay
No
Round Limit
20 Rounds
Round Length
24 Hours

Statistics

PlayerRegionsTroopsTroops Due
r:maasman 4.9 0 0 0
g:morleyjoe 4.9 29 46 15

Game Log

2012-10-02 10:12:27 - Game has been initialized
2012-10-02 14:49:37 - morleyjoe eliminated maasman from the game
2012-10-02 14:49:37 - morleyjoe won the game
2012-10-02 14:49:37 - maasman lost 19 points
2012-10-02 14:49:37 - morleyjoe gained 19 points

Game Chat

2012-10-02 12:25:36 - maasman: gl
2012-10-02 12:32:03 - morleyjoe: thx - u2
2012-10-02 13:41:47 - maasman: gg
2012-10-02 13:42:01 - maasman: I screwed up so bad o nthe first turn I don't deserve the win anyway
2012-10-02 13:51:36 - morleyjoe: with my dice, you could still take this one....I lost a game yesterday in 2 rounds on dice that could not win a roll
2012-10-02 13:55:15 - maasman: we'll see. If I do win it's on dice alone
2012-10-02 13:55:57 - morleyjoe: go figure - those were good dice for a change....
2012-10-02 14:33:09 - morleyjoe: gg - thanks for the quick playing
2012-10-02 14:37:54 - maasman: yeah, no problem
Write to Game Chat
click to deploy here
click to assault from here
click to assault to here
click to reinforce from here
click to reinforce to here
click to reinforce to here
right-click to reinforce from here
click to select/deselect
right-click to play set
click again to deploy  troops
click again to assault
right-click to auto-assault
click again to advance  troops
right-click to advance zero
click again to reinforce  troops
click again to reinforce  troops
right-click to reinforce from here
Login