Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
42 Territories, 6 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2013-08-14 00:23:31 - Game has been initialized 2013-08-24 00:12:04 - reptile eliminated Seamus Corrigan from the game 2013-08-24 00:14:07 - reptile eliminated glendyl from the game 2013-08-24 00:16:39 - reptile eliminated maxponcho from the game 2013-08-24 00:18:00 - reptile eliminated caymanmew from the game 2013-08-24 00:18:00 - reptile won the game 2013-08-24 00:18:00 - Seamus Corrigan lost 14 points 2013-08-24 00:18:00 - caymanmew lost 20 points 2013-08-24 00:18:00 - maxponcho lost 9 points 2013-08-24 00:18:00 - glendyl lost 10 points 2013-08-24 00:18:00 - reptile gained 53 points
2013-08-14 14:44:39 - caymanmew: what the hell is this?
2013-08-14 23:16:21 - reptile: i dont remember lol
2013-08-14 23:16:50 - reptile: i do know that pink is getting ready to waste a lot of troops thinking it will be worth it to take a +2 bonus in SA in an escalating game
2013-08-14 23:17:16 - reptile: pink, please don't waste our troops. i have no intention of taking the bonus, it is a waste of troops.... cards will decide this game, not bonuses
2013-08-14 23:17:35 - reptile: i specifically dropped there last round and this round in hopes that you will not drop there just to have us kill eachother.
2013-08-16 21:01:53 - caymanmew: sorry about the missed turn... i am not exactly active
2013-08-18 19:05:35 - caymanmew: what the fuck red! fucking noobs. this is why i dont play stupid ass game anymore
2013-08-20 22:39:12 - reptile: i agree green, notice how i moved all of my troops out of an entire side of a map (even though i could have EASILY taken SA), but they dont realize the bonuses are not worth wasting all those troops especially in an escalating game
2013-08-22 00:38:06 - caymanmew: ya well red goign to fuck me liek that i am happy to return the favour. didn't join this game anyways
2013-08-22 03:25:54 - reptile: somehow we signed up for it and it is sposored by CC (lots of prizes if i remember right, though i cant find the thread right now) so it forces you straight in
2013-08-24 00:15:16 - reptile: is there any surprise here? the two that wasted the entire game going after bonuses and wasting troops were the first two eliminated just as myself and green were saying
2013-08-24 00:19:03 - reptile: bonuses dont always win games, keep that in mind. if there are this many players and it is ESCALATING cards, it very rarely does... like 10% i would say