Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2014-03-12 08:17:24 - ooge: gl
2014-03-12 14:15:41 - bkohler9: Thanks. You too
2014-03-17 14:55:09 - bkohler9: I totally screwed up on my deployment. I don't play many manual deployment games. Gg
2014-03-18 04:55:33 - ooge: manual and trench is good fun
2014-03-19 03:33:53 - ooge: I see your still playing so your call of gg was a deception
2014-03-19 05:43:30 - bkohler9: Oh no, it's your game. I don't play that much trench. It's faster in this game to just miss 3 turns huh. Sorry
2014-03-20 04:19:23 - ooge: no don't do that..its just a pet peeve of mine,players say gg early in a game and then they keep playing and sometimes win.
2014-03-20 04:20:49 - ooge: you broke my bonus with yellow last turn thats why I said that. as for it being quicker.in trench there is no quick way to end it
2014-03-20 04:21:11 - ooge: gg
2014-03-24 13:28:33 - ooge: sorry bud I did not mean to imply you miss your turns..
2014-03-24 13:40:12 - bkohler9: It's been your game. Missing turns was taking a long time.