Game #2949969: 6 Players,
Doubles,
Flat Rate,
Sequential,
Unlimited
Doubles Tournament:
Amazing Race: Europe Label: Round 1 Group 5
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 6
- Game Type
- Doubles
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Flat Rate
- Reinforcements
- Unlimited
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
6 |
|
Doubles |
In a Doubles games, pairs of two players team up against other teams. The last team alive wins. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
Flat Rate |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions. |
Unlimited |
At the end of your turn you can reinforce as many times as you like between regions that are connected. |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
 | Italy: | 36 Territories, 9 Continents, Min Reinforcements: 3 |  |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2008-08-03 02:19:37 - Game has been initialized
2008-08-13 23:41:45 - goggles paisano eliminated seamusvibe from the game
2008-08-15 19:17:00 - goggles paisano eliminated edbeard from the game
2008-08-16 14:23:14 - gehrem eliminated vexx from the game
2008-10-16 05:24:09 - ctgottapee eliminated goggles paisano from the game
2008-10-18 06:39:26 - ctgottapee eliminated gehrem from the game
2008-10-18 06:39:26 - edbeard, ctgottapee won the game
2008-10-18 06:39:26 - seamusvibe lost 16 points
2008-10-18 06:39:26 - gehrem lost 16 points
2008-10-18 06:39:26 - vexx lost 23 points
2008-10-18 06:39:26 - goggles paisano lost 23 points
2008-10-18 06:39:26 - edbeard gained 39 points
2008-10-18 06:39:26 - ctgottapee gained 39 points
2008-09-06 15:01:13 - goggles paisano: 21 couldn't take out 6, nice
2008-09-12 18:46:06 - goggles paisano: again with the 3 card tri color , green is a lucky man
2008-09-15 20:19:50 - goggles paisano: 3x a charm for you green
2008-09-16 02:14:33 - ctgottapee: heh, green keeps delivering and i got lucky and pulled one out my arse too
2008-09-18 00:00:39 - goggles paisano: you guys always attack me , while green has more men then me,5 cards and a lousy 3 border
2008-09-18 02:57:22 - ctgottapee: i fill that way too sometimes, hehe... green has a 3 border as he sees how weak i am... i've tried breaking and lowering him but shitty dice prevail for me in this game
2008-09-18 02:57:38 - ctgottapee: my best dice were a roll against you though goggles
2008-09-18 22:31:52 - gehrem: wow, i have stayed quiet till now but how do you figure i have more men or territories
2008-09-18 22:32:15 - gehrem: also, you are getting more bonus then me or yellow, so you logic makes no sense
2008-09-18 22:32:53 - gehrem: also, about the sets you have been complaining about, which i am not sure how since you have gotten 9 straight 10 sets
2008-09-19 00:40:47 - goggles paisano: Green, you had more men then me at that time and had cashed for 10 with 3 cards 3x in a row. You just decided to cime in now after the fact
2008-09-19 13:54:06 - goggles paisano: again with the 3 card tri-color but no retort?
2008-09-20 13:59:58 - gehrem: finally, your 9 straight 10 sets are over, with no retort?
2008-09-20 14:15:59 - goggles paisano: i was counting mine actually and I always retort, you seem a bit bitter for some reason. Why?
2008-09-20 14:16:16 - goggles paisano: wasn't counting that is
2008-09-22 02:36:03 - gehrem: i think everything you have said is because you are bitter
2008-09-22 04:05:06 - goggles paisano: I'm not inviting you to my birthday party
2008-09-22 13:35:04 - goggles paisano: nice fight in campania, i lost 10 str8
2008-09-23 11:30:52 - goggles paisano: lost another 10 taking 3 in Roma
2008-09-28 12:51:09 - goggles paisano: 62-52-42 current manpower count .
2008-10-03 21:16:59 - gehrem: sorry guys, my bad on the miss, late train this morning cost me a couple turns
2008-10-06 06:20:32 - ctgottapee: is there a way we can let this game end in a draw?? i guess we can't all deadbeat as the last person remaining would win... we could have some way to determine the placing, say something like a two territory duel amongst the same number of armies?
2008-10-06 06:22:16 - ctgottapee: so like say each of us have two 20 army borders against the other two players, 80 armies total (which green will have shortly)
2008-10-06 06:23:23 - ctgottapee: we each get to attack the other two players with one of the borders, and defend with the other two, whomever has the most remaining armies on those four border territories wins (no fortifications allowed)
2008-10-06 06:23:43 - ctgottapee: would provide a good spread of odds and allow an attack and defend rolls against each other
2008-10-06 06:29:44 - ctgottapee: i chose that scenario as it is fair odds wise to each player and amongst us three, regardless of turn order or position, but it may not be the best idea... it also allows us each to see the results clearly
2008-10-09 01:58:07 - goggles paisano: i get attacked alot
2008-10-09 07:17:25 - ctgottapee: join the club ;)
2008-10-09 12:42:05 - goggles paisano: i didn't really get your end game plan
2008-10-10 04:10:00 - ctgottapee: yeah i know it was probably confusing, basically it boils down to allowing each one of us to attack the other two players with an equal amount of armies, and then totaling how many are left and declaring a winner with the highest total
2008-10-10 04:12:14 - ctgottapee: so we each need four territories with say 20 armies each, two are for attacking the other two players, and then two are for defense when the other two players attack back during their turns
2008-10-10 04:13:06 - ctgottapee: that way we all get a fair chance to attack and defend, and we can all see the results, and it doesn't rely on just one roll
2008-10-10 04:13:18 - ctgottapee: i'm up for any other random way though
2008-10-13 00:28:22 - Night Strike: You all just can't seem to move on from Italy. ;)
2008-10-13 04:56:15 - edbeard: the easiest way is similar to ct's but you only need 2 territories each. one for attacking and one for being attacked.
2008-10-13 04:57:45 - edbeard: say everyone get's 30 armies on each of the two territories. teal put's his on Sardegna and Basilicata. yellow on Liguria and Monferrato. green on Milano and Salento
2008-10-13 04:58:42 - edbeard: once you have that, it doesn't matter the order but yellow attacks green in Milano on his turn, teal attacks yellow in Liguria on his turn, and green attacks teal in Basilicata on his turn
2008-10-13 04:59:24 - edbeard: whoever has the most armies left over on those two territories is allowed to win
2008-10-13 04:59:44 - edbeard: it's fair because everyone gets to attack and everyone gets to defend
2008-10-14 02:11:53 - ctgottapee: the reason i said 4, is because you need 2 yourself to attack the other 2 players once each, and then 2 more terrs so they can each attack you once.
2008-10-14 02:12:00 - ctgottapee: otherwise the odds are slightly off as you don't get both opportunities on each side of the dice and with the same number of armies.
2008-10-14 02:12:40 - ctgottapee: you have to look at it as 3 seperate battles, and then tally the results up afterward
2008-10-14 02:13:03 - ctgottapee: but i'm open for any other way as this game is not going to end, and i'm not in a winning position
2008-10-14 11:46:40 - goggles paisano: I had a different solution. Despite more armies by near 30 and a 5 border Green continued to attack me. So I solved our little problem
2008-10-14 17:42:49 - goggles paisano: man your lucky, 3 cards a charm
2008-10-15 02:48:29 - goggles paisano: do something yellow
2008-10-16 05:30:52 - ctgottapee: well it was a long battle goggles, enjoyed your battle; would be happy to team up or face-off again in the future
2008-10-17 00:34:49 - goggles paisano: ty, something had to give . gg but glad its done
2008-10-17 12:48:08 - gehrem: gg
2008-10-18 06:38:19 - ctgottapee: and to you as well green