Game #310884: 4 Players,
Standard,
Flat Rate,
Sequential,
Unlimited
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 4
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Flat Rate
- Reinforcements
- Unlimited
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
- Scored
- Yes
- Transmogrification
- None
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4 |
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Standard |
In a standard game each player fends for himself and there is only one winner. |
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Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
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Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
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Flat Rate |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions. |
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Unlimited |
At the end of your turn you can reinforce as many times as you like between regions that are connected. |
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No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
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No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
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None |
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24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
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Yes |
By default games are scored and the outcome will affect your player score and rank |
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None |
Standard play |
 | Australia: | 36 Territories, 6 Continents, Min Reinforcements: 0 |  |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2007-03-24 08:17:47 - Game has been initialized
2007-05-17 08:36:54 - sjnap eliminated jay_a2j from the game
2007-07-11 12:56:06 - AAFitz eliminated AngryAnderson from the game
2007-07-11 12:59:33 - AAFitz eliminated sjnap from the game
2007-07-11 12:59:33 - AAFitz won the game
2007-07-11 12:59:33 - jay_a2j lost 22 points
2007-07-11 12:59:33 - sjnap lost 27 points
2007-07-11 12:59:33 - AngryAnderson lost 19 points
2007-07-11 12:59:33 - AAFitz gained 68 points
2007-05-15 03:12:25 - AAFitz: dont take this the wrong way sj, I really dont care...these I play for fun, so it doesnt matter...but it was an interesting move...and it feels more normal to actually be chatting in a game this long.....i think ive lost my hat twice since we started
2007-05-15 14:47:13 - sjnap: np...and btw i think in the end we all play for the fun of this amazing game :)
2007-05-16 00:27:58 - AAFitz: i only mention that because tone is lost on here usually, and people can seem more negative than they really are...i can be a bit of a chatterbox..so get misunderstood occasionally
2007-05-16 06:10:45 - sjnap: i know what you mean ;) np
2007-05-17 02:11:30 - jay_a2j: will someone take me out now? gga
2007-05-17 08:37:33 - sjnap: gg jay ;)
2007-05-19 13:33:10 - AAFitz: stupid lake eryeans...thought i moved them out of there
2007-05-19 20:02:52 - AAFitz: AA, i read your feedback from JTK...almost forgot all about him...i was in one of the last games he was, when Nuke trapped him because he was just going crazy....it was awesome...i honestly cant beleive he didnt give me one before he left...
2007-05-20 07:16:37 - AngryAnderson: He was a bit of a 'star' for a religious person!
2007-05-20 12:42:40 - AAFitz: oh thats right i forgot....they always burn out thankfully
2007-05-20 22:47:24 - jay_a2j: not always ; )
2007-05-22 03:05:15 - AAFitz: i didnt mean religious people jay....i meant crazy annoying people...lol
2007-05-22 03:05:54 - AAFitz: youre a pleasure to play...and I respect anyone who stands by thier convictions
2007-05-22 21:39:22 - jay_a2j: : ) Will this game ever end?
2007-05-23 10:29:28 - AngryAnderson: It's perhaps a good job jay that you aren't limited to 4 games at a time! ;-D
2007-05-23 13:15:47 - AAFitz: it will end with a bang.....the month we spent building armies will probably end in the flash of a couple of rounds...
2007-05-24 03:28:05 - jay_a2j: my premium membership end next month...lol
2007-05-26 09:47:20 - AAFitz: 4 of my cards are bold....what are the odds on that
2007-05-26 10:26:25 - sjnap: you lucky guy :)
2007-05-26 11:28:11 - AAFitz: not really....only had a red set..
2007-05-26 14:03:44 - sjnap: sorry....you unlucky guy ;(
2007-05-28 15:48:26 - jay_a2j: In recognition of Memorial Day we ask that you have one round of no attacks. :)
2007-06-03 12:18:17 - AngryAnderson: Apologies for missing the turn - currently on a family holiday, and opportunities for connectivity limited
2007-06-03 12:43:30 - AAFitz: i wouldnt notice if you deadbeated out of the game till you turned gray, or unless you were my partner....long story short..np
2007-06-03 14:36:58 - sjnap: no need to apologize...np
2007-06-06 10:17:15 - AngryAnderson: I should be back to normality from Friday
2007-06-10 20:14:15 - AAFitz: sorry about not forting there
2007-06-10 20:17:17 - sjnap: np
2007-06-18 12:35:32 - AAFitz: nice to see you follow my lead on that one....if you hadnt, i had wasted a lot of armies...
2007-06-18 16:45:45 - sjnap: ;)
2007-06-18 18:06:25 - AngryAnderson: Can't win 2 v 1, so let's force the issue
2007-06-18 22:18:52 - AAFitz: similarly, cant win if i get 3 bonus, and you get 10....but youre playing a dangerous game not giving me access to a card...on the next one im getting one, and its from the strongest player....make your choices now...
2007-06-18 22:21:59 - AAFitz: my attacks so far have been even handed, and have kept it almost perfectly even...but if if i throw off the balance on the next one...so be it...you have your opportunity to move
2007-06-19 06:29:10 - AngryAnderson: sjnap - can I borrow those dice you just used?
2007-06-19 06:34:28 - sjnap: hehe...i must admit this time i had some lucky dices...sorry
2007-06-23 11:59:33 - AAFitz: I dont mind getting a red set, but waiting 5 cards for it is just not fun
2007-06-26 06:35:29 - sjnap: what happend Fitz ? lost connection ?
2007-06-26 13:15:58 - AAFitz: no....on this game and a few others the greasemonkey resets a few times...i have to hit end fort 2 or 3 times....it happened on another one too...it recycles over and over, so i think i ended, but it doesnt go through
2007-06-26 13:17:02 - AAFitz: ill live...glad it wasnt escalating for a 500 army card pull...lol..i think i can handle a turn without getting my red set on this one...
2007-06-26 14:48:58 - sjnap: :-) lol
2007-07-10 19:42:56 - AAFitz: its so fun communicating through attacks...its the way the game was meant to be played
2007-07-10 19:44:05 - AAFitz: i think i like it better than the board game, because in that, you have to rush, and who ever gets up to piss first loses when they come back to find all ganged up on them
2007-07-11 06:36:36 - sjnap: Congratulations Fitz ;)
2007-07-11 12:47:53 - AAFitz: wow.....
2007-07-11 12:51:27 - AngryAnderson: As I said on 18 June, "Can't win 2 v 1, so let's force the issue", so having tossed a coin, you see the result before you! ;-D
2007-07-11 12:57:41 - AAFitz: ahhhhhhhhh....i asked what forcing the issue meant...i thought you were talking about something i said.....welll...i liked that better, but i dont think sjnap did....i actually could have lost that with some bad attacks....i dont think ive ever
2007-07-11 12:58:38 - AAFitz: auto attacked 600 to 300 before...i wasnt sure what was going to happen...if my dice were bad, by 100 armies or so, i was in trouble...
2007-07-11 13:00:15 - AAFitz: gg guys....round 204...my longest possibly, im not sure
2007-07-11 13:03:24 - AAFitz: but for the record, it was never 2 vs 1...it was weakest vs stongest....i actually prefer to be weakest, i win way more this way, than by being strong and taking over...won an entire tourney section from dead last in each game....anyways, later
2007-07-11 13:10:56 - AngryAnderson: als when sj last attacked me, you were indeed the strongest and i the weakest, hence my need to force the issue - gg