Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Fog of War
Slots Per Player
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions.
At the end of your turn you can reinforce as many times as you like between regions that are connected.
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
32 Territories, 6 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2008-09-17 01:35:50 - Game has been initialized 2009-02-20 05:33:59 - Assassin07 was kicked out for missing too many turns 2009-02-25 21:22:40 - ZeakCytho eliminated panzermeyer from the game 2009-02-25 22:32:44 - ZeakCytho eliminated Phr34ky from the game 2009-02-25 22:32:44 - ZeakCytho won the game 2009-02-25 22:32:44 - Phr34ky lost 24 points 2009-02-25 22:32:44 - panzermeyer lost 20 points 2009-02-25 22:32:44 - Assassin07 lost 15 points 2009-02-25 22:32:44 - ZeakCytho gained 59 points
2008-10-03 16:19:08 - panzermeyer: 4. I did the same to yellow (check log round 18)
2008-10-03 16:21:34 - panzermeyer: 5. I would love to do it to yellow again, but right now it is not in what I think is my best interest, and that's what counts!
2008-10-03 19:45:07 - ZeakCytho: 3 is just simply wrong. You were already broken when I attacked you.
2008-10-03 19:47:10 - ZeakCytho: "2008-09-29 21:24:35 - ZeakCytho attacked Offaly from Laois and conquered it from assassin07"
2008-10-04 20:01:32 - Phr34ky: lol
2008-10-04 20:02:01 - Phr34ky: yellow: is there a reason you left red's three 1's alone, and attacked my 5
2008-10-04 22:50:18 - panzermeyer: lmao
2008-10-04 22:50:33 - panzermeyer: sorry Zeak
2008-10-04 22:51:35 - panzermeyer: didn't follow the log on that one
2008-10-04 22:53:01 - panzermeyer: it's kinda like I got shot be yellow but he put the gun in your hand before he got caught
2008-10-04 22:54:34 - panzermeyer: my deepest apologies!
2008-10-05 04:52:24 - Phr34ky: lol
2008-10-05 04:53:16 - Phr34ky: zeak I think panzer's lying. You should suicide into him ;)
2008-10-06 05:00:50 - ZeakCytho: It's okay, blue. We all make mistakes. And green, I'd be a hypocrite if I did that to him :P
2008-10-06 05:00:58 - ZeakCytho: Let's all get along and go back to killing each other now! :D
2008-10-16 20:38:38 - Phr34ky: So where is this game going?
2008-10-16 21:14:04 - panzermeyer: MAP TO SMALL
2008-10-16 21:14:52 - panzermeyer: FOR 4 PLAYERS
2008-10-16 21:15:24 - panzermeyer: WAY WAY TO SMALL FOR # OF ARMIES SO CLOSE
2008-10-17 04:24:15 - ZeakCytho: I've never been in a build game like this on this map...
2008-10-19 15:43:15 - ZeakCytho: Yellow, you're just making both of us lose more armies you know
2008-11-24 21:38:21 - Phr34ky: what now?
2008-11-25 04:58:30 - ZeakCytho: We wait until someone breaks
2008-11-25 22:43:16 - Phr34ky: lol...
2009-01-04 00:18:19 - ZeakCytho: yellow, did that serve ANY purpose? Now we're both far weaker than green and blue.
2009-01-09 04:02:28 - Phr34ky: Blue, are we going to capitalize on this, or just continue the stalemate?
2009-01-09 19:14:39 - panzermeyer: sure, go get red
2009-01-10 00:10:40 - ZeakCytho: Nice going, yellow
2009-01-10 00:11:04 - ZeakCytho: Now you're broken and green's gonna attack me
2009-01-14 02:39:05 - Phr34ky: I can't say I understand your strategy blue...both of us had 600+ while both of them had 300+
2009-01-14 02:39:43 - Phr34ky: We could have taken them out together, but you continue to attack me, even though your bonus is higher than mine
2009-01-14 02:40:43 - Phr34ky: Now we're pretty much back to turn 50
2009-01-14 15:46:22 - panzermeyer: #1....I think it might be in my best interest if u (or anybody else) dose not understand my stratagey.
2009-01-14 15:47:50 - panzermeyer: #2.... u had plenty of chances to break Zeak in clare and u chose to build in the north instead.
2009-01-14 21:04:29 - Phr34ky: Why do I need to break red? He has 350 units and he's getting 5 per turn.
2009-01-14 21:05:46 - Phr34ky: Each of us had twice as many units as red and yellow...we could have ended the game. Instead, you attack me and now we're all even again
2009-01-14 21:06:25 - Phr34ky: I haven't attacked you in probably 100 rounds, what motive did you have to attack me?
2009-01-14 21:07:40 - Phr34ky: I was only building in the north so I could attack him if he ever attacked that 1, which he didn't
2009-01-14 21:07:53 - Phr34ky: (him=yellow)
2009-01-14 21:08:49 - Phr34ky: Not to mention I'm the one that broke yellow in the first place. If you wanted red to be broken, you should have done that yourself
2009-01-14 21:10:54 - Phr34ky: This game should be me against you right now, but you made it equal again
2009-02-24 19:01:44 - panzermeyer: f you wanted red to be broken, you should have done that yourself
2009-02-24 19:01:57 - panzermeyer: This game should be me against you right now, but you made it equal again
2009-02-24 19:02:18 - panzermeyer: RING A BELL pHR34KY?
2009-02-25 20:04:37 - Phr34ky: zeak I was hoping you'd help clean up
2009-02-25 21:22:05 - ZeakCytho: I got so used to just deploying and cancelling I didn't even notice >_>
2009-02-25 21:23:57 - ZeakCytho: Good game
2009-02-25 21:24:48 - ZeakCytho: Kinda sad to see it end after so long - 5.5 months
2009-02-25 21:30:42 - Phr34ky: lol thank you :P
2009-02-25 21:31:50 - Phr34ky: gg