Game #324960: 6 Players,
Doubles,
Flat Rate,
Sequential,
Chained
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 6
- Game Type
- Doubles
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Flat Rate
- Reinforcements
- Chained
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
- Scored
- Yes
- Transmogrification
- None
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6 |
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Doubles |
In a Doubles games, pairs of two players team up against other teams. The last team alive wins. |
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Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
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Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
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Flat Rate |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions. |
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Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
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No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
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No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
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None |
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24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
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Yes |
By default games are scored and the outcome will affect your player score and rank |
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None |
Standard play |
 | Midgard: | 46 Territories, 7 Continents, Min Reinforcements: 0 |  |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2007-03-29 23:03:28 - Game has been initialized
2007-04-03 07:51:46 - kh was kicked out for missing too many turns
2007-04-07 08:09:43 - Sameereemas eliminated Pig from the game
2007-04-08 16:23:41 - bcheng1988 eliminated munster from the game
2007-04-08 18:14:54 - Sameereemas eliminated ocheng76 from the game
2007-04-08 18:14:54 - bcheng1988, Sameereemas won the game
2007-04-08 18:14:54 - Pig lost 21 points
2007-04-08 18:14:54 - ocheng76 lost 21 points
2007-04-08 18:14:54 - kh lost 19 points
2007-04-08 18:14:54 - munster lost 19 points
2007-04-08 18:14:54 - bcheng1988 gained 40 points
2007-04-08 18:14:54 - Sameereemas gained 40 points
2007-03-29 23:38:05 - bcheng1988: gl everyone
2007-04-02 17:33:12 - bcheng1988: munster, since your partner has deadbeated and blue and yellow are only a turn or two away from securing two continents/regions, we'd like to offer you a truce:
2007-04-02 17:35:17 - bcheng1988: if you leave rivendell and let us take enedwaith, riveldell, and north downs, we'll leave andrast alone -- this way we won't needlessly waste troops fighting over that front, you can secure gondor, and concentrate all of your troops on your eastern front
2007-04-02 17:37:35 - bcheng1988: this truce, should you accept it, would be in effect as soon as kh is booted and loses his holdings to you, and would last until any player is eliminated from the game (not including your partner, kh, of course)
2007-04-06 01:32:48 - bcheng1988: sorry about lebennin, munster -- i wanted to wipe out yellow this turn but realized too late that i can't take mount doom from ithilien; feel free to take back lebennin... i also wore down emyn muil's defenses for you
2007-04-08 17:56:28 - bcheng1988: sameereemas, what do you think i should do right now?
2007-04-08 17:57:00 - Sameereemas: ummmmm... attack dagorland
2007-04-08 17:57:16 - bcheng1988: but how?
2007-04-08 17:57:42 - Sameereemas: from the cracks of mount doom
2007-04-08 17:58:00 - bcheng1988: but i am a champion of the forces of light
2007-04-08 17:58:20 - Sameereemas: let the fight for middle earth begin!
2007-04-08 17:58:41 - bcheng1988: but wait... it's almost over...
2007-04-08 17:58:57 - Sameereemas: will the light prevail?
2007-04-08 17:59:51 - bcheng1988: i'm waiting for the eagles to show up...
2007-04-08 18:00:26 - Sameereemas: sire, the eagles have arrived!!!!!!
2007-04-08 18:00:57 - bcheng1988: i refuse to attack from mount doom... i am not evil!!!
2007-04-08 18:01:25 - Sameereemas: then let the eagles do what the eagles do best!
2007-04-08 18:01:41 - bcheng1988: and what would that be?
2007-04-08 18:02:23 - Sameereemas: kill the nazguls of dagorland!
2007-04-08 18:02:38 - bcheng1988: wait -- that wasn't in the script...
2007-04-08 18:03:32 - Sameereemas: CUT! Take 5... lights, camera, action!... c'mon elijah, you're better than that... viggo... didn't your mother ever teach you how to act!?!?!??!
2007-04-08 18:04:29 - bcheng1988: yo, sean, this isn't rudy!!! and viggo, this isn't hidalgo -- you're meant to stay on the horse!
2007-04-08 18:05:29 - Sameereemas: liv... yes, we know who your dad is... hugo... enough with the matrix moves already!
2007-04-08 18:06:06 - bcheng1988: maybe pete should have listened to us and hired brad or hugh instead
2007-04-08 18:07:01 - Sameereemas: alright, alright... now I'm all flustered... where were we!?!??! Oh yeah, the eagles.... Lights, camera, action!
2007-04-08 18:07:24 - bcheng1988: *gasp* a diversion!
2007-04-08 18:09:25 - Sameereemas: yes, orlando, we know the scriptwriters are bad. but please, at least try to act more like an elf and less like the son of a pirate...
2007-04-08 18:09:45 - bcheng1988: but you gotta admit -- we're so much better than john i-am-so-pretty depp
2007-04-08 18:10:29 - Sameereemas: OK, I'm all out of witty LOTR lines...
2007-04-08 18:10:42 - Sameereemas: you shall not pass!
2007-04-08 18:11:09 - bcheng1988: most of those weren't lotr lines anyway... trust it to government majors to muck it up
2007-04-08 18:11:28 - Sameereemas: haha... very funny...
2007-04-08 18:12:11 - bcheng1988: i think i shall abdicate... i'm just going to end this turn...
2007-04-08 18:14:31 - Sameereemas: Mr. Frodo, you can do it.
2007-04-08 18:14:52 - bcheng1988: damn straight -- i can't carry it for you, but i can carry you!