Game #36133: 4 Players,
Standard,
Flat Rate,
Sequential,
Unlimited
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 4
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Flat Rate
- Reinforcements
- Unlimited
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None Rounds
- Round Length
- 24 Hours
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4 |
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|
Standard |
In a standard game each player fends for himself and there is only one winner. |
|
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
|
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
|
Flat Rate |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions. |
|
Unlimited |
At the end of your turn you can reinforce as many times as you like between regions that are connected. |
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No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
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No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
|
None Rounds |
|
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
| Regular
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Regular leaderboard scoring is in place for this game |
 | Classic: | 42 Territories, 6 Continents, Min Reinforcements: 0 |  |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2006-06-21 21:57:54 - Game has been initialized
2006-06-21 22:48:18 - john123 eliminated joetalk from the game
2006-06-26 21:00:14 - qeee1 eliminated john123 from the game
2006-06-26 22:06:49 - qeee1 eliminated mrdexter from the game
2006-06-26 22:06:50 - qeee1 won the game
2006-06-26 22:06:50 - mrdexter lost 13 points
2006-06-26 22:06:50 - john123 lost 14 points
2006-06-26 22:06:50 - joetalk lost 12 points
2006-06-26 22:06:50 - qeee1 gained 39 points
2006-06-23 00:08:15 - john123: hey has that red and yellow thing between greenland and quebec always been there?
2006-06-23 00:09:45 - qeee1: yeah, it's a blimp I think.
2006-06-23 00:14:15 - mrdexter: guys i'm sorry but i have to split
2006-06-23 00:15:21 - mrdexter: really do hope to finish it soon though
2006-06-23 00:22:16 - john123: despite my whingin i'm enjoyin the game so i left some positive feedback for both of you, also goddammit qee stop attacking me everytime i weaken him for both our good
2006-06-23 00:23:41 - qeee1: I made that move, 'cause I'm getting bored and taking risks.
2006-06-23 00:25:18 - john123: yeah, ok i tink mrdexter is gone so we'll pick this up tomoorow even 6ish or as early as people can,
2006-06-23 01:02:07 - qeee1: came back MrD eh?
2006-06-23 01:03:52 - qeee1: ah damn... Now I'm totally fucked... takes me so long to build up with my +2 bonus, then I get one shot, then I gotta watch you guys make all the moves for a while and hope one of you doesn't win, then I get another shot, then Bam... same again.
2006-06-23 01:05:12 - mrdexter: aye
2006-06-23 01:05:25 - mrdexter: dunno how long for mind
2006-06-23 01:05:55 - mrdexter: same for all 3 of us qeee no one can hold a continent long enought for it to count
2006-06-23 01:06:30 - mrdexter: plus you're gettting 5 armies basic :-P
2006-06-23 19:19:17 - john123: hey i'm heading out and won't be back till really late today so i won't be able to play tonite, i don't think qeee will be able to eitger, as far as i no he's goin to the same thing i am, sorry
2006-06-23 20:21:34 - mrdexter: that's ok, you should be able to finsh it off between you now ;-)
2006-06-23 20:21:43 - mrdexter: thanks for the game
2006-06-24 12:43:53 - qeee1: goddam rolls.
2006-06-24 12:49:07 - mrdexter: geez, you guys can't be trusted to do anything right ;-)
2006-06-26 18:23:49 - john123: hey i think we're all o0n so will we hang on n try to finish this tonite
2006-06-26 18:28:02 - john123: hmm how did i manage to write oOn instead of on
2006-06-26 18:29:36 - mrdexter: i'm going out in 5 mins, be back in an hour or so though
2006-06-26 18:31:40 - qeee1: that... might work.
2006-06-26 18:33:17 - qeee1: hey Joh, don't suppose you've a usb port to usb port cable you could lend me?
2006-06-26 18:33:38 - qeee1: *john*
2006-06-26 18:34:05 - john123: what, tryin to take out mr dexter or the realtime, on the dexter matter, no i don't think ill be able
2006-06-26 18:35:25 - john123: eh no don't think so i'll have a look later
2006-06-26 18:36:43 - qeee1: the realtime in an hour... i meant might work
2006-06-26 20:22:26 - qeee1: didn't win 1 attack there...
2006-06-26 20:24:12 - john123: yeah i saw and found it hilarious, although the 9 on 9... you should no better i no it was a thinnin down move for when you traded but still
2006-06-26 20:25:43 - qeee1: It was a thining down move to protect myself.
2006-06-26 20:27:10 - john123: mrdexter seems to be protectin you now anyway so i wouldn't worry bout it
2006-06-26 20:39:24 - john123: goddam dice
2006-06-26 20:47:27 - john123: as qeee1 would say, tme to work together mrdexter
2006-06-26 20:48:12 - mrdexter: d'ya think?
2006-06-26 20:48:26 - john123: except ith time spelled right and a question mark at the end
2006-06-26 20:49:36 - mrdexter: well, that was effective all my armies killing themselves on the ukraine wall :-|
2006-06-26 20:51:13 - qeee1: Hah, it's like the cold war again, only this time the iron curtain stands and Russia wins.
2006-06-26 20:51:46 - john123: i was more talkin bout usin the central america troops tgo up through alaska cos mine are trapped, i'll leave that border alone n take my troops away from there
2006-06-26 20:54:49 - mrdexter: er yeah.
2006-06-26 20:54:59 - mrdexter: you may call me dumb
2006-06-26 20:57:33 - john123: ah well looks like i'll be dyin now, its been comin since you attacked me in america the last time, ah well gg
2006-06-26 20:59:01 - mrdexter: well, it was gonna be one of you two from the crap deployment me and joel got
2006-06-26 20:59:24 - mrdexter: 4 days and 42 rounds for a realtime, at least i made him earnit
2006-06-26 21:03:17 - qeee1: gg guys
2006-06-26 21:06:43 - qeee1: that... took a lot.
2006-06-26 21:06:53 - john123: yep, anyone on for another real time, we can make it escalating so it actually ends
2006-06-26 21:08:47 - qeee1: maybe in about an hour, gotta put away shopping and stuff first.
2006-06-26 21:10:10 - john123: mrdexter? and also if you know a few more who'd be interested 3 is a bit few for escalating
2006-06-26 21:12:36 - john123: k i'm goin offline now, qeee text me if there's any updates on realtime, try to sort it out
2006-06-26 21:20:33 - qeee1: but I'm lazy. Dammit dexter's gone, gotta wait to finish this one.