Game #401731: 6 Players,
Standard,
Flat Rate,
Sequential,
Unlimited
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 6
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Flat Rate
- Reinforcements
- Unlimited
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
6 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
Flat Rate |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions. |
Unlimited |
At the end of your turn you can reinforce as many times as you like between regions that are connected. |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
 | Middle East: | 42 Territories, 6 Continents, Min Reinforcements: 3 |  |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2007-05-01 16:15:36 - Game has been initialized
2007-05-07 03:09:30 - hukeyou1 eliminated andrespia from the game
2007-05-11 13:29:38 - hukeyou1 eliminated Helmet from the game
2007-05-12 13:51:55 - hukeyou1 eliminated cherrie from the game
2007-05-20 16:09:48 - hukeyou1 eliminated wolfmaster from the game
2007-05-22 08:08:04 - Guilty_Biscuit eliminated hukeyou1 from the game
2007-05-22 08:08:04 - Guilty_Biscuit won the game
2007-05-22 08:08:04 - wolfmaster lost 22 points
2007-05-22 08:08:04 - cherrie lost 25 points
2007-05-22 08:08:04 - andrespia lost 19 points
2007-05-22 08:08:04 - Helmet lost 23 points
2007-05-22 08:08:04 - hukeyou1 lost 22 points
2007-05-22 08:08:04 - Guilty_Biscuit gained 111 points
2007-05-18 06:49:13 - wolfmaster: truce for this round(35), i have not attack you
2007-05-18 11:06:38 - Guilty_Biscuit: damn, if only I had cards :-(
2007-05-18 14:11:30 - hukeyou1: I say you did it because it was already hard enough to keep green at bay without your constant harrassing of me. When you decided to break my last defence you were pushing it too far.
2007-05-18 14:13:29 - hukeyou1: It is not simply army count, it's who you decide to attack. Green has somehow done an excellent job at manipulating you to attack me even when he's got twice than both our bonuses. All without talking. Kudos to you Guilty_Biscuit
2007-05-18 14:15:16 - hukeyou1: Anyways the reason that I ended up with only around 20 armies last turn while leaving you with around 20 is because I had a 27vs5 battle on Cyprus and autoattack resulted in me losing 25 army while only killing 3 of yours.
2007-05-18 14:16:43 - hukeyou1: you had 15 army left on the board and I had 27 on Syria. I was trying to eliminate you so there would be no more harassing while I fight green. But the dice decided to let you live
2007-05-18 14:18:18 - hukeyou1: 2007-05-18 06:09:12 is the timestamp. check it out.
2007-05-18 14:23:32 - wolfmaster: oic
2007-05-18 14:25:33 - wolfmaster: did you think i would attack guitly given that armies count, if i do that i would be given the game to u, and guilty would ask why i go that, if you notice the boards on another one of us is have a fair chance in wining the game
2007-05-18 14:26:48 - wolfmaster: gosg i cant understand what i type,let me rephrase
2007-05-18 14:27:49 - wolfmaster: given the armies count at that time , it would be unwise for me to attack guilty
2007-05-18 14:30:15 - wolfmaster: since you have already say i quote "2007-05-18 01:59:40 - hukeyou1: Well what if I never bothered to break him either?"
2007-05-18 14:31:00 - wolfmaster: i would need to do something a bit out of usual
2007-05-18 14:32:56 - wolfmaster: if you look at the current board, any one of us have a fair chance in wining the board and enjoy the game, isn't that the objective of the game
2007-05-18 14:37:07 - wolfmaster: how bout another round(36) of truce
2007-05-18 14:44:10 - hukeyou1: True. It is an interesting game indeed. A little frustrating because of your slightly unusual moves, but a much better game than most I've played on CC.
2007-05-18 14:44:23 - hukeyou1: And of course, another round of truce
2007-05-18 14:45:12 - hukeyou1: And by another round I mean round 37. Since we've both already taken our turns for 36
2007-05-18 15:01:12 - wolfmaster: deal
2007-05-18 17:03:13 - Guilty_Biscuit: pink - I was starting to get annoyed by your constant moaning and manipulation so I checked a few of your games and saw it is just your style. Well it seems to work for you so fair game but you should realise that your ridiculous manipulation of the
2007-05-18 17:04:07 - Guilty_Biscuit: facts is likely to be less effective as you start to play people with higher ranks.
2007-05-18 17:05:34 - Guilty_Biscuit: This isn't a critisism by the way, it's praise of your skill on the diplomacy side of the game.
2007-05-18 17:08:39 - Guilty_Biscuit: You will be getting a glowing positive feedback from me, mostly based on the following manipulation:
2007-05-18 17:09:14 - Guilty_Biscuit: A little frustrating because of your slightly unusual moves, but a much better game than most I've played on CC.
2007-05-18 17:09:35 - Guilty_Biscuit: You've pushed me too far red... Whatever you were planning to do, you just handed the game to green.
2007-05-18 17:10:37 - Guilty_Biscuit: Damn pink - I was going to list a few crackers like the two above but there are so many I'd just end up posting nearly the whole game chat :-)
2007-05-18 17:46:41 - hukeyou1: =P good observation Guilty_Biscuit. I do indeed use the Game Chat to my advantage. I think diplomacy is as big of a component of Risk as strategy itself. You're right, it is much less effective with people who have higher rank.
2007-05-18 17:51:09 - hukeyou1: Although I must say that when I said this is a great game. I really do mean it. You two are expert players and it makes the game more enjoyable
2007-05-18 19:00:21 - hukeyou1: lol holy jeez, did you have a super lucky round wolfmaster? I dont remember you having a lot of army on Cyprus
2007-05-18 19:10:10 - wolfmaster: actually huke is quite an excellent warmonger,i play with worse before, using insulting language to get their way, if they dont get their way they play the game spitefully and spoil the fun of the game
2007-05-18 19:11:01 - wolfmaster: so huke you could also expect a positive comment from me
2007-05-18 19:13:12 - wolfmaster: btw yes lady luck is with me atm, i use 15 to take down your 13 and move to take down parkista
2007-05-18 19:22:33 - hukeyou1: =P yeah I usually dont sound this ridiculous in game chat... but this game is so balanced I have to twist things a little to try to move anyone. Didn't seem to work though, oh well.
2007-05-18 19:22:57 - hukeyou1: Thanks for the compliments guys, you're both getting positives from me for sure.
2007-05-18 19:23:42 - hukeyou1: lol Not because of the flattering, of course, but because of the way you play.
2007-05-18 21:17:37 - Guilty_Biscuit: The problem with this map is how balanced it is with three players in these positions.
2007-05-18 21:19:57 - Guilty_Biscuit: The sad thing is, it will probably be decided by some really lucky or unlucky rolls.
2007-05-19 01:49:44 - hukeyou1: =P like a 27 on 3 loss?
2007-05-20 11:36:25 - wolfmaster: the way i see this game,guilty have 2 choice,he deploy 1 at nejd and the rest in baghdad,
2007-05-20 11:39:41 - wolfmaster: he use nejd to hit me at empty quarter and jordan first and use armenia to hit me at taurus and from baghdad try to elimate me
2007-05-20 11:41:18 - wolfmaster: this way he could only lost 5 armies, or he would need to hit you huke hard and deny you land bouns
2007-05-20 11:42:29 - wolfmaster: else on your round huke you would get my cards
2007-05-20 16:11:16 - hukeyou1: good game red.
2007-05-21 13:11:16 - Guilty_Biscuit: Here's hoping that you don't have a set ;-)
2007-05-21 15:06:42 - Guilty_Biscuit: 100 pts to the winner
2007-05-21 18:38:44 - hukeyou1: even if I do have a set I cant break you.
2007-05-21 18:39:44 - hukeyou1: When wolfmaster decided to trade in his last set to break Egypt, that's the turning point
2007-05-21 22:43:12 - Guilty_Biscuit: No, the turning point was when you decided to take wolfmaster out for 2 cards. Why do you think I didn't do it when I had the first shot at it?
2007-05-22 04:23:00 - hukeyou1: Nah, I didn't take him out for 2 cards. I would've gone for him even if he didnt have any cards. In anycase you deserve to win. Good game
2007-05-22 08:08:12 - Guilty_Biscuit: gg