Game #612472: 6 Players,
Standard,
No Spoils,
Sequential,
Chained
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 6
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- No Spoils
- Reinforcements
- Chained
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
- Scored
- Yes
- Transmogrification
- None
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6 |
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Standard |
In a standard game each player fends for himself and there is only one winner. |
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Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
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Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
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No Spoils |
There are no 'spoils' in this game. |
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Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
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No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
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No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
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None |
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24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
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Yes |
By default games are scored and the outcome will affect your player score and rank |
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None |
Standard play |
 | World 2.1: | 113 Territories, 23 Continents, Min Reinforcements: 0 |  |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2007-07-08 21:35:04 - Game has been initialized
2007-07-13 12:44:38 - malimark was kicked out for missing too many turns
2007-07-23 00:43:42 - tradinghawk eliminated Tim22071977 from the game
2007-07-25 02:10:58 - tradinghawk eliminated alangary from the game
2007-07-25 02:14:22 - tradinghawk eliminated jaded412 from the game
2007-07-25 12:40:32 - tradinghawk eliminated mad max from the game
2007-07-25 12:40:32 - tradinghawk won the game
2007-07-25 12:40:32 - alangary lost 12 points
2007-07-25 12:40:32 - Tim22071977 lost 11 points
2007-07-25 12:40:32 - mad max lost 11 points
2007-07-25 12:40:32 - jaded412 lost 12 points
2007-07-25 12:40:32 - malimark lost 12 points
2007-07-25 12:40:32 - tradinghawk gained 58 points
2007-07-08 21:38:40 - malimark: how play
2007-07-08 22:20:02 - mad max: Malimark: deploy your troops in an area you wish to attack from. Try and carve out a bonus region (shaded same color - check map legend), You rcv bonus troops for holding regions, and the more territories you hold at the beginning of your turn, more men.
2007-07-08 22:21:56 - mad max: Alliances are available, but not preferred. Trust no one...ever. Rule of thumb: do not allow others to grow unchecked. Look at big picture and try to maintain balance as you grow.
2007-07-08 22:22:58 - mad max: Ultimately, winning is what it is about. "Improvise, adapt, overcome, and win!!!!!!!!!
2007-07-08 22:25:30 - mad max: Example: at this moment you are in good position to take the Horn of Africa = 3 bonus troops, take, hold, and build and then go from there.
2007-07-11 19:39:43 - mad max: rule #1: take a damn turn!
2007-07-12 12:43:54 - tradinghawk: That sucked BLUE: You take him under your wing and then he doesn't even take HIS TURN!! Dam newbies...
2007-07-12 20:43:32 - mad max: Oh well, one down.
2007-07-14 03:15:03 - Gravdigger: mad max: we are in the game.
2007-07-16 14:40:17 - mad max: Well done T-Hawk. You have positioned yourself well.
2007-07-16 14:43:45 - mad max: That's about 22 bonus troops next round, you could do alot of damage with that.
2007-07-21 01:14:57 - tradinghawk: Sorry Green had to go through you to get to Blue.
2007-07-22 03:57:32 - mad max: What, are they suddenly handing out 2nd place prizes red? I don't have a problem with T-Hawk either, but that doesn't mean I'm willing to hand the game over to him.
2007-07-22 03:59:09 - mad max: I find it very suspect of you to build a wall in my direction when you know T-Hawk has occupied your region for most of the game without a fight from you. I mean if we're are going to engage in alliances, it would have been very easy for me to make it 3-2
2007-07-22 04:00:21 - mad max: Do you think that I will give up without a fight and somehow enable you to win, I don't work for people that do not earn a victory.
2007-07-22 04:02:44 - mad max: I officially propose an alliance to T-Hawk, allow me to eliminate red without interference, I won't hit you and you don't hit me 'til red is dead. Build up as much as you want on all borders and don't expend 1 single troop. If red is willing to crown you
2007-07-22 04:04:32 - mad max: Then you must be something special, and you must deserve a victory. Alangary, you are a parasite and can't possibly win. I'm OK with that. I don't know how the others feel, but I'm OK with that. That is unless, Alangary you also happen to be Tradinghawk.
2007-07-22 04:04:59 - mad max: I guess anything is possible.
2007-07-23 16:08:12 - alangary: up yours
2007-07-23 18:51:04 - tradinghawk: RED try not to completely KILL OFF RED because I want a piece of that liar!
2007-07-24 04:11:46 - mad max: C'mon Jade, bust into Mexico, that's his vulnerable spot, if hit U.S. and Columbia then you make the dent that red refused to make. I tried to open the door down South, but that's as close as I could get. Good luck gentlemen!
2007-07-24 12:54:18 - jaded412: i'm just trying to stay alive man
2007-07-24 13:59:48 - tradinghawk: ""I OWN THIS WORLD""!!!!!
2007-07-24 14:25:59 - tradinghawk: Bow to me! NOW!
2007-07-24 20:38:32 - mad max: Are you kiddin' me, you're already DE' od! And now I'm dead with you. You had a shot at hitting a vulnerable point, instead he gets all his men and more territory. What's wrong with you.
2007-07-24 20:39:19 - mad max: I can't believe how spineless you guys are. You are guys aren't you? Maybe you better check.
2007-07-24 20:48:48 - mad max: Good game T-Hawk, it would have been a better game if we all came to play and win. The Mandate of Conquer Club shines down upon you T-Hawk. Now grant me a request and finish me. What a joke.
2007-07-25 02:15:29 - tradinghawk: Thanks Blue. Sorry I left one army didn't see it there.
2007-07-25 04:35:37 - mad max: One final TRIAD for the road. Take care, you earned it good game.- Mad Max.