Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a terminator game you get points for the players that you eliminate.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
There are no 'spoils' in this game.
At the end of your turn you can reinforce as many times as you like between regions that are connected.
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
70 Territories, 16 Continents, 8 Start Positions, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2010-06-01 00:49:58 - Game has been initialized 2010-06-16 21:48:06 - gorehound eliminated ledaddycool from the game 2010-06-16 21:48:06 - ledaddycool lost 19 points 2010-06-16 21:48:06 - gorehound gained 19 points 2010-06-17 16:12:53 - tokle eliminated paws1610 from the game 2010-06-17 16:12:53 - paws1610 lost 17 points 2010-06-17 16:12:53 - tokle gained 17 points 2010-06-19 06:29:10 - gorehound eliminated Blinkadyblink from the game 2010-06-19 06:29:10 - Blinkadyblink lost 17 points 2010-06-19 06:29:10 - gorehound gained 17 points 2010-06-20 11:00:31 - gorehound eliminated ViperOverLord from the game 2010-06-20 11:00:31 - ViperOverLord lost 18 points 2010-06-20 11:00:31 - gorehound gained 18 points 2010-06-20 12:57:09 - tokle eliminated gorehound from the game 2010-06-20 12:57:09 - gorehound lost 21 points 2010-06-20 12:57:09 - tokle gained 21 points 2010-06-20 12:57:09 - tokle won the game
2010-06-01 04:02:24 - tokle: good luck
2010-06-16 21:55:05 - gorehound: gg LDC
2010-06-17 16:13:20 - tokle: gg paws
2010-06-17 18:47:16 - gorehound: if anyone can hit naval bombardment and knock some bonus off green, now would be a good time
2010-06-18 06:02:56 - gorehound: nice one, VO!
2010-06-18 23:21:15 - ViperOverLord: what the heck yellow
2010-06-18 23:21:36 - ViperOverLord: you missed your window
2010-06-18 23:21:48 - ViperOverLord: I didn't sell out so that you could take your 3 and end. gg green
2010-06-18 23:56:51 - gorehound: yeah, pretty weak, yellow
2010-06-19 06:34:07 - gorehound: gg yellow
2010-06-20 11:02:00 - gorehound: lol gg Viper. gg tokle.
2010-06-20 12:56:04 - tokle: i seem to be giving you all the points...
2010-06-20 12:57:16 - tokle: gg