Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2010-12-06 17:22:14 - ubcman64: hey Kab, another great map.....my new favorite : )
2010-12-06 17:22:54 - ubcman64: reminds me of the Avalon Hill bookcase games i used to play when i was younger
2010-12-06 17:23:38 - ubcman64: hmmm.....something changed, drop is only 3 now
2010-12-06 17:24:50 - ubcman64: ahhh, nobles are autodrop now
2010-12-06 17:25:42 - ubcman64: that's gonna wreck my 2nd round blitzkrieg assault strategy : )
2010-12-06 17:26:41 - ubcman64: shit, and knights are now neutral 4.......you guys are ruining all my fun
2010-12-06 17:40:57 - Kabanellas: Thanks ub
2010-12-06 17:41:17 - Kabanellas: yes... we needed to do that - people were dying way to fast :)
2010-12-06 17:44:11 - Kabanellas: we will also increase villages neutrals from 2 to 3 and all 'N' terrs from 1 to 2
2010-12-06 17:45:08 - Kabanellas: catapults have decreased from 6 to 4 though :)
2010-12-06 17:45:21 - ubcman64: what a terrible round of dice
2010-12-06 17:48:42 - ubcman64: those changes will really lengthen the game and make it more strategy based instead of being the lucky first to go
2010-12-06 17:51:03 - Kabanellas: well.. first time i've noticed this 'bug'
2010-12-06 17:51:22 - ubcman64: what bug is that?
2010-12-06 17:51:23 - Kabanellas: those 2 archers shouldn't be able to touch each other
2010-12-06 17:51:52 - ubcman64: why, they are within range
2010-12-06 17:51:56 - Kabanellas: that H3 archer NEEDS to be replaced :)
2010-12-06 17:52:12 - Kabanellas: I could we missed that chip and I
2010-12-06 17:59:20 - ubcman64: man, i'm not getting any breaks with the dice
2010-12-06 17:59:41 - ubcman64: had you outnumbered on both assaults and failed
2010-12-06 18:05:27 - Kabanellas: I know the feeling :)
2010-12-06 22:06:39 - chipv: [LIVE CHANGES] Please read http://www.conquerclub.com/forum/viewtopic.php?f=64&t=119366&start=270#p2903325
2010-12-10 09:29:41 - chipv: [LIVE CHANGES PT 2] Please read http://www.conquerclub.com/forum/viewtopic.php?f=64&t=119366&p=2909647#p2909647
2010-12-10 15:17:53 - Kabanellas: damn dice
2010-12-10 18:32:25 - Kabanellas: cool thing is that this map is much more disputed now with the latest changes :)
2010-12-14 17:10:22 - Kabanellas: noobie mistake here .... :(
2010-12-15 16:27:25 - Kabanellas: GG well played