- If you miss a turn the next turn you do receive certain bonuses yet you miss out on autodeploys which on certain maps gives one player an extreme advantage or disadvantage. (Negative deploy maps to the person who misses, positive deploys to people who do not)
- On maps such as dustbowl you can collect your continent bonus while only suffering half of the penalty or a third if you miss two turns.
Specifics:
- Auto-Deploys are deferred as with standard deploys.
Possible Look in Game Log
- Code: Select all
player got bonus of -1 troops added to Boise City
player got bonus of -1 troops added to Dalhart
player received 3 troops for 3 regions
player received 3 deferred troops for missing 1 rounds
--- Important Line --->>> player received -2 bonus troops deferred
player deployed 3 troops on Boise City
Insert Arbitrary attacking
player deployed 3 troops on El Paso
--- Important Line --->>> player got deferred bonus of -1 troops added to Boise City
--- Important Line --->>> player got deferred bonus of -1 troops added to Dalhart
This will improve the following aspects of the site:
- As far as I can tell this is the only advantage gained by missing turns in non-escalating game, therefore this can be used to eliminate any (dis)advantages caused by this.