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Da Club Is In Da House

Conquer Club

Tournaments

 

Community Run Tournaments

Winners of Community Tournaments are awarded Achievement Medals and organizers are awarded Contribution Medals. The tournaments on this page are accepting players. To participate in a tournament, click on the title and follow the instructions in the tournament's topic. To read about starting your own, check out the Conquer Club Tournament Handbook.
Title Type Organizer(s)
Play-Now Tournaments (Needing Reserves) Official
Battle for the USA #2 Doubles
Joskos Favorite Maps Challenge V 1 vs 1
Joskos Favorite Maps Challenge VI Polymorphic
Lets work together win alone Antartica Mixed
poly war Polymorphic
World War Zombie Zombie
[AT] Double Your Path to Glory Doubles

AutoTournaments

AutoTournaments are scheduled and managed by the Conquer Club system. The tournaments on this page are accepting players. Each tournament will start when the required number of players has joined, unless there is a scheduled start time. Click on View for more details about the tournament. Click here to find Active and Completed AutoTournaments. For help on how AutoTournaments function go here.
Basic Info Prizes Description  
Serious Escalating
Type: Auto
Entry: All comers
500
9/16 Players Joined
1:
2500
2:
1000
3:
500
4:
400
And More!
5 Rounds - Serious Players Only!
1: Round 1 (3 Points per Game): Random Draw, 4 Games, 16 Move On, Games: 4 Players, Standard, Escalating, Classic More +4 Rounds with different rules
Serious Assassin
Type: Auto
Entry: All comers
500
10/16 Players Joined
1:
2500
2:
1000
3:
500
4:
400
And More!
5 Rounds - Serious Assassins Only!
1: Round 1 (3 Points per Game): Random Draw, 6 Games, 16 Move On, Games: 4 Players, Assassin, Escalating, Classic More +4 Rounds with different rules
Poly Slam
Type: Auto
Entry: Membership=P
2
1
1
1
0/32 Players Joined
1:
1
200
2:
1
50
3:
1
4:
1
5 Rounds
Round 1: Seeded by Score, 5 Games, Games: 2 Players, Poly (2), No Spoils, Random Map More +4 Rounds with different rules
Super Elite 1v1
Type: Auto
Entry: Membership=P, Score>=3000
1
2/16 Players Joined
1:
1
100
2:
1
3:
1
4:
1
13 Rounds
Round 1: Random Draw, 5 Games, 16 Move On, Games: 2 Players, Standard, Escalating, Random Map More +12 Rounds with different rules
Quest For The Stars - Blue
Type: Auto
Entry: All comers
1
2
4
14/16 Players Joined
1:
2
100
2:
1
10
3:
1
4:
1
4 Rounds
Round 1: Seeded by Score, 3 Games, 8 Move On, Games: 2 Players, Standard, Escalating, Random Map More +3 Rounds with different rules
Elite Standard Escalating
Type: Auto
Entry: Membership=P, Score>=2500
3
3
3/18 Players Joined
1:
1
5
100
2:
5
3:
3
4:
2
And More!
9 Rounds
Round 1: Random Draw, 3 Games, 18 Move On, Games: 6 Players, Standard, Escalating, 16 Maps More +8 Rounds with different rules
Assdoodle
Type: Auto
Entry: Membership=P
3
19/32 Players Joined
1:
1
50
4 Rounds
Round 1: Random Draw, 5 Games, 16 Move On, Games: 4 Players, Assassin, Escalating, Doodle Earth More +3 Rounds with different rules
Quest For The Stars - Silver
Type: Auto
Entry: All comers
4
4
15/16 Players Joined
1:
15
2:
8
3:
4
4:
4
4 Rounds
Round 1: Seeded by Score, 8 Move On, Games: 2 Players, Standard, Escalating, Random Map More +3 Rounds with different rules
Tournament Of The Newbs
Type: Auto
Entry: Games Finished>=1, Games Finished<=5, Templates:!1329
1/8 Players Joined
1:
1
250
2:
1
100
3:
1
50
4:
1
50
3 Rounds
Score Resets, Random Draw, Games: 2 Players, Standard, Escalating, Classic More
CC Olympics - History Class
Type: Auto
Entry: Membership=P, Templates:!5734
24/28 Players Joined
1:
1
2:
1
3:
1
4:
1
And More!
4 Rounds
Round 1: Score Resets, Random Draw, 5 Games, 21 Move On, Games: 7 Players, Terminator, Escalating, Tribal War - Ancient Israel More +3 Rounds with different rules
USA Supertournament - 07 Connecticut
Type: Auto
Entry: Membership=P, Templates:!5867
6/24 Players Joined
1:
1
50
2:
1
20
3:
1
15
4:
1
10
And More!
7 Rounds - Part of the USA supertournament
Round 1 (2 Points per Game): Seeded by Score, 3 Games, 24 Move On, Games: 2 Players, Standard, Conquer 4, Incl. Trench More +6 Rounds with different rules
Tournament Of The Super Newbs
Type: Auto
Entry: Games Finished>=5, Games Finished<=10, Templates:!4317
4/8 Players Joined
1:
1
250
2:
1
100
3:
1
50
4:
1
50
3 Rounds
Round 1: Score Resets, Random Draw, 3 Games, Games: 2 Players, Standard, Escalating, 7 Maps More +2 Rounds with different rules
CC Olympics - Regalia Wearing
Type: Auto
Entry: Membership=P, Templates:!5736
4/8 Players Joined
1:
1
2:
1
3 Rounds
Round 1: Score Resets, Random Draw, 4 Move On, Games: 2 Players, Standard, Flat Rate, Baltic Crusades, Speed, Trench More +2 Rounds with different rules
CC Olympics - Tribal Classical Cities
Type: Auto
Entry: Selected Tribes, Membership=P, Templates:!5737
2/24 Players Joined
1:
1
2:
1
3:
1
4:
1
And More!
5 Rounds
Round 1 (4 Points per Game): Random Draw, 3 Games, 24 Move On, Games: 6 Players, Terminator, Escalating, Classic Cities: Jakarta More +4 Rounds with different rules
Bot Army - Many on Many
Type: Auto
Entry: Membership=P
3
3
26/30 Players Joined
1:
1
2:
1
3 Rounds - Take on the Bot Army in games with multiple humans and bots together at last, living in disharmony
Round 1: Random Draw, 3 Games, 15 Move On, Games: 10 Players, Standard, 22 Maps More +2 Rounds with different rules
First Day of the Somme
Type: Auto
Entry: Membership=P, Templates:!5843
2
5
5
12/24 Players Joined
1:
2
2
1
1
1
4
1
2:
1
1
1
2
1
3:
1
1
4:
1
And More!
6 Rounds - The First Day of the Battle of the Somme saw some of the worst losses for the British Empire. There were several nations involved in the battle, including the Newfoundland Regiment, who were with the 88th Brigade of the 29th Division.

Of all the battles that the Newfoundland Regiment fought during the First World War, none was as devastating or as defining as the first day of the Battle of the Somme. The Regiment's tragic advance at Beaumont Hamel on the morning of July 1, 1916 became an enduring symbol of its valour and of its terrible wartime sacrifices. The events of that day were forever seared into the cultural memory of the Newfoundland and Labrador people.

For a more complete discussion, please visit the Great War thread in the forum.

1: Germany had marched through Belgium and into northern France: Random Draw, 6 Games, 24 Move On, Games: 8 Players, Standard, Flat Rate, 3 Maps More +5 Rounds with different rules
Bot Army - One on One
Type: Auto
Entry: Membership=P
4
4
14/16 Players Joined
1:
1
4 Rounds - Take on the Bot Army one by one in the ultimate clash between metallic flash and organic flesh
Random Draw, Games: 2 Players, Standard, 22 Maps More