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Da Club Is In Da House

Conquer Club

Tournaments

 

Community Run Tournaments

Winners of Community Tournaments are awarded Achievement Medals and organizers are awarded Contribution Medals. The tournaments on this page are accepting players. To participate in a tournament, click on the title and follow the instructions in the tournament's topic. To read about starting your own, check out the Conquer Club Tournament Handbook.
Title Type Organizer(s)
Play-Now Tournaments (Needing Reserves) Official
1ST Annual College Football Playoff CC Tournamen 1 vs 1
b00060s Poly Tournament 60 - Antarctica Polymorphic
b00060s Poly Tournament 62 - Arms Race Polymorphic
b00060s Poly Tournament 63 - Feudal War Polymorphic
Conquer 500 1v1 Poly 4 2nd edition Polymorphic
I Heart Doodle III 1 vs 1
Mad Championship [Mexico I] Nuclear
WWII Poland Fog Tourney Doubles

AutoTournaments

AutoTournaments are scheduled and managed by the Conquer Club system. The tournaments on this page are accepting players. Each tournament will start when the required number of players has joined, unless there is a scheduled start time. Click on View for more details about the tournament. Click here to find Active and Completed AutoTournaments. For help on how AutoTournaments function go here.
Basic Info Prizes Description  
Conquer Cup IX
Type: Auto
Entry: All comers
500
80/128 Players Joined
1:
300
1
2:
30
1
3:
30
1
4:
30
1
And More!
13 Rounds - With 128 players, Conquer Cup IX is your best chance ever to win CC's signature mega-tournament! The Conquer Cup has fantastic prizes - the winner scoring a $300 Amazon Gift Card, a precious Red Star, and the exclusive Conquer Cup Gold Achievement!
Round 1: Random Draw, 3 Games, 128 Move On, Games: 4 Players, Standard, Escalating, Classic More +12 Rounds with different rules
Serious Assassin
Type: Auto
Entry: All comers
500
13/16 Players Joined
1:
2500
2:
1000
3:
500
4:
400
And More!
5 Rounds - Serious Assassins Only!
1: Round 1 (3 Points per Game): Random Draw, 6 Games, 16 Move On, Games: 4 Players, Assassin, Escalating, Classic More +4 Rounds with different rules
Serious Escalating
Type: Auto
Entry: All comers
500
12/16 Players Joined
1:
2500
2:
1000
3:
500
4:
400
And More!
5 Rounds - Serious Players Only!
1: Round 1 (3 Points per Game): Random Draw, 4 Games, 16 Move On, Games: 4 Players, Standard, Escalating, Classic More +4 Rounds with different rules
Super Elite 1v1
Type: Auto
Entry: Membership=P, Score>=3000
1
7/16 Players Joined
1:
1
100
2:
1
3:
1
4:
1
13 Rounds
Round 1: Random Draw, 5 Games, 16 Move On, Games: 2 Players, Standard, Escalating, Random Map More +12 Rounds with different rules
High Rankers Classic
Type: Auto
Entry: Score>=2000, Membership=P
1
1
5
18/36 Players Joined
1:
1
50
2:
1
3:
1
4:
1
3 Rounds
Round 1: Random Draw, 5 Games, 18 Move On, Games: 6 Players, Standard, Escalating, Classic More +2 Rounds with different rules
Peloponnesian War Masters
Type: Auto
Entry: Membership=P
5
5
2
1
33/48 Players Joined
1:
1
100
2:
1
3:
1
4:
1
8 Rounds
Round 1: Random Draw, 5 Games, 48 Move On, Games: 8 Players, Standard, Escalating, Peloponnesian War More +7 Rounds with different rules
Feudal War 2 Player Masters
Type: Auto
Entry: Membership=P, Score>1200
5
3
2
24/32 Players Joined
1:
1
50
2:
1
3:
1
4:
1
7 Rounds
Round 1: Seeded by Score, 5 Games, 32 Move On, Games: 2 Players, Standard, Feudal War More +6 Rounds with different rules
Quickfire Flat Rate Classic
Type: Auto
Entry: Membership=P
1
2
8/9 Players Joined
1:
1
2 Rounds
Round 1: Score Resets, Seeded by Score, Best Of 3, 3 Move On, Games: 3 Players, Standard, Escalating, Classic, Freestyle, Manual More +1 Round with different rules
Asslux
Type: Auto
Entry: All comers
5
5
22/32 Players Joined
1:
1
1
2:
1
3:
1
4:
1
4 Rounds
Random Draw, 3 Games, Games: 4 Players, Assassin, Escalating, Luxembourg More
Quest For The Stars - Green
Type: Auto
Entry: All comers
1
1
1
8/16 Players Joined
1:
2
300
2:
1
200
3:
100
4:
100
4 Rounds
Round 1: Seeded by Score, 3 Games, 8 Move On, Games: 2 Players, Standard, Escalating, Random Map More +3 Rounds with different rules
Poly Escalating
Type: Auto
Entry: Membership=P
1
2
1
1
8/32 Players Joined
1:
1
200
2:
1
50
3:
1
4:
1
5 Rounds
Round 1: Score Resets, Seeded by Score, Best Of 5, Games: 2 Players, Polymorphic, Escalating, Random Map More +4 Rounds with different rules
Mid Rankers Classic
Type: Auto
Entry: Score>=1400, Score<2000
1
1
5
6/36 Players Joined
1:
1
50
2:
1
3:
1
4:
1
2 Rounds
Random Draw, 6 Move On, Games: 6 Players, Standard, Escalating, Classic More
Classic Tribal War
Type: Auto
Entry: Selected Tribes, All comers
12/16 Players Joined
Tribe 1:
1
200
4 Rounds - Primitive Tribes Only!
Round Robin, 16 Move On, Games: 2 Players, Standard, Escalating, Classic More
Tournament Of The Super Newbs
Type: Auto
Entry: Games Finished>=5, Games Finished<=10, Templates:!4317
5/8 Players Joined
1:
1
250
2:
1
100
3:
1
50
4:
1
50
3 Rounds
Round 1: Random Draw, 3 Games, Games: 2 Players, Standard, Escalating, 7 Maps More +2 Rounds with different rules
Tournament Of The Newbs
Type: Auto
Entry: Games Finished>=1, Games Finished<=5, Templates:!1329
5/8 Players Joined
1:
1
250
2:
1
100
3:
1
50
4:
1
50
3 Rounds
Random Draw, Games: 2 Players, Standard, Escalating, Classic More
Le Mort-Homme
Type: Auto
Entry: Templates:!4891
2
20
46/50 Players Joined
1:
40
1
1
1
4
1
1
1
2:
1
20
1
1
2
1
3:
10
1
1
1
4:
1
1
And More!
6 Rounds - With the main advance at Verdun completely stalled, Crown Prince Wilhelm decided to try a flanking movement, pivoting on the left bank of the Meuse and taking out the French artillery batteries along the Bois Bourrus Ridge. On the way was a large hill ominously named Le Mort-Homme (the Dead Man). This had to be seized, and it was here and on neighbouring Hill 304 that some of the bloodiest encounters of the Verdun campaign took place.
1: Crown Prince Wilhelm resolved to try to turn the Allies left Flank (1 Points per Game): Random Draw, 5 Games, 33 Move On, Games: 2 Players, Standard, Austerlitz More +5 Rounds with different rules
Bot Army - Many on Many
Type: Auto
Entry: Membership=P
3
3
25/30 Players Joined
1:
1
2:
1
3 Rounds - Take on the Bot Army in games with multiple humans and bots together at last, living in disharmony
Round 1: Random Draw, 3 Games, 15 Move On, Games: 10 Players, Standard, 22 Maps More +2 Rounds with different rules
Quest For The Stars - Goal!!!
Type: Auto
Entry: All comers
1
5/8 Players Joined
1:
500
2:
100
3 Rounds - After a long and brutal struggle you reach the top of the mountain to find the most glorious reward...
Round 1: Random Draw, 3 Games, Games: 2 Players, Standard, Escalating, Random Map More +2 Rounds with different rules