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Da Club Is In Da House

Conquer Club

Tournaments

 

Community Run Tournaments

Winners of Community Tournaments are awarded Achievement Medals and organizers are awarded Contribution Medals. The tournaments on this page are accepting players. To participate in a tournament, click on the title and follow the instructions in the tournament's topic. To read about starting your own, check out the Conquer Club Tournament Handbook.
Title Type Organizer(s)
Play-Now Tournaments (Needing Reserves) Official
2018 World Cup Russian Trips Triples
CSOP 2018 Sat7 Manila Terminator
Darins Classic Cities: London Tournament 1 vs 1
Darins Conquer 4 Tournament 1 vs 1
Darins Double Elim Malta 1 vs 1
Darins Double Elim Vancouver 1 vs 1
GYFT Medal 26 1 vs 1
Joskos Favorite Maps Challenge XII Mixed
Joskos Favorite Maps Challenge XIII Mixed

AutoTournaments

AutoTournaments are scheduled and managed by the Conquer Club system. The tournaments on this page are accepting players. Each tournament will start when the required number of players has joined, unless there is a scheduled start time. Click on View for more details about the tournament. Click here to find Active and Completed AutoTournaments. For help on how AutoTournaments function go here.
Basic Info Prizes Description  
Conquer Cup X
Type: Auto
Entry: All comers
500
70/128 Players Joined
1:
300
1
2:
30
1
3:
30
1
4:
30
1
And More!
13 Rounds - Conquer Cup is CC's signature mega-tournament with fantastic prizes including a $300 Amazon Gift Card, a precious Red Star, and the exclusive Conquer Cup Gold Achievement!
Round 1: Random Draw, 3 Games, 128 Move On, Games: 4 Players, Standard, Escalating, Classic More +12 Rounds with different rules
Serious Escalating
Type: Auto
Entry: All comers
500
8/16 Players Joined
1:
2500
2:
1000
3:
500
4:
400
And More!
5 Rounds - Serious Players Only!
1: Round 1 (3 Points per Game): Random Draw, 4 Games, 16 Move On, Games: 4 Players, Standard, Escalating, Classic More +4 Rounds with different rules
Serious Assassin
Type: Auto
Entry: All comers
500
6/16 Players Joined
1:
2500
2:
1000
3:
500
4:
400
And More!
5 Rounds - Serious Assassins Only!
1: Round 1 (3 Points per Game): Random Draw, 6 Games, 16 Move On, Games: 4 Players, Assassin, Escalating, Classic More +4 Rounds with different rules
New World 2 Player Masters
Type: Auto
Entry: Membership=P, Score>1200
5
5
1
1
29/32 Players Joined
1:
1
50
2:
1
3:
1
4:
1
7 Rounds
Round 1: Seeded by Score, 5 Games, 32 Move On, Games: 2 Players, Standard, New World More +6 Rounds with different rules
High Rankers Classic
Type: Auto
Entry: Score>=2000, Membership=P
1
1
5
30/36 Players Joined
1:
1
50
2:
1
3:
1
4:
1
3 Rounds
Round 1: Random Draw, 5 Games, 18 Move On, Games: 6 Players, Standard, Escalating, Classic More +2 Rounds with different rules
Elite Standard Escalating
Type: Auto
Entry: Membership=P, Score>=2500
3
3
15/18 Players Joined
1:
1
5
100
2:
5
3:
3
4:
2
And More!
9 Rounds
Round 1: Random Draw, 3 Games, 18 Move On, Games: 6 Players, Standard, Escalating, 16 Maps More +8 Rounds with different rules
Mid Rankers Standard Escalating
Type: Auto
Entry: Membership=P, Score<2000, Score>=1400
3
3
15/18 Players Joined
1:
1
5
100
2:
5
3:
3
4:
2
And More!
9 Rounds
Round 1: Random Draw, 3 Games, 18 Move On, Games: 6 Players, Standard, Escalating, 18 Maps More +8 Rounds with different rules
Poly Slam
Type: Auto
Entry: Membership=P
2
1
1
1
24/32 Players Joined
1:
1
200
2:
1
50
3:
1
4:
1
5 Rounds
Round 1: Seeded by Score, 5 Games, Games: 2 Players, Poly (2), No Spoils, Random Map More +4 Rounds with different rules
Feudal War 2 Player Masters
Type: Auto
Entry: Membership=P, Score>1200
5
3
2
7/32 Players Joined
1:
1
50
2:
1
3:
1
4:
1
7 Rounds
Round 1: Seeded by Score, 5 Games, 32 Move On, Games: 2 Players, Standard, Feudal War More +6 Rounds with different rules
Quickfire Flat Rate Classic
Type: Auto
Entry: Membership=P
1
2
3/9 Players Joined
1:
1
2 Rounds
Round 1: Score Resets, Seeded by Score, 3 Games, 3 Move On, Games: 3 Players, Standard, Escalating, Classic, Freestyle, Manual More +1 Round with different rules
Quickfire Classic!
Type: Auto
Entry: Membership=P
2
1
2/9 Players Joined
1:
1
2 Rounds
Round 1: Seeded by Score, 5 Games, 3 Move On, Games: 3 Players, Standard, Escalating, Classic, Freestyle, Manual More +1 Round with different rules
No Spoils Random
Type: Auto
Entry: Membership=P
5
5
1
11/32 Players Joined
1:
1
250
2:
1
100
3:
1
100
4:
1
100
5 Rounds
Round 1: Seeded by Score, 5 Games, 24 Move On, Games: 4 Players, Standard, No Spoils, Random Map More +4 Rounds with different rules
Feudal Masters
Type: Auto
Entry: Membership=P, Score>1200
5
3
1
1/36 Players Joined
1:
1
50
2:
1
3:
1
4:
1
5 Rounds
Round 1: Random Draw, 7 Games, 24 Move On, Games: 6 Players, Standard, Escalating, Feudal War More +4 Rounds with different rules
Quest For The Stars - Orange
Type: Auto
Entry: All comers
4
5
3/16 Players Joined
1:
7
2:
4
3:
1
4:
1
4 Rounds
Round 1: Seeded by Score, 8 Move On, Games: 2 Players, Standard, Escalating, Random Map More +3 Rounds with different rules
Classic 2 Player Masters
Type: Auto
Entry: Membership=P, Score>1200
3
1
1
5/64 Players Joined
1:
1
200
2:
1
3:
1
4:
1
9 Rounds
Round 1: Seeded by Score, 5 Games, 64 Move On, Games: 2 Players, Standard, Classic More +8 Rounds with different rules
Classic Clash 2
Type: Auto
Entry: Selected Tribes, All comers
15/16 Players Joined
Tribe 1:
1
500
12 Rounds
Round Robin, 16 Move On, Games: 4 Players, Standard, Escalating, Classic More
Tournament Of The Newbs
Type: Auto
Entry: Games Finished>=1, Games Finished<=5, Templates:!1329
1/8 Players Joined
1:
1
250
2:
1
100
3:
1
50
4:
1
50
3 Rounds
Score Resets, Random Draw, Games: 2 Players, Standard, Escalating, Classic More
Bot Army - Many on Many
Type: Auto
Entry: Membership=P
3
3
28/30 Players Joined
1:
1
2:
1
3 Rounds - Take on the Bot Army in games with multiple humans and bots together at last, living in disharmony
Round 1: Random Draw, 3 Games, 15 Move On, Games: 10 Players, Standard, 22 Maps More +2 Rounds with different rules
USA Supertournament - 42 Tennessee
Type: Auto
Entry: Membership=P, Templates:!6808
23/24 Players Joined
1:
1
50
2:
1
20
3:
1
15
4:
1
10
And More!
6 Rounds -

This tournament is part of the USA Supertournament.

For more details please click this convenient link to visit the information thread in the forum.

Round 1 (2 Points per Game): Seeded by Score, 3 Games, 24 Move On, Games: 2 Players, Standard, USA Southeast, Incl. Trench More +5 Rounds with different rules
Tournament Of The Super Newbs
Type: Auto
Entry: Games Finished>=5, Games Finished<=10, Templates:!4317
0/8 Players Joined
1:
1
250
2:
1
100
3:
1
50
4:
1
50
3 Rounds
Round 1: Score Resets, Random Draw, 3 Games, Games: 2 Players, Standard, Escalating, 7 Maps More +2 Rounds with different rules
Seizure of Fallujah
Type: Auto
Entry: Templates:!6830
2
25
13/16 Players Joined
1:
40
1
1
4
1
1
2:
1
20
1
2
2
3:
10
1
2
4:
10
1
And More!
3 Rounds -

Gen. Maude ordered the seizure of Fallujah to prevent the Turkish Army from flooding the area around the Euphrates river basin. He ordered the dams to be secure and the town taken. The Ottoman Army was demoralized after the fall of Baghdad. In 8 days Fallujah surrendered without a fight. Quite the opposite of the grueling battle that Coalition forces were to encounter there in the following century.

This tournament is part of the Great War series. A more complete discussion is found in the Great War thread in the forum. Please visit, read, and comment!

This is a freemium-exemption tournament. Freemium players will be able to play even if they do not have the full number of slots required.
1: Crossroads of the region: Random Draw, 3 Games, 10 Move On, Games: 2 Players, Standard, 3 Maps More +2 Rounds with different rules
USA Supertournament - 43 Texas
Type: Auto
Entry: Membership=P, Templates:!6809
10/24 Players Joined
1:
1
50
2:
1
20
3:
1
15
4:
1
10
And More!
6 Rounds -

This tournament is part of the USA Supertournament.

For more details please click this convenient link to visit the information thread in the forum.

Round 1 (2 Points per Game): Seeded by Score, 3 Games, 24 Move On, Games: 2 Players, Standard, Texan Wars, Incl. Trench More +5 Rounds with different rules