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Escalating Game Clock

PostPosted: Fri May 29, 2009 12:24 pm
by Barry Zuckerkorn
Concise description:
  • Add an escalating game clock to track the length of a game

Specifics:
  • Put it under 'Time Remaining' clock
  • Clock starts when game starts
  • Clock ends when game ends

This will improve the following aspects of the site:
  • I dunno, maybe would be cool
  • I don't like scrolling back through the game log and then doing mental math

Re: Escalating Game Clock

PostPosted: Fri May 29, 2009 12:24 pm
by Barry Zuckerkorn
What a brilliant idea

Re: Escalating Game Clock

PostPosted: Mon Jun 01, 2009 11:40 am
by Barry Zuckerkorn
no responses about this -- nobody wants to see how long the game has been going on?

Re: Escalating Game Clock

PostPosted: Mon Jun 01, 2009 12:18 pm
by ender516
Barry Zuckerkorn wrote:no responses about this -- nobody wants to see how long the game has been going on?

It might be a good idea, and could likely be done via a script like BOB (since it has the countdown timer), but it may be that people worry that it will slow things down for not very much benefit, or that you might glance at the time on it and confuse it with the countdown timer and do something foolish. I have never worked on a Greasemonkey script, but I have enough software experience that I suspect I could tweak something to do the job, just as soon as I have a little spare time. Don't hold your breath, though. ;)

Re: Escalating Game Clock

PostPosted: Mon Jun 01, 2009 12:42 pm
by squishyg
A game clock would be neat.