WingCmdr Ginkapo wrote:eddie2 wrote:Lol seems there is a massive glitch and it goes by games won lost. You and benga were both on 4 of 6. But you proberly had the 4/6 when benga had a 4/4 or a 4/5 putting you out. Do agree it is mad that you win a 1 v 1 but get eliminated.
And wheelchair no fair. Dkmaster is the one we are all trying to beat. So he will win a medal, for being eliminated.
Its not a glitch. There is no score resets, so performance during the early rounds is important. Consistency is the key to these Olympic tourneys and not winning a one off.
This.
shoop76 wrote:eddie2 wrote:Lol seems there is a massive glitch and it goes by games won lost. You and benga were both on 4 of 6. But you proberly had the 4/6 when benga had a 4/4 or a 4/5 putting you out. Do agree it is mad that you win a 1 v 1 but get eliminated.
And wheelchair no fair. Dkmaster is the one we are all trying to beat. So he will win a medal, for being eliminated.
Correct, not a glitch, but just poorly constructed. As far as I can remember these same things occurred in the previous condition. Hopefully we can learn from this and make improvements if there is another installment next year.
Agreed.
eddie2 wrote:Yes but because they won the first round with a higher no than you they were positioned above u. And yes i totally disagree with this. But at the end of it who do we complain to. This has been set up as a auto tourney so knowbody will want to take ownership of correcting things like this.
The ownership is not secret. I am in charge of this event, bigWham put it together, and the tourneys were originally designed by DoomYoshi for the 2014 CC Olympics.
In 2014 the autotourney engine was still new and many mistakes were made. The 1v1 tourneys were actually intended to be bracket tourneys, with score resets between rounds, but due to misunderstandings in the emails when Doom was doing the design and BW was doing the coding, the score resets never happened.
There were complaints about this in the 2014 version. We were supposed to completely overhaul these events before the 2015 Olympics, but nobody had time. So, with the deadline racing at us like a freight train and nobody having time to work on it, bigWham just cut-and-paste the 2014 tourneys and re-ran them all with very few changes except for bug fixes.
I was supposed to be reviewing these tournaments and fixing the designs, but I simply ran out of time. I got called back to work at my winter job a lot earlier than I expected, and instead of easing in to it, I was working 11, 12, 13 hour days right from the opening bell. Meanwhile, I had tons of unfinished business here online, and I'm sorry, but I simply made the decision to pretty much ignore the Olympics and try to save my own tourneys and projects closer to my heart like the Great War. I really let you all down, but there's nothing else I really could have done. There's only so many hours in a day.
BigWham was busy with the Tribes release in the weeks leading up to the Olympics, and really didn't have time to do it either. Running this site and its myriad issues is a mammoth task at the best of times, but he too had some serious pressures in R/L that diverted his attention. I'm not allowed to publicize the details, but basically the size of BW's family increased during the week the Olympics launched, and the resulting drama kept him from paying attention at the critical time.
DoomYoshi was planning to give me some input on these tourneys, but he too was overwhelmed by his job. While for me it was the starting-up rush at my winter job, for Doom it was the finishing-off rush at his summer job. So the review he was planning to help me with never happened.
Anyway, the ship has been on autopilot for the most part. There's been nobody at the helm. That's just life on a volunteer-driven site. The people who could have changed these events from their 2014 versions were all distracted by a combination of heavy responsibilities in R/L and too many responsibilities online. All in all, I'm actually surprised that the event has gone off reasonably well. I think it's a real credit to the robustness of the autotournament system that even when all the organisers are completely distracted the event continues on course. Having the bracket-style tourneys be actual brackets might have been preferable, but actually it's not a tragedy to have the winner chosen by total wins. It's just different from what we're used to.
Anyway, if there is a 2016 Olympics, there will be a major review before then. Meanwhile, I thank you all for playing, I hope you had fun, and I apologise if anyone felt their experience was less than optimal. I hope that your good times during this event outweighed the bad.