Conquer Club

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Tournaments Completed in 2024

Re: CC Super League (CCSL) - Season 22

Postby PepeAtila on Mon Oct 21, 2024 7:44 am

Then almost all the players will move up the league.
Championship and L01 will become Championship.
L02 and L03 will become League 1
L04 and L05 will become League 2
and so on ... L20 and L21 will become League 10 ... (a half)

About the Promotions/relegations I will develop it as if it were voted 4 up/down , ...
But I think it should be only 1 league relegations ) I mean from Premier you only should be relegated to Championship ...
Last edited by PepeAtila on Mon Oct 21, 2024 8:28 am, edited 1 time in total.
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Re: CC Super League (CCSL) - Season 22

Postby Bad-Ape on Mon Oct 21, 2024 7:45 am

As we are now moving to 20 team leagues (boo! hiss!) I like Craig and Anila8's suggestion for promotion/relegation

Cheers!

Anila8 wrote:I voted YES, increase the league size to 20 for all leages.
Why: it's more natural to have the same leagues sizes for all leagues, and new players can reach the top sooner.

About promotion / relegation:
I agree with Craig's idea:
League winner gets 3 leagues promotion
2nd gets 2 leagues promotion
3rd, 4th and 5th get 1 league promotion
And on the other end:
16th, 17th and 18th are relegated one league
19th is relegated 2 leagues
20th is relagated 3 leagues

For the Premier, this means that 8 players are relegated every season, which is still acceptable.

I propose to start with these rules as from season 23 (January 2025).
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Re: CC Super League (CCSL) - Season 22

Postby General Brewsie on Mon Oct 21, 2024 7:49 am

I like all of Bad-Ape's suggestions.
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Re: CC Super League (CCSL) - Season 22

Postby Paul T on Mon Oct 21, 2024 7:59 am

About promotion / relegation:
League winner gets 3 leagues promotion
2nd gets 2 leagues promotion
3rd, 4th and 5th get 1 league promotion
And on the other end:
16th, 17th and 18th are relegated one league
19th is relegated 2 leagues
20th is relagated 3 leagues
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Re: CC Super League (CCSL) - Season 22

Postby Runst on Mon Oct 21, 2024 8:17 am

Please change my map to WWII Australia
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Re: CC Super League (CCSL) - Season 22

Postby MEP on Mon Oct 21, 2024 9:10 am

Scarlet Lady wrote:
Kevi wrote:Bigger leagues sound good, but the season the same length so we get to play as many seasons as we do now.


I agree with Kevi


I agree with Kevi and Scarlet Lady
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Re: CC Super League (CCSL) - Season 22

Postby Craig25 on Mon Oct 21, 2024 9:26 am

A 3 Month Season would be too long. 2 Months and if you have shit coming up you can take a REST SEASON and be back in action in 2 Months. 3 Months would be way too long to sit out.

Plus if you are having a NIGHTMARE Season, 2 months is bearable. Longer Seasons and I think more people would end up being KICKED.

On CC, Tournament Organisers cannot determine who starts a game. If they could, 100% HOME Players would get the 2 Starts on their HOME Map with the RANDOM Maps being a Random 1st turn in my opinion. If we did have the option, it would go to a Sep-Poll though.

Lo Pan wrote:I vote yes. I like the idea of larger leagues, it makes winning a league feel like a bigger accomplishment. I know you said leagues will still only be 2 months but a switch to 3 or 4 months and could still play the current 4 home 4 away schedule.

It looks like only 50 some people (less if it’s only people who voted and commented) out of 286 voted, hard to make a large scale change off of that small of a percentage of the league voting, tho. There’s no need implement changes until fully flushed out so I would say give it time and don’t change anything until the beginning of next year.

I still think you should get first to act on your home matches, it’s home field advantage after all. But that might not even be possible without some sort backend updates.
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Re: CC Super League (CCSL) - Season 22

Postby Craig25 on Mon Oct 21, 2024 9:35 am

The Multi League Promotions and Relegations stay. With lots of Leagues, excellent Players need the chance of rattling through them in double quick time. Plus, Only the TOP or BOTTOM 2 from 20 Players will be facing MULTI Promotions/Relegations. That GOOD or that BAD I think it's deserved.

PepeAtila wrote:Then almost all the players will move up the league.
Championship and L01 will become Championship.
L02 and L03 will become League 1
L04 and L05 will become League 2
and so on ... L20 and L21 will become League 10 ... (a half)

About the Promotions/relegations I will develop it as if it were voted 4 up/down , ...
But I think it should be only 1 league relegations ) I mean from Premier you only should be relegated to Championship ...
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Re: CC Super League (CCSL) - Season 22

Postby Mellplex on Mon Oct 21, 2024 9:49 am

Yes to the increase in league size
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Re: CC Super League (CCSL) - Season 22

Postby Craig25 on Mon Oct 21, 2024 9:55 am

Yeah, for 'The Split'. It will be relatively straight forward.

The Premier is the Premier, no change there.

Set to start in Championship/L01=Championship
L02/3=League 01
L04/5=League 02, etc

Only problem is when we get to the bottom 2/3 Leagues. We can start a Season with any number of Players (Next Season is Sitting at 296). That's an easy number as the Bottom League would run with 16. But say the Number was 301 Players, we could not have 15 Leagues of 20 and 1 Player Sitting out so in that situation the League Numbers would need to be balanced across the bottom 2/3 Leagues.

Also for Promotion/Relegation, I would go for 4 Up and Down. TOP, Up3, 2nd Up 2, 3rd+4th Up 1 and the reverse for Relegation. That would mean 7 out of 20 would be RELEGATED from the Premier every Season in comparison to only 4 from every other League.

If it's 5 UP then 8 Players would be required to be RELEGATED from the Premier every Season and that is just too much in my opinion. The top League would become like a revolving door.

Before anybody thinks it, PLAY-OFFS DO NOT WORK. 280 Players end up potentially waiting extra MONTHS for a few players to play PLAY-OFFS. That's the reason for the TIE-BREAKERS.
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Re: CC Super League (CCSL) - Season 22

Postby Tviorr on Mon Oct 21, 2024 11:15 am

Seeing as its going to take some time to set up and what not, Id like to put in another attempt at keeping the home and away games.

There hasnt been much truck in the past with increasing the game load a lot, so Im thinking that it might be possible to extend the length of the season to accomodate the extra games if the home and way model is kept. - Could be a 3 month season or even a 4 month season.

Lessening the game load a bit while retaining the home/away game feel could be done by dropping one random game (or even both, but I think that would be too drastic) so that a match would consist of 2 home map games (for the player playing at home) and 1 random.

I realize that a longer season will make for a slower league pace. But seeing as the amount of leagues will be reduced drastically, there should still be a fast route to the top leagues if you play well enough.
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Re: CC Super League (CCSL) - Season 22

Postby Craig25 on Mon Oct 21, 2024 11:23 am

See previous comments on going above 2 months. It'll increase drop outs plus it would almost negate the benefits of the REST SEASON tool. Players will be reluctant to take them for 3 MONTHS sitting out to maybe cover a 1 week holiday. They then try to play the Season and end up getting KICKED for missing Invites increasing the drop out Rate further.

Going above 2 Months is not an Option M8.



Tviorr wrote:Seeing as its going to take some time to set up and what not, Id like to put in another attempt at keeping the home and away games.

There hasnt been much truck in the past with increasing the game load a lot, so Im thinking that it might be possible to extend the length of the season to accomodate the extra games if the home and way model is kept. - Could be a 3 month season or even a 4 month season.

Lessening the game load a bit while retaining the home/away game feel could be done by dropping one random game (or even both, but I think that would be too drastic) so that a match would consist of 2 home map games (for the player playing at home) and 1 random.

I realize that a longer season will make for a slower league pace. But seeing as the amount of leagues will be reduced drastically, there should still be a fast route to the top leagues if you play well enough.
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Re: CC Super League (CCSL) - Season 22

Postby artillery77 on Tue Oct 22, 2024 2:46 am

I vote whichever way bans Cricket map.
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Re: CC Super League (CCSL) - Season 22

Postby shoop76 on Tue Oct 22, 2024 3:42 am

Are you doing a banned map update? I would be very interested to see if Stalingrad gets the boot.
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Re: CC Super League (CCSL) - Season 22

Postby MrBoom on Tue Oct 22, 2024 6:29 am

I love the multi promotions/relegations

And having more promotion/relegation places in a division keeps each season interesting for more players

I support:

League winner gets 3 leagues promotion
2nd gets 2 leagues promotion
3rd, 4th and 5th get 1 league promotion
And on the other end:
16th, 17th and 18th are relegated one league
19th is relegated 2 leagues
20th is relagated 3 leagues

====
However:

Lo Pan wrote:It looks like only 50 some people (less if it’s only people who voted and commented) out of 286 voted, hard to make a large scale change off of that small of a percentage of the league voting, tho. There’s no need implement changes until fully flushed out so I would say give it time and don’t change anything until the beginning of next year.


Although I think the change will be great, 34 YES votes out of ~290 is hardly a sweeping mandate. We might be trying to fix something that isn't broken.
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Re: CC Super League (CCSL) - Season 22

Postby Craig25 on Tue Oct 22, 2024 6:40 am

Managing the Super League is like trying to herd frogs.

The people who take the time to Respond to Sep-Polls and provide input on the Forum's typically get to shape the direction the Super League takes.

People not taking the time to input is no reason for stagnation.

MrBoom wrote:I love the multi promotions/relegations

And having more promotion/relegation places in a division keeps each season interesting for more players

I support:

League winner gets 3 leagues promotion
2nd gets 2 leagues promotion
3rd, 4th and 5th get 1 league promotion
And on the other end:
16th, 17th and 18th are relegated one league
19th is relegated 2 leagues
20th is relagated 3 leagues

====
However:

Lo Pan wrote:It looks like only 50 some people (less if it’s only people who voted and commented) out of 286 voted, hard to make a large scale change off of that small of a percentage of the league voting, tho. There’s no need implement changes until fully flushed out so I would say give it time and don’t change anything until the beginning of next year.


Although I think the change will be great, 34 YES votes out of ~290 is hardly a sweeping mandate. We might be trying to fix something that isn't broken.
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Re: CC Super League (CCSL) - Season 22

Postby j1mathman on Tue Oct 22, 2024 11:07 am

shoop76 wrote:Are you doing a banned map update? I would be very interested to see if Stalingrad gets the boot.


maybe my 33 round slog on Stalingrad was a nail in the coffin. I can never finish Stalingrad in time.. the map is banned per the last email

new map: Age of Merchants
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Re: CC Super League (CCSL) - Season 22

Postby Suppurator on Wed Oct 23, 2024 12:25 am

In for next available season please. Baltic Crusades
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Re: CC Super League (CCSL) - Season 22

Postby halrob64 on Wed Oct 23, 2024 3:46 am

voted for option A
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Re: CC Super League (CCSL) - Season 22

Postby Craig25 on Wed Oct 23, 2024 3:56 am

I should add, all Changes previously requested have been processed. You can see them on the 'S22 Set Up' Tab on the LIVE Scoreboards.
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Re: CC Super League (CCSL) - Season 22

Postby Wile E Coyote on Wed Oct 23, 2024 3:58 am

Voted A
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Re: CC Super League (CCSL) - Season 22

Postby JPcelticfc on Wed Oct 23, 2024 4:02 am

Voted A
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Re: CC Super League (CCSL) - Season 22

Postby General Brewsie on Wed Oct 23, 2024 4:05 am

I like the changes and the A option for promotions/relegations.
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Re: CC Super League (CCSL) - Season 22

Postby Silvertop on Wed Oct 23, 2024 4:10 am

voted 4 up and 4 down
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