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bryguy wrote:no wonder your a idiopathic, this should either be merged with the map ideas thread above, or locked down
natty_dread wrote:I was wrong
bryguy wrote:1. You have to have a large and small map
2. To few territs and everybody will reject it
3. Simple usually means horrid graphix
4. Horrid graphix = Rejected
note: hope this does not come across as flame, im trying to state facts
wcaclimbing wrote:bryguy wrote:1. You have to have a large and small map
2. To few territs and everybody will reject it
3. Simple usually means horrid graphix
4. Horrid graphix = Rejected
note: hope this does not come across as flame, im trying to state facts
1. by small, i mean not 600x600 for small and 800x800 for large. i was looking for something a bit under the size limit.
2. I never said very few territories. I just want one with maybe 40ish or less.
3. Simple=no gimmicks. if you can play the classic map you could play this one.
4. It would have great graphics, once im finished with it.
natty_dread wrote:I was wrong
bryguy wrote:what ever happened to castle conquer??? or was it conquer castle.... oh i forget what it was called, but i think it was just like 6 starting spots all against 1 castle that u had to take. It seemed cool
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