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sully800 wrote:And yes, I agree with both of you that AA makes games quicker.
sully800 wrote: And more awesome.
sully800 wrote:I think speed AA would be a lot of fun, but probably too hard until it is actually implemented on the site. Speed freestyle AA would really reward some key last second attacks.
OliverFA wrote:sully800 wrote:I think speed AA would be a lot of fun, but probably too hard until it is actually implemented on the site. Speed freestyle AA would really reward some key last second attacks.
I think that in this case I disagree with you. It is true that speed AA would reward some key last second attacks, but that would be nothing compared to what speed UA rewards.
With AA, the storming effect of a well placed attack gets minimized, simply because the player cannot storm the board due to limited movement. Yes. You would still be able to break a key continent bonus, or make the last attack to a weak in order in order to get his spoils. But nothing compared to what can be done now.
In fact, AA would make speed games a lot more fair. In think that with AA I would prefer speed games over sequential.
wolfpack0530 wrote:I was talking about this with a friend and he brought up and interesting scenario. I am not sure if it has been covered in this thread because i didnt read all 30 pages but here it goes.
Lets assume on the classic map that I own S. America and my opponent owns Africa.
Africa on his turn breaks my bonus and takes Brazil.
On my turn, I can only take Brazil back, but cant go on and break his bonus in Africa, even if it has a 1.
I can see a problem with this as he will break me every turn and i could never break him back, only recoup my losses. I will end up losing because he is getting an extra 3 armies every turn.
Either this scenario will be an acceptible part of the strategy (ie you better attack first), or you should be able to extend one territory beyond adjacent. Possibly, you should be able to reconquer terts that you controlled the turn before and extend one territory beyond that.
If this has already been covered in the thread, i apologize
maasman wrote:I would love this, I play it all the time at home, though sadly, it almost always leads to stalemates and massive buildups, as long as no one screws up and they know what they're doing
If it's on a really small map, I would agree. But then again, I just dislike Doodle Earthy maps in general.denominator wrote:The one thing that I really don't support AA for is 1v1 games. No matter what, AA will always favour the player that attacks first, which in a 1v1 game means the person that gets first turn. There is absolutely no way to come back from a bad first turn or unfair drop with AA.
Here's the game again for you newcomers:
Game 4945827
Classic Art
Freestyle
No Spoils
Adjacent
No Fog
pw: the usual, or PM me for it
Heeeyyyyyy. That's publicity right there!ubersky wrote:FYI: I posted this suggestion in Issue 10 of the CC Newsletter
Oh, I already have a few of those...a.sub wrote:or when a ssex tape is released about you
then you have to shave your head for re-initiation
n00blet wrote:Oh, I already have a few of those...a.sub wrote:or when a ssex tape is released about you
then you have to shave your head for re-initiation
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