Next set worth:
70
Game #10113045: 8 Players,
Standard,
Escalating,
Sequential,
Chained
Standard Tournament:
2011 World Cup of Risk Label: The 2011 World Cup of Risk Final--Good luck!
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 8
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Escalating
- Reinforcements
- Chained
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
8 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
Escalating |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
 | Classic: | 42 Territories, 6 Continents, Min Reinforcements: 3 |  |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2011-11-19 11:24:33 - Game has been initialized
2011-12-04 14:06:37 - abygorb eliminated co-co from the game
2011-12-04 14:08:37 - abygorb eliminated SirSebstar from the game
2011-12-04 14:15:21 - abygorb eliminated Flow520 from the game
2011-12-04 14:19:38 - abygorb eliminated xman5151 from the game
2011-12-04 14:20:29 - abygorb eliminated Stickse from the game
2011-12-04 14:20:52 - abygorb eliminated Splatsmash from the game
2011-12-04 14:21:26 - abygorb eliminated Dukasaur from the game
2011-12-04 14:21:26 - abygorb won the game
2011-12-04 14:21:26 - Splatsmash lost 21 points
2011-12-04 14:21:26 - SirSebstar lost 24 points
2011-12-04 14:21:26 - xman5151 lost 21 points
2011-12-04 14:21:26 - Dukasaur lost 19 points
2011-12-04 14:21:26 - Flow520 lost 25 points
2011-12-04 14:21:26 - co-co lost 22 points
2011-12-04 14:21:26 - Stickse lost 27 points
2011-12-04 14:21:26 - abygorb gained 159 points
2011-11-19 20:45:20 - Stickse: gl and hf
2011-11-20 20:29:13 - Dukasaur: greetings and salutations!
2011-11-20 20:30:38 - Dukasaur: lol, Final tournament game and I start out with a misclick!
2011-11-20 22:48:29 - co-co: Good luck all
2011-11-20 23:29:05 - Stickse: pink, your miclick might cost you dearly.
2011-11-21 20:39:55 - Stickse: c'mon, It is an 8 men escalating game. red, you sure want to go down with me.
2011-11-21 20:41:43 - Stickse: I am expecting a decent final game. :(.
2011-11-21 21:47:37 - Stickse: the bonus counts little. a retali from me will put us both out of the game.
2011-11-22 04:03:54 - xman5151: gl everyone
2011-11-22 22:25:31 - Stickse: Red, It's your lucky day. You risked 6 vs 5 at Rd 2 and had 6 left. I was dumbfound.
2011-11-23 03:08:12 - abygorb: me too :)
2011-11-23 04:55:24 - Stickse: guys, for the greater good,do we have to chip away Red a bit ?
2011-11-23 14:23:47 - abygorb: grey, what happened with what you mentioned before "the bonus counts little"
2011-11-23 20:34:34 - Stickse: usually, the noobs waste their troops to get the bonus and hurt their chances.
2011-11-23 20:37:28 - Stickse: For some rare instances, just like your case, you pull it off at the early stage. Other players will not allow you to run away too far ahead as it will hurt their chances.
2011-11-23 20:43:44 - Stickse: What happen in a decent 8 man escal, is players conserve troops and juggle for positons. If no one makes silly move, the card determines the winner.
2011-11-23 21:08:43 - Stickse: most of the time, it is cascading knockouts.
2011-11-23 21:56:35 - abygorb: so you have decided already all the game dynamic!
2011-11-23 22:33:06 - Stickse: No...It is just my experience.
2011-11-23 22:34:43 - Stickse: Every game is different. Maybe, this one is an exception.
2011-11-24 05:44:30 - Dukasaur: This map is a bit small for 8 player, which is why tiny details make a big difference
2011-11-24 05:45:03 - Dukasaur: red's gambit may pay off
2011-11-24 05:46:12 - Dukasaur: green isn't going to risk his only NA stack breaking his bonus, and I'm certainly not going to smash my head against a neutral to go after him
2011-11-24 05:46:56 - Dukasaur: it was a ballsy move going 6v5, but sometimes moves like that pay off
2011-11-24 06:38:03 - Stickse: no no... nothing that drastic. I think he will keep the bonus. To elaborate my point, the price he paid is the loss of presence at Asia
2011-11-24 06:41:18 - Stickse: it might cost him more to get back in.
2011-11-24 06:48:24 - Stickse: my view is that he is being less for having more.
2011-11-24 06:52:51 - Stickse: That is what I mean by "the bonus counts little".
2011-11-24 06:59:44 - Stickse: Red, hope I have answer your query clearly
2011-11-24 07:06:32 - Stickse: of course, you never know for sure, it may pay off.
2011-11-24 07:26:29 - Stickse: Besides, by taking out me and Orange at SA. It makes we all 3 vulnerable.
2011-11-24 07:28:47 - Stickse: it increases the chances of others while decreases ours.
2011-11-24 07:37:33 - Stickse: It is unlikely any 3 of us will win this game unless someone else mess up grossly.
2011-11-27 05:47:04 - Stickse: oops. hate auto assult.
2011-11-27 06:00:51 - Stickse: my fellow aussie, a card spot for others mean a card spot for yourself. a win-win situation.
2011-12-01 20:36:51 - Stickse: the dice just hate me :(.
2011-12-03 01:32:13 - Dukasaur: So, I ask myself, "after nicely swapping cards on J'burg with me for 6 rounds, why does Green suddenly stop playing along?"
2011-12-03 01:32:52 - Dukasaur: And I tell myself, "he wants me to kill Tokyo for him, to make Cyan more killable"
2011-12-03 01:33:35 - Dukasaur: And I conclude, "Ach! I am wiser than that! I shall not fall into that trap!"
2011-12-03 04:16:54 - Stickse: It seems that Orange and I are the most vulnerable as we have the least. Believe it or not, I am thinking about my damage control as the second best outcome.
2011-12-03 06:31:21 - Flow520: Given my late game two pair, I doubt I will be seeing another turn.
2011-12-03 06:35:49 - Flow520: Best of luck to whoever has the next set!
2011-12-03 20:43:48 - Fuzzy316: gotta root for the one who ousted me.. Go Splats!!!
2011-12-04 04:07:44 - Stickse: yeah. It is most likely.
2011-12-04 14:22:44 - abygorb: guys, gm, I had at the end the three lucky cards! So MEXICO is the winner of the world cup!
2011-12-05 03:03:44 - Stickse: gg all
2011-12-05 03:09:02 - Stickse: well done, red.
2011-12-05 03:10:02 - Stickse: you prove you are right !
2011-12-05 06:49:02 - co-co: Well red & everyone else.