Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
In a freestyle game it doesn't matter in which order players take their turns. Players can even play simultaneously! After the last player takes his turn, a new round begins immediately.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
104 Territories, 21 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2011-12-11 22:16:07 - Game has been initialized 2011-12-17 01:52:05 - QoH eliminated kchalot from the game 2011-12-17 01:55:54 - QoH eliminated siddify from the game 2011-12-17 16:57:37 - Unai eliminated Buff McKagan from the game 2011-12-17 17:05:34 - Unai eliminated westbo from the game 2011-12-18 02:10:01 - The Voice eliminated RKCVED from the game 2011-12-18 02:11:26 - The Voice eliminated Unai from the game 2011-12-18 03:14:11 - The Voice eliminated QoH from the game 2011-12-18 03:14:11 - The Voice won the game 2011-12-18 03:14:11 - QoH lost 16 points 2011-12-18 03:14:11 - siddify lost 20 points 2011-12-18 03:14:11 - RKCVED lost 18 points 2011-12-18 03:14:11 - kchalot lost 22 points 2011-12-18 03:14:11 - westbo lost 17 points 2011-12-18 03:14:11 - Unai lost 19 points 2011-12-18 03:14:11 - Buff McKagan lost 16 points 2011-12-18 03:14:11 - The Voice gained 128 points
2011-12-12 01:34:14 - The Voice: Hi all, thanks for creating the game, Q
2011-12-12 02:40:37 - QoH: no problem
2011-12-12 02:40:43 - QoH: thanks all for joining, and gl to everyone
2011-12-13 18:22:25 - RKCVED: gp all
2011-12-17 01:51:04 - QoH: god fucking damn it!
2011-12-17 01:51:09 - QoH: why do my dice suck so bad????
2011-12-17 01:57:30 - QoH: and Im' just retarded
2011-12-17 01:58:26 - QoH: god damn, how do I forget about the other 2 grey...
2011-12-17 01:58:32 - QoH: *commences head bashing*
2011-12-17 02:00:31 - QoH: I'm not gonna forget about this one for a long time
2011-12-17 17:05:53 - QoH: nice dice orange...
2011-12-17 17:09:26 - westbo: gg
2011-12-17 17:10:00 - QoH: well fuck
2011-12-17 17:10:58 - QoH: yellow, watch out... I think he's going for blue
2011-12-17 17:11:25 - QoH: or me...
2011-12-17 17:12:13 - QoH: blue
2011-12-17 17:14:18 - QoH: get him!
2011-12-17 17:15:00 - QoH: nice
2011-12-17 20:29:56 - The Voice: Haha, you all right Q?
2011-12-17 20:33:25 - QoH: I was very frustrated
2011-12-18 02:17:32 - The Voice: Good game all
2011-12-18 02:17:36 - The Voice: Sorry for trapping meself, Q
2011-12-18 03:12:37 - QoH: i had this if i could have gone before you ryan... that pissed me off. i didnt think unai wpuld have gone in the middle od the night dammit
2011-12-18 03:14:27 - The Voice: Yeaha, talk about lucky timing