Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
42 Territories, 6 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2012-02-04 00:58:20 - Game has been initialized 2012-02-14 18:27:05 - ODWO eliminated ColCrank from the game 2012-02-14 19:01:54 - Phulish eliminated JuBahkka from the game 2012-02-15 11:02:07 - Phulish eliminated ODWO from the game 2012-02-15 11:03:21 - Phulish eliminated Tezkatl from the game 2012-02-15 11:03:21 - Phulish won the game 2012-02-15 11:03:21 - ODWO lost 17 points 2012-02-15 11:03:21 - ColCrank lost 11 points 2012-02-15 11:03:21 - Tezkatl lost 12 points 2012-02-15 11:03:21 - JuBahkka lost 17 points 2012-02-15 11:03:21 - Phulish gained 57 points
2012-02-04 01:01:50 - ODWO: gl all.
2012-02-06 12:12:47 - SimplyObsessed: yellow hasn't been on for three days.
2012-02-06 12:12:56 - SimplyObsessed: two others already missing turns
2012-02-06 12:13:27 - SimplyObsessed: how is it fair on you to have only one person to play against?
2012-02-06 12:13:56 - SimplyObsessed: how is it fair on the other competitiors in the competition to have to compete when you two who are playing will progress in rounds 1 and 2?
2012-02-06 12:14:05 - SimplyObsessed: i think you should address this.
2012-02-06 18:21:21 - Phulish: One missed turn is not a reason to get too excited
2012-02-06 18:30:02 - Phulish: gl everyone
2012-02-07 03:08:05 - ODWO: That's true. But if it's 2 turns ... I might whine (louder than normal). :) but 3 turns? I'll just roll my eye as for what it is. Simply Obs. does have a point.
2012-02-07 14:16:19 - JuBahkka: why is someone not in this game, complaining about this game?
2012-02-08 19:27:49 - SimplyObsessed: i was just browsing the cup games, came across this one and thought that there was three who would deadbeat.
2012-02-08 19:28:00 - SimplyObsessed: turns out there is not
2012-02-08 19:28:34 - SimplyObsessed: i was just observing.
2012-02-09 01:34:58 - ODWO: It actually kind of started off that way... but recovered. Assumingly.
2012-02-14 18:30:25 - ODWO: no dice for me today. gl.
2012-02-14 18:30:35 - JuBahkka: red, why keep hitting me, if you know you can;t take me out? Only hurts us both
2012-02-14 18:39:13 - ODWO: Actually, I could've. Thanks your dice gods.
2012-02-14 20:13:18 - JuBahkka: you're missing my point completely. Of course you could have (initially)
2012-02-14 20:13:41 - JuBahkka: but once your dice completely failed you, you continued to assault (even after you had no chance)
2012-02-14 20:13:51 - JuBahkka: assuring both of our demise
2012-02-14 22:59:54 - ODWO: Ha! there's only 1 winner in this game. besides ... 2 missed turns, did not give you any favors ... so, gl luck next round.
2012-02-15 11:03:36 - Phulish: gg all