Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Fog of War
Slots Per Player
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
42 Territories, 6 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2012-03-01 09:01:07 - Game has been initialized 2012-03-08 14:55:13 - Charle eliminated sharkbate53 from the game 2012-03-14 22:01:31 - Charle eliminated Hutch24 from the game 2012-03-14 22:26:35 - safariguy5 eliminated Charle from the game 2012-03-14 22:26:35 - safariguy5 won the game 2012-03-14 22:26:35 - Hutch24 lost 20 points 2012-03-14 22:26:35 - Charle lost 17 points 2012-03-14 22:26:35 - sharkbate53 lost 13 points 2012-03-14 22:26:35 - safariguy5 gained 50 points
2012-03-01 15:43:19 - Hutch24: Good luck guys, and congrats on making it to round 4
2012-03-01 19:17:08 - sharkbate53: thanks good luck to you too
2012-03-01 19:43:13 - safariguy5: ty, gl guys
2012-03-02 07:19:06 - Charle: good luck guys, lets have fun :)
2012-03-04 00:43:55 - sharkbate53: gg guys
2012-03-04 02:58:32 - Hutch24: I wouldn't count yourself out quite just yet
2012-03-05 00:42:42 - safariguy5: yeah, it always comes down to cards
2012-03-05 22:57:56 - Hutch24: forgot about that whole 'getting a spoil' thing..
2012-03-08 14:44:18 - Hutch24: wow
2012-03-08 14:50:35 - Hutch24: well that sucks.. dice were extremely kind to me in asia for my first 7 or so rolls and then extremely bad on the other side of the world
2012-03-08 14:51:10 - Hutch24: 4 or so*
2012-03-08 14:53:28 - Hutch24: sorry safariguy, felt I had to go for that move and had numbers on my side more than 2 to 1
2012-03-08 15:01:44 - Charle: gg yellow
2012-03-12 08:11:54 - Hutch24: really don't think it's worth your while to take me out.. but we'll see..
2012-03-12 08:13:14 - Hutch24: ah, silly of me to assume
2012-03-12 08:32:16 - Charle: :) I agree, not a good time to go for drastic steps like that
2012-03-13 06:18:43 - Charle: Very interesting game, you guys play very well
2012-03-13 06:47:11 - Hutch24: Likewise Charlé.. Although I'm feeling pretty pessimistic about my chances at the moment
2012-03-13 17:25:21 - safariguy5: bah, dice were ba
2012-03-13 17:25:22 - safariguy5: d
2012-03-14 22:03:57 - Charle: gg red, I had to go for it, sorry ... you played very well
2012-03-14 22:04:14 - Charle: If blue has a set then I guess this is if for me as well
2012-03-14 22:14:11 - safariguy5: if you have a 3 card set, that's it for me
2012-03-14 22:25:06 - Charle: gg safari, well played and all the best for the rest of the tourney
2012-03-14 22:25:13 - Charle: it was really a good game
2012-03-14 22:26:48 - safariguy5: yes great game all around
2012-03-14 22:26:52 - safariguy5: gg everyone
2012-03-15 02:34:53 - Hutch24: ah yes.. saw this coming.. I thought you were going to miss your turn charlé.. just took it in time eh..
2012-03-15 02:37:06 - Hutch24: gg you guys..I was doomed since my failed take out of yellow.. Anyway congrats and good luck safari, hope you take it.