Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2012-08-18 08:19:35 - rjhankey: good luck all -- last three standing are headed to Winners Bracket Rnd 2 -- first one eliminated rounds out the Losers Bracket Rnd 1
2012-08-18 16:16:55 - ltndvm: I think reds going to make it to the center!! I couldnt reach him with my planes!! darn planes!
2012-08-18 21:04:24 - centac: too early for that
2012-08-27 09:02:08 - rjhankey: this one's going to get interesting when the escalating troops get a little higher
2012-08-28 23:06:02 - centac: a mexican standoff in Poland in a fastest finisher game
2012-08-29 09:36:57 - rjhankey: I see that! as the esc set rises in troop count and we even end up nearing the 30 round limit, someone will get trigger happy ;-)
2012-09-09 12:02:38 - rjhankey: wonder how long at this rate it will take to get to 50 rounds :-D
2012-09-09 12:06:23 - rjhankey: we're averaging a round per day though, that's not too bad!
2012-09-14 21:11:12 - centac: maybe it should of been set at 20 since it's a fastest finisher? No one wants to lose points I guesseven thogh we didnt finish fastest.
2012-09-15 09:01:20 - rjhankey: yeah, I might rethink the tiebreaker length in future games! 50 worked well enough in the 1v1 matchups, but not so much in these group games!
2012-09-17 17:50:28 - rjhankey: 18 more rounds ... and then something has to happen!
2012-09-19 18:53:42 - rjhankey: there are quite a few stacks of troops out there, just waiting for the ball to drop :-D
2012-09-25 03:45:11 - centac: L M S for centac
2012-09-26 19:28:40 - richman688: Blue not sure why you attack little stack and not red
2012-09-27 02:55:05 - centac: L M S for centac for the remainder
2012-09-29 14:13:08 - centac: uck here
2012-10-05 03:49:25 - centac: L M S for centac
2012-10-11 14:29:16 - rjhankey: final round -- thanks for hanging in there ... we'll have a decision soon!
2012-10-13 10:43:44 - Razorvich: WOW....WHAT A GAME !!
2012-10-13 12:17:18 - ltndvm: gg!! congrats blue!! I was hoping you couldnt cash!