Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a standard game each player fends for himself and there is only one winner.
With manual initial troops, each region is initially populated with 1 troop and during the first round of the game players deploy the rest wherever they see fit. During this first round, you cannot see your opponents' deployments and all players can play simultaneously.
In a freestyle game it doesn't matter in which order players take their turns. Players can even play simultaneously! After the last player takes his turn, a new round begins immediately.
At the end of your turn if you have conquered at least one region you will get 'spoils.' Once you have three of the same color (or three different) these can be traded in. Nuclear Spoils means that you do not get any bonus troops for trading in. Instead each region that you trade in is 'nuked' to a single neutral troop (even if you own it).
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
40 Territories, 6 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2013-05-31 03:04:13 - Game has been initialized 2013-06-03 11:57:17 - AlexEverard eliminated what,me worry? from the game 2013-06-05 14:59:42 - General Quigley eliminated Darksteel from the game 2013-06-08 03:38:04 - General Quigley eliminated AlexEverard from the game 2013-06-08 22:11:12 - General Quigley eliminated knycknac from the game 2013-06-09 00:11:49 - General Quigley eliminated wombat4 from the game 2013-06-16 03:15:21 - Wolfboy137 eliminated crazystef from the game 2013-06-16 04:48:38 - Wolfboy137 eliminated General Quigley from the game 2013-06-16 04:48:38 - Wolfboy137 won the game 2013-06-16 04:48:38 - General Quigley lost 22 points 2013-06-16 04:48:38 - crazystef lost 13 points 2013-06-16 04:48:38 - what,me worry? lost 19 points 2013-06-16 04:48:38 - AlexEverard lost 28 points 2013-06-16 04:48:38 - wombat4 lost 14 points 2013-06-16 04:48:38 - knycknac lost 21 points 2013-06-16 04:48:38 - Darksteel lost 17 points 2013-06-16 04:48:38 - Wolfboy137 gained 134 points
2013-06-03 11:57:56 - AlexEverard: gg yellow.
2013-06-08 03:40:25 - General Quigley: gg pink
2013-06-09 13:44:06 - General Quigley: Thank you all for joining this Winter 2013 Nuclear Competition game.
2013-06-09 13:44:15 - General Quigley: For more info, see http://www.conquerclub.com/forum/viewtopic.php?f=31&t=185489
2013-06-10 00:46:03 - crazystef: GQ great turney! I think I have improved my play with these settings....well I like to think so anyway!
2013-06-10 17:38:55 - General Quigley: I have certainly noticed improvement. At the start of the tourny it seemed like you were most concerned about being impartial, hitting people equally.
2013-06-10 17:40:10 - General Quigley: But I think you have progressed beyond that. Sometimes, good strategy is hitting the person who is best poised to go after you. Right?
2013-06-10 17:41:25 - General Quigley: The one thing I'd encourage you to do next is to pay attention to who the leader is. He is the one to go after. That, or someone who is almost wiped out anyway.
2013-06-10 17:42:23 - General Quigley: What I try to avoid is going after second or third place if that is not me. Usually, they are trying to contain the leader, which helps me.
2013-06-10 17:44:37 - General Quigley: In situations like this where you are a distant third, I think it best to build up by hitting neutral countries. Let the two leaders weaken themselves on each other hopefully.
2013-06-13 05:00:50 - crazystef: Agreed
2013-06-16 03:44:51 - crazystef: Ahhh 3rd place
2013-06-16 03:44:55 - crazystef: Gg all
2013-06-16 03:56:23 - General Quigley: good game
2013-06-16 04:48:43 - Wolfboy137: gg