Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a terminator game you get points for the players that you eliminate.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
81 Territories, 17 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2013-07-18 17:11:35 - Game has been initialized 2013-08-06 20:13:37 - DoughBoy526 eliminated TrendPimp13 from the game 2013-08-06 20:13:37 - TrendPimp13 lost 14 points 2013-08-06 20:13:37 - DoughBoy526 gained 14 points 2013-08-06 23:01:44 - payrod32 eliminated kjars from the game 2013-08-06 23:01:44 - kjars lost 14 points 2013-08-06 23:01:44 - payrod32 gained 14 points 2013-08-07 15:16:34 - DoughBoy526 eliminated payrod32 from the game 2013-08-07 15:16:34 - payrod32 lost 20 points 2013-08-07 15:16:34 - DoughBoy526 gained 20 points 2013-08-07 15:31:40 - DoughBoy526 eliminated Captain Jewbeard from the game 2013-08-07 15:31:40 - Captain Jewbeard lost 17 points 2013-08-07 15:31:40 - DoughBoy526 gained 17 points 2013-08-07 15:31:40 - DoughBoy526 won the game
2013-07-22 18:42:13 - DoughBoy526: Hey Alan! I don't want any trouble. Us little guys should stick together, n'est pas?
2013-07-23 02:37:01 - payrod32: Soitainly
2013-07-26 19:35:24 - Captain Jewbeard: Damn Eric, big effort 'ya made there.
2013-07-26 19:35:31 - Captain Jewbeard: Try somewhere else homes.
2013-07-26 19:38:16 - DoughBoy526: taking 5 away from your deploy phase isn't nothing. maybe I'll do better next time ;0
2013-07-29 15:39:08 - DoughBoy526: darn. you cleared me out of your region... now how will I attack you?
2013-07-30 15:49:22 - Captain Jewbeard: Well that stack looks pretty healthy Eric, so you can probably use that.
2013-07-30 15:53:03 - DoughBoy526: not a bad idea
2013-08-06 17:52:56 - Captain Jewbeard: So, can we generally agree that Eric is a problem that needs to be addressed? Maybe a moritorium on wailing on each other for a couple of turns?
2013-08-06 18:04:58 - payrod32: I agree though I deployed my troops on the wrong place and had to hit one of your targets
2013-08-06 18:12:02 - Captain Jewbeard: No worries, we've got time.
2013-08-06 18:18:37 - DoughBoy526: strange how the primary target is now requesting aid
2013-08-06 23:02:10 - payrod32: At least this game won't be a waste for me totally
2013-08-07 15:12:03 - DoughBoy526: way to try and vulture alan :)
2013-08-07 15:14:32 - Captain Jewbeard: Hey, it's terminator, everybody tries to get their own
2013-08-07 15:15:39 - DoughBoy526: indeed
2013-08-07 15:16:56 - Captain Jewbeard: Good game though
2013-08-07 15:24:37 - DoughBoy526: well hello big stack!
2013-08-07 15:26:36 - Captain Jewbeard: And to yours as well! Seems unnecessary to hide it one back at this point in the game, eh? But nonetheless, let's have done with it
2013-08-07 15:29:07 - DoughBoy526: yes I just didn't want you to decide to go south as well ;)
2013-08-07 15:31:01 - DoughBoy526: There is no escape CAI-C
2013-08-07 15:31:08 - DoughBoy526: beg for mercy
2013-08-07 15:31:21 - DoughBoy526: kneel before Zod!