Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
Regular leaderboard scoring is in place for this game
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2013-11-07 08:32:01 - Game has been initialized 2013-12-10 20:12:20 - jmcm eliminated jakewesthoff from the game 2014-01-09 18:10:06 - TX AG 90 eliminated jmcm from the game 2014-02-02 15:57:08 - TX AG 90 eliminated zunip from the game 2014-02-02 15:59:29 - TX AG 90 eliminated umbrellaman from the game 2014-02-18 09:01:03 - Hjaboa eliminated ogro from the game 2014-09-18 22:56:00 - geko was kicked out for missing too many turns 2015-01-12 08:57:23 - Hjaboa eliminated hutchkov from the game 2015-03-25 09:01:46 - Hjaboa held the Emperor objective 2015-03-25 09:01:46 - Hjaboa won the game 2015-03-25 09:01:46 - jakewesthoff lost 22 points 2015-03-25 09:01:46 - ogro lost 12 points 2015-03-25 09:01:46 - geko lost 26 points 2015-03-25 09:01:46 - hutchkov lost 22 points 2015-03-25 09:01:46 - TX AG 90 lost 29 points 2015-03-25 09:01:46 - jmcm lost 26 points 2015-03-25 09:01:46 - zunip lost 30 points 2015-03-25 09:01:46 - umbrellaman lost 23 points 2015-03-25 09:01:46 - Lord_Bremen lost 22 points 2015-03-25 09:01:46 - Hjaboa gained 212 points
2014-03-13 08:04:44 - Lord_Bremen: ive responded proportionately. you take out a big stack of mine, i take out two of yours.
2014-03-13 08:05:04 - Lord_Bremen: youre the one who keeps escalating.
2014-03-15 03:45:48 - TX AG 90: If I was escalating, I would have taken you off your cstles last turn - I was just puching you back
2014-03-15 03:50:42 - TX AG 90: I purposely left enough for you to start building - figured you would take advantage of the opportunity instead of suciciding
2014-03-15 03:50:50 - TX AG 90: suiciding
2014-04-27 13:50:19 - -1-1-3-: oh the wonderful game.
2014-05-30 23:44:28 - umbrellaman: damn wish I was still alive in this one
2014-05-30 23:44:37 - umbrellaman: play on players
2014-08-05 19:37:09 - Lord_Bremen: teal, up for some sort of agreement? otherwise this game is going nowhere.
2014-08-06 14:49:05 - TX AG 90: geko for TX AG 90
2014-08-08 23:21:18 - TX AG 90: geko for TX AG 90
2014-08-11 00:41:38 - TX AG 90: TX is back
2014-08-12 19:16:00 - TX AG 90: what did you have in mind?
2014-08-12 20:00:40 - Lord_Bremen: anything to get the game moving really
2014-09-15 18:19:20 - geko: This one is deadlocked. Do we want to set up a game with different settings(maybe escalating) to try to break the tie?
2014-09-15 18:20:14 - geko: If not I'm going to deadbeat out of the game. Since any attack I do would be a suicide attack.
2014-09-23 04:44:35 - hutchkov: geko for hutch
2014-09-23 19:18:56 - TX AG 90: poor geko, can't escape us!
2014-09-24 15:11:32 - hutchkov: har har...this game won't let me go!
2014-09-24 15:11:43 - hutchkov: geko for hutch
2014-09-25 08:21:56 - Hjaboa: Maybe we can all leave and let geko as sitter 4 all of us left.
2014-09-26 03:18:24 - hutchkov: geko for hutch. damn, that would be a lot of turns I'd have to let expire. haha
2014-09-26 17:13:11 - TX AG 90: I'm ok with that, as long as I'm last!
2014-09-27 09:25:57 - Hjaboa: Actually, since it was my idea I should be the last.
2014-09-28 00:05:22 - hutchkov: geko for hutch
2014-10-03 14:12:23 - hutchkov: geko for hutch
2014-10-05 07:57:04 - hutchkov: hutch back
2014-10-08 08:22:49 - Hjaboa: Good 4 geko.
2014-11-14 05:33:25 - geko: Hey, how's this game going! Looks like you are almost done.
2014-11-14 08:19:15 - Hjaboa: Absolutely.
2014-11-15 17:06:50 - TX AG 90: 2-3 more turns and I should have this
2014-11-16 01:55:16 - Hjaboa: I'm afraid so!
2014-12-14 09:55:19 - hutchkov: 2-3 more turns, or 2-3 more years?
2014-12-15 09:57:20 - Hjaboa: Sighh...
2015-01-06 06:16:14 - hutchkov: should i be attacking somebody here? I haven't tuned in for a year. Please advise ;)
2015-03-24 03:37:13 - Lord_Bremen: really teal? going to hand it to blue over one corner?
2015-03-24 03:42:41 - Lord_Bremen: not sure why youd suicide like that when i was so obviously using limited stacks.
2015-03-24 09:12:48 - Hjaboa: What happened? The log is so long I chrome crashes, I can't c a thing.
2015-03-24 16:49:36 - TX AG 90: I didn't suicide, you did
2015-03-24 16:50:33 - TX AG 90: When I ended my turn, I had enough to defend against Hjaboa - you decided to use emotion instead of logic to throw ALL your troops into destroying me
2015-03-24 16:50:54 - TX AG 90: you didn't try to win, you just wanted to keep me from winning - just like you always do
2015-03-24 16:51:43 - TX AG 90: You attacked me - I pushed back and took some extra as punishment for attacking me and then you lost your cool
2015-03-24 16:53:03 - TX AG 90: all you had to do was take your bonuses back
2015-03-24 16:54:20 - TX AG 90: gg Hjaboa - anytime you are in a game with me an LB, you can count on biding your time, eventually, his hatred of me will show and you'llhave an easy win
2015-03-24 16:55:06 - TX AG 90: I still had 8,000 troops at end of my turn - hardly a suicide!
2015-03-24 16:59:46 - TX AG 90: now I'm suiciding
2015-03-24 17:55:47 - Hjaboa: Against a sweet guy like myself, it's an injustice it is. Just on a side note, hutch decided 2 suicide against me giving u the lead.
2015-03-24 17:56:06 - Hjaboa: I'm goint 2 stop playing this game, 2 many suicides... :)
2015-03-25 05:02:29 - Lord_Bremen: i was slowly going for bot right, and then teal opened up on me.
2015-03-25 05:02:43 - Lord_Bremen: but about time this one ended, gg.