Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2014-01-01 01:35:54 - Gilligan: not cool agent that was my card :(
2014-01-01 20:29:20 - agentcom: oh sorry I didn't know
2014-01-01 20:29:44 - agentcom: I figured you didn't want it too bad cuz there weren't that many on it
2014-01-02 21:32:34 - Gilligan: I don't remember, ha
2014-01-02 21:33:03 - Gilligan: i'll just bomb seamus :)
2014-01-03 03:57:38 - Seamus76: that's what I'm here for. ;)
2014-01-03 07:11:25 - agentcom: lol ... tbh I think there were a few troops on it, but not a ton
2014-01-03 21:30:36 - Gilligan: if i were to guess, i'd say around 20
2014-01-05 05:56:41 - agentcom: I thought there were like 12
2014-01-06 05:07:09 - Gilligan: could be
2014-01-11 02:32:41 - Seamus76: are the Snap to Panels working? Also, why are my snaps to chat the begining of that snaped round, rather than the end, and what I played?
2014-01-11 07:49:52 - bigWham: not sure but that will be changing very soon
2014-01-12 19:33:46 - Gilligan: can we like, start a tiebreaker game or something? I'm so sick of this.
2014-01-13 17:26:13 - Seamus76: Should have had a round limit. lol
2014-01-13 17:26:36 - Seamus76: as for snaps, my snaps are still showing the map from the begining of my turn rather than the end.
2014-01-13 17:27:32 - Seamus76: so in my "snaps", I don't even have Round 44, and in my Chat, the snap listed as Round 44 is from the start of my turn, not the end.
2014-01-13 17:27:56 - Seamus76: Who should I reach out too?
2014-01-14 03:55:13 - agentcom: I'd file a bug report
2014-01-24 01:23:41 - Seamus76: Anyone have a plan for this one? lol
2014-01-24 22:40:29 - agentcom: not really
2014-01-27 03:55:31 - Gilligan: a tiebreak game would be cool
2014-01-28 01:32:56 - bigWham: fine by me
2014-01-28 14:41:19 - Seamus76: how does that work?
2014-01-29 04:04:12 - Gilligan: winner of that game takes this game, but with nicer settings
2014-01-29 04:04:16 - Gilligan: or same settings just with 20r limit
2014-01-30 14:12:54 - agentcom: or we could try to get this one moving ...
2014-01-30 14:14:07 - agentcom: set up some alliances or something
2014-01-30 14:17:17 - agentcom: Seamus, most of my troops right now are protecting me from you. We could have a 10 round nonaggression pact where we try to get ourselves in better position, since I'd say that we're the leaders at this point
2014-01-30 14:17:44 - agentcom: No attacking each other until Round 64?
2014-01-30 14:18:33 - agentcom: Neither of us is assured as good of position if we go to the tiebreaker.
2014-01-30 16:47:44 - Seamus76: fair enough at this point.
2014-03-31 12:10:23 - Seamus76: so now what? lol
2014-04-25 22:54:55 - Gilligan: this map is huge, how did I just get a card I just cashed in
2014-04-26 22:00:41 - agentcom: Weird that happened to me too with my last set
2014-04-27 16:43:44 - Gilligan: it makes me want the site to use a real deck with no repeats until we've seen them all
2014-04-27 16:43:50 - Gilligan: mainly with nukes/zombies
2014-05-05 22:58:29 - Gilligan: okay, round 100, i think i'm ready to suicide if we dont come up with a tiebreaker
2014-05-06 20:23:37 - agentcom: that scares me because we have a lot of borders
2014-05-07 14:31:43 - Gilligan: then let's play a game where we actually *do* something
2014-05-08 05:22:08 - agentcom: I have been doing something ... but can't attack every turn
2014-05-08 05:23:49 - agentcom: not when everyone else is stacking
2014-05-09 03:14:31 - Gilligan: well the thing is there's no such thing as a small stack
2014-05-09 03:14:34 - Gilligan: so every attack is a major one
2014-05-11 02:54:43 - Seamus76: gg wham
2014-05-12 14:57:55 - Gilligan: that's an interesting development
2014-05-12 17:03:51 - Seamus76: unfort doesn't change too much for the rest of us.
2014-05-15 00:46:20 - agentcom: dammit missed a couple there
2014-05-15 00:50:26 - agentcom: gg
2014-05-15 02:25:31 - Seamus76: yup, gg everyone.
2014-05-15 02:25:36 - Seamus76: that was a long one.