Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2014-03-18 17:39:16 - Silly Knig-it: greetings, I hadn't thought of nuc spoils on this map, sounds fun.
2014-03-18 17:40:23 - Silly Knig-it: Can I please have a set of working dice? lol
2014-03-18 17:46:07 - biscuit boy: Makes it very interesting I did figure out you have to put a round limit on nuke games with trench. 1 game went 80+ rounds before it was done.
2014-03-18 17:46:26 - biscuit boy: We kept nuking each other and having to rebuild. But could never put too much on any 1 spot.
2014-03-18 17:49:18 - Silly Knig-it: Sounds interesting. Unfortunately RL rears its head and it is off to work I go. I can probably play this one a few times today on my phone.
2014-03-18 17:59:57 - biscuit boy: sounds good. I'm around all day and night so hopefully we will finish it today.
2014-03-19 14:38:18 - Silly Knig-it: How much of the line do you have to hold? In a different game I have the whole line including bothe gold spikes but I bypassed some green supply points. Do you need those?
2014-03-19 15:36:12 - biscuit boy: No you don't need the green supply points to win. Just the entire line including bridge and all the spikes.
2014-03-19 15:39:51 - Silly Knig-it: This map is the perfect phone map. I wouldn't mind seeing a few more this size.
2014-03-19 15:40:52 - Silly Knig-it: I am out the door. Will be on and off from my phone like yesterday, until after 8:30pm PST (-8gmt)
2014-03-19 15:45:42 - biscuit boy: No problem silly, I need to get some work done anyway.
2014-03-19 19:20:46 - Silly Knig-it: That roll looks like it was probably the game there but will keep playing it out to see
2014-03-20 13:24:29 - biscuit boy: That bridge is a bitch in a trench game.
2014-03-20 16:39:13 - Silly Knig-it: Well, if you would just leave it alone, I could cross. (said with my best lecturing voice, foot tapping, looking over top of glasses)
2014-03-20 16:42:16 - biscuit boy: LOL, well you have it this time. No need to destroy it.
2014-03-20 16:43:19 - biscuit boy: In trench what I do it skip turn and just fortify. But don't take any troops from your start position. Once you have built up enough to move forward start fortifying back to your start position.
2014-03-20 16:43:56 - biscuit boy: Then with a little bit of luck you will prevent them from crossing for 3/4 turns which is enough for ME to get my objective and win:)
2014-03-20 16:55:27 - Silly Knig-it: Thanks for the advice and game