Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In Quadruples games, four players team up against other teams. The last team alive wins.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
Regular leaderboard scoring is in place for this game
2015-12-12 08:54:23 - skillfull: We will w8 you to take the snap
2015-12-12 19:17:37 - mookiemcgee: Looks like you waited about an hour and a half??? No one was able to take a snap in that short window in the middl of the night
2015-12-12 19:28:12 - Odug: No shit 3 am here
2015-12-13 07:47:38 - skillfull: So, you did not get a snap? If you are not kidding i will write what ballenus killed and what you could seen from the regions you lost
2015-12-13 08:42:05 - skillfull: Ballenus killed P1, P3, P4
2015-12-13 08:42:34 - skillfull: You could seen teal on P2
2015-12-13 18:40:17 - archer3base: doesn't look like it's going to matter anyways...
2015-12-14 21:46:16 - ballenus: sorry guys didn't pay attention to that, I thought you had joined last.
2015-12-15 03:51:51 - Odug: all is forgiven
2015-12-15 13:37:03 - Cump Sherman: GLA
2015-12-28 13:54:46 - luckywar: Merry Xmas all. Best
2016-01-02 08:08:23 - skillfull: gg
2016-01-02 12:07:29 - Cump Sherman: gg team 2
2016-01-06 06:57:01 - watsy: Gg