Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
2 Min Minutes
Polymorphic games allow players to control more than 1 army. This allows for games involving less luck, particularly compared to standard 1v1.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
There are no 'spoils' in this game.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops.
128 Territories, 8 Continents, 1 Objectives, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2019-06-11 02:00:21 - Game has been initialized 2019-06-11 02:58:57 - Ltrain resigned 2019-06-11 02:58:57 - Ltrain eliminated Ltrain from the game 2019-06-11 02:58:57 - Ltrain eliminated Ltrain from the game 2019-06-11 02:58:57 - Ltrain eliminated Ltrain from the game 2019-06-11 02:58:57 - uyumaykimaw won the game 2019-06-11 02:58:57 - Ltrain lost 16 points 2019-06-11 02:58:57 - uyumaykimaw gained 16 points
2019-06-11 02:02:03 - uyumaykimaw: hi gl
2019-06-11 02:11:49 - Ltrain: hey hey
2019-06-11 02:12:56 - Ltrain: i might bail... rough dice we will see when we meet at least
2019-06-11 02:14:03 - Ltrain: the new rule works right? i have never tried it
2019-06-11 02:14:15 - Ltrain: with 3 misses on poly db and not 12 misses
2019-06-11 02:19:11 - uyumaykimaw: oh I did not know that change
2019-06-11 02:21:41 - Ltrain: https://www.conquerclub.com/forum/viewtopic.php?f=1&t=230525
2019-06-11 02:25:37 - uyumaykimaw: a good update
2019-06-11 02:41:24 - Ltrain: gg wp db
2019-06-11 02:41:40 - uyumaykimaw: tx....gg
2019-06-11 02:42:19 - Ltrain: lets see if it works in 3 moves instead of 12
2019-06-11 02:52:03 - Ltrain: nope
2019-06-11 02:53:13 - Ltrain: im gonna let orange miss to complete the cycle then resign and reference this game
2019-06-11 02:53:52 - Ltrain: or i should let grey miss to truely complete the cycle
2019-06-11 02:54:07 - Ltrain: if it doesnt work from their, then its not working
2019-06-11 02:56:10 - uyumaykimaw: ok