Conquer Club
Madness - Quadruples, 20 Rounds - Round 6
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BATTLEFIELD SUMMARY:
Madness - 12 Players, Quadruples, Escalating, Sequential, Chained, 20 Rounds
COMPETITIVE INTELLIGENCE:
CookTheTrueNorth
2008
Score594
Games62,182
Rating4.8
Att99.7%
PM E
CorporalGeneral Bax
2010
Score1183
Games71,431
Rating4.7
Att96.7%
PM
CaptainWizz00
2011
Score1867
Games17,722
Rating4.8
Att97.0%
PM
Cookbrett2000
2009
Score504
Games8,089
Rating4.8
Att98.6%
PM
Majorakachip
2017
Score2344
Games11,094
Rating4.7
Att95.6%
PM
PrivateTX AG 90
2010
Score970
Games12,302
Rating4.9
Att98.7%
PM
MajorKevi
2015
Score2047
Games31,873
Rating4.9
Att99.8%
PM
Majorshoop76
2008
Score2192
Games65,044
Rating4.9
Att99.6%
PM E
PrivateCapitiane Verte
2019
Score924
Games3,529
Rating4.9
Att98.7%
PM E
Corporal 1st Classsmegal69
2006
Score1240
Games10,358
Rating4.8
Att97.7%
PM E
CookSilly Knig-it
2011
Score673
Games19,050
Rating4.9
Att99.4%
PM E
MajorG_M
2007
Score2080
Games3,989
Rating4.7
Att99.3%
PM
click to deploy here
click to assault from here
click to assault to here
click to reinforce from here
click to reinforce to here
click to reinforce to here
right-click to reinforce from here
click to select/deselect
right-click to play set
click again to deploy  troops
click again to assault
right-click to auto-assault
click again to advance  troops
right-click to advance zero
click to advance zero troops
click again to reinforce  troops
click again to reinforce  troops
right-click to reinforce from here

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