Conquer Club
Madness - Quadruples, 20 Rounds - Round 6
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BATTLEFIELD SUMMARY:
Madness - 12 Players, Quadruples, Escalating, Sequential, Chained, 20 Rounds
COMPETITIVE INTELLIGENCE:
LieutenantTheTrueNorth
2008
Score1601
Games61,240
Rating4.8
Att99.7%
PM E
Corporal 1st ClassGeneral Bax
2010
Score1211
Games70,328
Rating4.7
Att96.6%
PM
Sergeant 1st ClassWizz00
2011
Score1514
Games17,529
Rating4.8
Att97.0%
PM
Cookbrett2000
2009
Score504
Games8,089
Rating4.8
Att98.6%
PM
Colonelakachip
2017
Score2759
Games10,978
Rating4.7
Att95.6%
PM
PrivateTX AG 90
2010
Score970
Games12,302
Rating4.9
Att98.7%
PM
MajorKevi
2015
Score2102
Games30,837
Rating4.9
Att99.8%
PM
Majorshoop76
2008
Score2079
Games64,105
Rating4.9
Att99.6%
PM E
Private 1st ClassCapitiane Verte
2019
Score1057
Games3,490
Rating4.9
Att98.8%
PM E
Corporal 1st Classsmegal69
2006
Score1240
Games10,358
Rating4.8
Att97.7%
PM E
Sergeant 1st ClassSilly Knig-it
2011
Score1415
Games18,735
Rating4.9
Att99.6%
PM E
MajorG_M
2007
Score2080
Games3,989
Rating4.7
Att99.3%
PM
click to deploy here
click to assault from here
click to assault to here
click to reinforce from here
click to reinforce to here
click to reinforce to here
right-click to reinforce from here
click to select/deselect
right-click to play set
click again to deploy  troops
click again to assault
right-click to auto-assault
click again to advance  troops
right-click to advance zero
click to advance zero troops
click again to reinforce  troops
click again to reinforce  troops
right-click to reinforce from here

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