Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
Polymorphic games allow players to control more than 1 army. This allows for games involving less luck, particularly compared to standard 1v1.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
There are no 'spoils' in this game.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
Regular leaderboard scoring is in place for this game
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2021-03-17 11:07:25 - Game has been initialized 2021-03-28 15:15:46 - Donelladan eliminated maddogmenno from the game 2021-03-28 15:15:51 - Donelladan eliminated maddogmenno from the game 2021-03-28 15:16:16 - Donelladan eliminated maddogmenno from the game 2021-03-28 15:16:16 - Donelladan won the game 2021-03-28 15:16:16 - maddogmenno lost 9 points 2021-03-28 15:16:16 - Donelladan gained 9 points
2021-03-17 11:07:40 - maddogmenno: hello. have fun
2021-03-17 11:08:23 - maddogmenno: I hate this map, so I declined the invite. I did not see it was for tribal games
2021-03-17 21:58:18 - Donelladan: hi. why did they send you if you hate the map
2021-03-17 21:58:25 - Donelladan: they should've send another player
2021-03-17 21:58:38 - Donelladan: if you have question feel free to ask I don't mind to share knowledge
2021-03-17 21:59:28 - Donelladan: you played it a few times already though I think you have already some understanding of it
2021-03-17 21:59:38 - Donelladan: few tips for this specific settings
2021-03-17 21:59:46 - Donelladan: don't go out of too many bases at once
2021-03-17 21:59:59 - Donelladan: it's very important to keep bases for counter attack mid games
2021-03-17 22:00:21 - Donelladan: usually don't take regions in front of my bases to not unblock my auto deploy troops
2021-03-17 22:00:47 - Donelladan: but you can use your other colors to unblock your base - can be useful sometimes to avoid having to fort out the troops and suffer the -1 decay
2021-03-17 22:01:18 - Donelladan: I personally like to expand only one or two base at the beginning to lkeep as many base for counter attack and also hidden
2021-03-17 22:01:31 - Donelladan: since on 3vs3 there are unoccupied bases
2021-03-17 22:01:34 - Donelladan: Success !
2021-03-18 07:12:51 - maddogmenno: Thanks for the story behind this map. Hopefully I can make it an interesting battle.
2021-03-28 14:25:42 - Donelladan: gg - going to try to finish it with green
2021-03-28 14:47:01 - maddogmenno: gg