Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2025-02-28 15:57:23 - Game has been initialized
2025-03-04 18:33:53 - uckuki eliminated evantish from the game
2025-03-05 15:47:49 - RichardThe1st eliminated conquerhero from the game
2025-03-06 04:28:49 - RichardThe1st eliminated Krol the Killer from the game
2025-03-06 04:28:49 - RichardThe1st, *Pixar*, uckuki won the game
2025-03-06 04:28:49 - Krol the Killer lost 24 points
2025-03-06 04:28:49 - conquerhero lost 24 points
2025-03-06 04:28:49 - evantish lost 24 points
2025-03-06 04:28:49 - RichardThe1st gained 24 points
2025-03-06 04:28:49 - *Pixar* gained 24 points
2025-03-06 04:28:49 - uckuki gained 24 points
2025-02-28 16:05:34 - evantish: So, does uckuki get the first play on every map?
2025-02-28 16:10:18 - evantish: I sure would like to know what it feels like to not be immediately chipped below 12 territories and immediately put on the defensive for at least for 1 map.
2025-02-28 16:49:46 - RichardThe1st: I believe it is random, but thanks for the strategy tip....;) gla
2025-03-01 09:17:56 - Krol the Killer: "Random"
2025-03-01 14:05:58 - uckuki: hfa
2025-03-01 14:12:54 - uckuki: now it definitely looks like fix is in. lo siento
2025-03-01 17:18:55 - evantish: Wait, do you all have bonuses off the drop?
2025-03-01 17:28:46 - evantish: You got 6 off the drop?!
2025-03-01 17:29:31 - evantish: Sorry, this is kinda b.s.
2025-03-02 02:59:09 - evantish: Lol, your whole team had bonuses off the drop. We could only chisel down Pixar.
2025-03-02 02:59:15 - evantish: gg
2025-03-03 18:00:15 - evantish: A map that is prone to supplying each player on a team with a bonus off the drop is a terrible choice for 3v3. Selecting such a map for the finals beggars belief.
2025-03-03 23:19:47 - *Pixar*: Just remember you signed up with maps listed beforehand :)
2025-03-04 03:39:00 - evantish: This map has been played 196 times in a 3v3 format since 2007. Sorry to say I am not in that vanishingly small club. Had I been, I probably would have raised objections earlier or opted out.
2025-03-04 03:41:09 - evantish: As it were, I trusted there was some vetting and thoughtful selection beyond my experience horizon.
2025-03-04 03:44:51 - evantish: Are you going to pretend this map was a fair play field for maximizing competitiveness? Might as well just flipped a coin and saved everyone a lot of time.
2025-03-05 15:16:37 - uckuki: this map is like that sometimes, happens with quads as well, sucks when on receiving end.
2025-03-05 15:17:20 - uckuki: we just had a major quads trench game where the opposing team's first 2 players dropped bonus, game was over before it started.
2025-03-05 15:18:59 - uckuki: as for selecting maps - I picked a combination of challenging maps I like playing, that was the criteria :)
2025-03-05 15:19:43 - uckuki: and, to be honest, it's not fun winning this way.
2025-03-05 15:21:15 - uckuki: next map is northwest passage - hope you have more fun playing it. cheers
2025-03-05 16:22:12 - evantish: You're running the show, but I feel like the final Bo5 would have been better served by more tried and true maps, or maybe a vote amongst the players from a pool or from the maps already played to that point?
2025-03-05 16:27:04 - evantish: I can deal with poor rolls and mitigating runs of bad luck, but this was demoralizing and frustrating. If the stated goal was to be challenging and fun, this map in particular failed on both dimensions. Doubly so that there are some competitive stakes.
2025-03-05 21:20:22 - uckuki: I can do a survey for the next edition of the tournament. though, with this set up - random teams, luck was always part of it - some teams never got off ground.