Game #3117364: 3 Players,
Standard,
Flat Rate,
Sequential,
Unlimited
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 3
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Flat Rate
- Reinforcements
- Unlimited
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
3 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
Flat Rate |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions. |
Unlimited |
At the end of your turn you can reinforce as many times as you like between regions that are connected. |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
 | Luxembourg: | 19 Territories, 6 Continents, Min Reinforcements: 3 |  |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2008-08-25 08:11:38 - Game has been initialized
2008-10-02 18:10:19 - ZeakCytho eliminated Freebyrd1977 from the game
2008-10-02 18:13:18 - ZeakCytho eliminated chuck D from the game
2008-10-02 18:13:18 - ZeakCytho won the game
2008-10-02 18:13:18 - chuck D lost 17 points
2008-10-02 18:13:18 - Freebyrd1977 lost 16 points
2008-10-02 18:13:18 - ZeakCytho gained 33 points
2008-08-25 20:20:18 - ZeakCytho: Thanks, you too
2008-08-26 01:23:44 - chuck D: hey, ditto
2008-08-29 02:38:34 - ZeakCytho: Poor citizens of Bourglinster - they just keep getting invaded!
2008-08-29 20:21:07 - chuck D: someone had to defend those brave bourgians...
2008-08-29 20:34:42 - chuck D: warning: i'll be getting a card next turn... somehow
2008-08-29 20:41:20 - ZeakCytho: Okay, I took your 1 so you can card there
2008-08-29 20:41:39 - ZeakCytho: Now do me a favor and cut the number of guys on Luxembourg City. You're making me a tad nervous ;)
2008-08-29 20:42:25 - chuck D: whew! i almost (had to) throw the game to blue
2008-08-29 20:44:11 - chuck D: hmm... how does this end? the passive player w.ins
2008-08-29 20:55:02 - ZeakCytho: I'm in a doodle game that's just like this - 5 players all equally deadlocked, and the first four to move will lose
2008-08-29 20:55:13 - ZeakCytho: It's been going on since February and there's no end in sight
2008-08-29 21:02:57 - chuck D: hmmm.. i will not be playing this specific game in 6 months... any ideas? need to end turn w/ less armies than you had starting out?
2008-08-29 21:04:47 - ZeakCytho: There's no good way to end situations like this
2008-08-29 21:05:48 - chuck D: donate... i could really use the points, and it would make you feel all warm inside
2008-08-29 21:06:25 - ZeakCytho: As enticing as your offer is, I think I'll pass
2008-08-29 21:08:07 - chuck D: want to increase your odds from 33% to 50% we go after free (the weak, silent type) and then go at it... ummm... you don't mind this idea, do ya free? just don't respond if you're cool w/ this
2008-08-29 21:08:45 - Freebyrd1977: lol
2008-08-29 21:09:15 - Freebyrd1977: was just looking at our points and i have the lowest so if we donate...........
2008-08-29 21:09:29 - chuck D: damn... he's reading! ;-)
2008-08-29 21:13:03 - ZeakCytho: Letting the lowest wins means you lose more points yourself...
2008-08-29 21:13:43 - ZeakCytho: Really, if neither of you can win, your second best move is to let me win :D
2008-08-29 21:13:48 - chuck D: ok, another idea: so this doesn't end w/ either 1 guy feeling beat up, 1 guy feeling aggressive and 1 guy wondering what just happened, i propose a totally random way to decide which 2 guys need to fight to the end, giving game to #3
2008-08-29 21:14:40 - chuck D: i'm in another 100+ round game, and i don't like that... too much energy for 22 pts
2008-08-29 21:16:00 - Freebyrd1977: my record is 14 1/2 months an 1067 rounds.........so at 23 rounds this game is still new...lol
2008-08-29 21:16:26 - ZeakCytho: A totally random way of deciding? Like rock, paper, scissors or something?
2008-08-29 21:16:40 - chuck D: wow, over i hope? dang, any hard feelings w/ the losers?
2008-08-29 21:16:43 - ZeakCytho: And wow, that's a damn long game blue
2008-08-29 21:17:44 - chuck D: ya, or the last whole number of the dow jones close on tues... if it's 1-3, i win. 4-6 zeak wins, 7890 free wins (gets an extra cuz he's in 1st)
2008-08-29 21:18:27 - ZeakCytho: Hmm...I don't like that very much
2008-08-29 21:19:28 - ZeakCytho: But I suppose it is fair
2008-08-29 21:19:44 - chuck D: we're majors, we know that to just sit is the best strategy here... and wait for missed turns or for someone to do an auto accidentally
2008-08-29 21:21:11 - ZeakCytho: Yeah, I doubt anyone will make a strategic error at this point in the game
2008-08-29 21:37:21 - Freebyrd1977: im off to work now....play ya later
2008-08-29 21:38:05 - ZeakCytho: Alright - that was some nice RT while it lasted
2008-08-29 21:40:45 - chuck D: k
2008-09-06 05:46:03 - chuck D: fwblb in for chuck D
2008-09-06 16:51:54 - ZeakCytho: Psst...I think Chuck's plan was to suicide on blue. Just keep that in mind ;)
2008-09-07 05:02:55 - chuck D: ohhhhh! i thought he said red! j/k. he will be back tomorrow and doesn't like it when i talk in his games. :)
2008-09-07 22:00:34 - chuck D: funny... i don't mind, as long as she parks the " !!!!! ", the ;-) and the hearts to dot all "I"s...
2008-09-07 22:00:49 - chuck D: wow, looks like i missed a lot
2008-10-01 00:50:57 - chuck D: end of phase 2... so, as i see it, blu... you can get your bonus back + 2 by taking all the 1s out
2008-10-01 00:51:41 - chuck D: and i can bump up my bonus by 3... of course, that leaves red w/ the most armies currently but lowest bonus... do folks have patience to wait it out until phase 3 ends?
2008-10-01 01:05:00 - Freebyrd1977: you dont see too well if i had done what you suggested it would leave red with no card unless he broke into my "new bonus"
2008-10-01 01:05:41 - Freebyrd1977: so i just took back what i had.....dont like it much when you mess wit my nest
2008-10-01 01:10:29 - chuck D: "2008-08-29 16:13:48 - chuck D: ok, another idea: so this doesn't end w/ either 1 guy feeling beat up, 1 guy feeling aggressive and 1 guy wondering what just happened,..."
2008-10-01 01:11:08 - chuck D: "2008-08-29 15:44:11 - chuck D: hmm... how does this end? the passive player w.ins"
2008-10-01 01:11:51 - chuck D: red: to catch you up... i brought blue and i down about 130 armies by going into ardennes... to about 550-600 each
2008-10-01 01:13:54 - chuck D: thought i would take over ardennes, give him letz and muels... shake things up. byrd wanted his nest back, so brought us down to 300-400... which is pretty much the end of game at this point...
2008-10-02 18:13:26 - ZeakCytho: Good game
2008-10-02 18:13:29 - ZeakCytho: Well played everyone