Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2008-08-26 00:19:16 - cairnswk: ok...what seems to be the prob ed
2008-08-26 00:21:35 - edbeard: just wanted to make sure the existing games allowed reef 9 and ES2 to have armies
2008-08-26 00:21:43 - edbeard: new game I mean
2008-08-26 00:22:03 - edbeard: because if you look at existing ones, those territories have no armies there at all
2008-08-26 00:23:00 - Gilligan: I had played 4 or 5 speed games just now, and it was fine.
2008-08-26 00:23:56 - Gilligan: Of course, there is another problem: My dice.
2008-08-26 00:24:21 - Gilligan: Love the map but my dice don't, that's the way it was in the speed games too lol
2008-08-26 00:26:37 - cairnswk: i understand ed, perhaps that is a small glitch in the xml that would be the difference between the two maps.
2008-08-26 00:30:19 - cairnswk: i'm getting a lot of server timeouts though. having to go out to my games and reload the entire map every turn
2008-08-26 00:32:03 - cairnswk: my dice don't luv it either gilligan
2008-08-26 00:32:15 - Gilligan: I'm not. On this map?
2008-08-26 00:32:47 - Gilligan: The time-outs I mean
2008-08-26 00:35:10 - cairnswk: yeh, might just be a distance related thing to here in oz
2008-08-26 00:37:48 - Gilligan: That shouldn't be it. Is your provider far away?
2008-08-26 00:42:42 - cairnswk: yes...way down in sydney i think...not quite sure.
2008-08-26 00:43:11 - Gilligan: Not sure how far away that ir :P
2008-08-26 00:43:13 - Gilligan: is
2008-08-26 00:50:01 - cairnswk: 1553 miles or 2500 kms
2008-08-26 12:01:33 - Gilligan: That seems pretty far, but I dunno if that makes a difference
2008-08-26 12:02:08 - Gilligan: Still can't win a roll :(
2008-08-26 21:16:57 - cairnswk: seems edbeard, that the drop on this map is OK.
2008-08-26 21:52:58 - Gilligan: 3099243 is a game where Reef 9 is missing, ed was right
2008-08-27 01:25:11 - cairnswk: yeh...i stuffed up thru ignorance...seems you can't simply add terts into the xml in an existing game
2008-08-27 12:59:31 - Gilligan: Oh, you added territories?
2008-08-27 12:59:42 - Gilligan: I probably sound like an idiot saying that
2008-08-28 21:14:26 - edbeard: ..........I supposed we're all getting poor dice though
2008-08-28 21:14:37 - edbeard: suppose*
2008-08-28 23:20:24 - edbeard: go get him green
2008-08-28 23:39:22 - edbeard: go get him blue
2008-08-29 00:41:02 - edbeard: game ova
2008-08-29 00:43:35 - Gilligan: Brutal dice
2008-08-29 02:51:15 - edbeard: this game is like a reverse christmas
2008-08-29 08:02:26 - cairnswk: :-(
2008-08-30 16:07:18 - Gilligan: A congrats to eddie on winning and a congrats to cairns for an amazing map!
2008-08-30 20:20:13 - edbeard: thnx. And, I agree. this map turned out quite well