Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
2008-09-08 22:53:10 - Phr34ky: what a drop, gl all
2008-09-09 06:59:30 - srsny: yeah, this is an odd one. GL all.
2008-09-09 16:48:55 - hwhrhett: ha ha ha ha
2008-09-09 16:49:37 - hwhrhett: thats probably the best possible drop someone can have on this map with 6 players
2008-09-09 16:55:15 - nesterdude: Jas instead of hitting me for a card and a terr you won't hold
2008-09-09 16:55:20 - nesterdude: you may want to hit rhett
2008-09-09 20:30:25 - nesterdude: or not
2008-09-09 20:30:27 - nesterdude: sigh
2008-09-10 02:49:25 - nesterdude: as i said jas you wouldn't hold it, you weakened both me and you....you should have hit rhett
2008-09-10 02:50:10 - nesterdude: I know you ppl don't think that bonuses matter in an esc game, but they DO in this one
2008-09-10 02:50:12 - nesterdude: c'mon
2008-09-10 03:30:15 - srsny: Hey folks, do the heavy lines between bonus areas mean anything, are they barriers, or can all terts hit all adjacent? I'm pretty sure that there are no uncrossable barriers... yes?
2008-09-10 15:50:28 - nesterdude: Blue can you make a move so I can get behind you?
2008-09-10 15:50:32 - nesterdude: No there are no barriers
2008-09-10 15:50:58 - nesterdude: I can move up to clervaux
2008-09-10 15:51:06 - nesterdude: If I make it through this turn...sigh
2008-09-10 15:51:34 - nesterdude: Actually for now can you move down in to Mersch for a block
2008-09-10 18:25:17 - srsny: Actually, Nester, I was hoping that you would move down to Mersch :-)
2008-09-11 02:01:22 - srsny: you'll be fine down there.
2008-09-11 02:12:17 - nesterdude: SR
2008-09-11 02:12:23 - nesterdude: THere's no friggin wya
2008-09-11 02:12:26 - nesterdude: look at rhett
2008-09-11 02:12:42 - nesterdude: and can take me with a six cash (or no cash at all) and run the board
2008-09-11 02:12:49 - nesterdude: Yes is can happen on a small map
2008-09-11 02:12:50 - nesterdude: c'mon
2008-09-11 02:13:13 - nesterdude: Hot spur can move down in to mersch plz
2008-09-11 04:47:32 - hwhrhett: ouch, i just had a bad string of dice that evened it out there nester
2008-09-11 13:05:35 - nesterdude: not really
2008-09-11 13:06:00 - nesterdude: I need a block
2008-09-11 20:52:41 - srsny: nest, consider a move north, vacate Feulen.
2008-09-11 20:57:45 - nesterdude: lol isn't that what I said earlier LOL
2008-09-12 10:55:23 - hotspur: gg tanx
2008-09-12 16:41:05 - srsny: yeah, but I was hoping that things would go a different way. Oh well. :-)