Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
Regular leaderboard scoring is in place for this game
80 Territories, 19 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2008-10-01 06:17:21 - Game has been initialized 2008-10-18 11:09:08 - Kernal_Kronic eliminated gcwca_4_life from the game 2008-10-20 07:57:37 - Kernal_Kronic eliminated Joho from the game 2008-10-23 06:39:40 - Kernal_Kronic eliminated n00blet from the game 2008-10-23 06:39:40 - Kernal_Kronic won the game 2008-10-23 06:39:40 - n00blet lost 40 points 2008-10-23 06:39:40 - Joho lost 30 points 2008-10-23 06:39:40 - gcwca_4_life lost 28 points 2008-10-23 06:39:40 - Kernal_Kronic gained 98 points
2008-10-01 06:42:02 - n00blet: GL all!
2008-10-01 18:39:02 - gcwca_4_life: good luck guys..
2008-10-02 07:01:57 - Kernal_Kronic: gl as well, but looks like i'm going to need it...i might be a bit out of my league :)
2008-10-02 11:40:47 - Joho: gl everyone
2008-10-04 04:21:09 - poptartpsycho18: thx for joining the game so quickly & GL all
2008-10-09 04:43:36 - gcwca_4_life: yellow, are you serously going to keep attacking me when green is getting twice as many armies as i am?!?1
2008-10-09 16:32:42 - Joho: looks like red is going to take care of that ;)
2008-10-09 18:15:50 - n00blet: ya gotta do what ya gotta do....
2008-10-11 06:13:56 - n00blet: i dont want to start a war between us or anything....especially with yellow getting 16/turn :P
2008-10-13 00:15:30 - gcwca_4_life: well i can't do anything because he takes my bonus every time i try to hold it... your going to have to be the one to break him...
2008-10-13 19:33:13 - Joho: ya yellow has the entire bronx so someone needs to hit him. You want to call our thing for a round to handle that?
2008-10-13 19:33:20 - Joho: ^ red
2008-10-14 02:59:41 - n00blet: ooooooooooooo problem..........i just saw your post after i did my attacks ><
2008-10-14 03:00:44 - n00blet: argh....well, idk if you'll believe me, but that definitely wouldve been better.....ill call it off for next round? :(
2008-10-15 03:33:44 - gcwca_4_life: i'll see what i can do..
2008-10-15 03:34:31 - gcwca_4_life: wow.. i got lucky there..
2008-10-15 03:34:41 - gcwca_4_life: 15v14 and i come out with 7..
2008-10-15 08:14:45 - Kernal_Kronic: Well i don't have the whole of the bronx anymore...
2008-10-16 03:10:38 - n00blet: well looks like we're back at the ffa again......
2008-10-16 20:45:51 - Joho: doubtful since yellow will get to hold the bronx again with us fighting and blue just getting popped by yellow
2008-10-17 16:35:03 - n00blet: well, I can only do so much :P
2008-10-17 20:45:41 - gcwca_4_life: well i'm dead... good game guys./.
2008-10-18 20:40:27 - n00blet: hmm....yellow is looking a tad fierce, so im going to lay off you green. i hope you'd be kind enough to do the same ;)
2008-10-20 18:13:29 - n00blet: :O
2008-10-22 16:35:03 - n00blet: gg yellow. well played
2008-10-23 06:40:30 - Kernal_Kronic: Thanks, gg everybody...looked like it could have swung anyway at times