Next set worth:
80
Game #3500583: 8 Players,
Standard,
Escalating,
Sequential,
Chained
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 8
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- Escalating
- Reinforcements
- Chained
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
8 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
Escalating |
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
 | Europe: | 48 Territories, 7 Continents, Min Reinforcements: 3 |  |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2008-10-25 18:36:05 - Game has been initialized
2008-11-10 00:00:35 - JBoy eliminated Bruceswar from the game
2008-11-10 00:05:39 - JBoy eliminated nagerous from the game
2008-11-10 00:14:52 - JBoy eliminated Tommy Tucker from the game
2008-11-10 00:18:12 - JBoy eliminated DAZMCFC from the game
2008-11-10 00:20:11 - JBoy eliminated Iccinot Nabrus from the game
2008-11-10 00:21:12 - JBoy eliminated KoE_fjanet from the game
2008-11-10 00:21:45 - JBoy eliminated nesterdude from the game
2008-11-10 00:21:45 - JBoy won the game
2008-11-10 00:21:45 - nesterdude lost 20 points
2008-11-10 00:21:45 - nagerous lost 13 points
2008-11-10 00:21:45 - Tommy Tucker lost 13 points
2008-11-10 00:21:45 - Bruceswar lost 17 points
2008-11-10 00:21:45 - KoE_fjanet lost 14 points
2008-11-10 00:21:45 - Iccinot Nabrus lost 17 points
2008-11-10 00:21:45 - DAZMCFC lost 17 points
2008-11-10 00:21:45 - JBoy gained 111 points
2008-10-26 14:03:09 - DAZMCFC: gla enjoy.
2008-10-26 14:18:40 - JBoy: hi eb
2008-10-26 19:38:14 - nagerous: gl guys.
2008-10-27 02:22:54 - Tommy Tucker: Same to you....
2008-10-27 05:51:38 - KoE_fjanet: gla hf
2008-10-27 08:56:14 - Iccinot Nabrus: GL2A.
2008-10-29 03:13:19 - Bruceswar: gl guys and girls
2008-10-29 03:14:53 - Bruceswar: if I do not get a card I am gonna auto a stack
2008-10-29 12:44:16 - Iccinot Nabrus: I need one as much as you do, so be nice. :)
2008-10-29 21:13:41 - nagerous: when people deliberately screw me over... I don't forget.
2008-10-29 21:13:46 - nagerous: ;-)
2008-10-30 02:39:32 - Bruceswar: there you go janet
2008-10-30 02:39:35 - Bruceswar: card for you
2008-10-30 16:21:14 - DAZMCFC: good job Tommy is leaving me 1.
2008-11-01 14:16:29 - JBoy: hey eb, riazor is trying to fill a bunch of games pw expiry..
2008-11-02 15:27:51 - nagerous: thanks cyan
2008-11-02 23:39:34 - Iccinot Nabrus: ;)
2008-11-05 00:38:24 - nagerous: congrats on the hat DAZ, first time?
2008-11-07 10:06:22 - DAZMCFC: yes, maybe not for long though. 3 days is no bad. :-)
2008-11-07 13:40:12 - JBoy: hey icii, if you took me out of syria because of western russia, i didn't attack you there, i moved there to block your 2 so nobody could get you..
2008-11-07 13:43:22 - JBoy: cause i see no tactical advantage to blocking yourself into 1 corner of the board in a esc game...
2008-11-07 13:44:36 - JBoy: no big deal..
2008-11-07 14:12:20 - JBoy: curious, not critical, your armies, do what you want with them...
2008-11-07 21:30:46 - JBoy: hey icci, don't pay attention to me, a little cranky when i first get moving in the morning..:]
2008-11-07 21:38:29 - Iccinot Nabrus: No problem, JBoy, I would never act in a retaliatory manner unless it was to my advantage. It's poor show and quite frankly, leads to losing and messing the game up.
2008-11-07 21:40:58 - Iccinot Nabrus: That area was the easiest to take. I extended to Syria to possibly block you from taking yellow, a probable target of yours and the only one I could block you from.
2008-11-07 21:42:42 - Iccinot Nabrus: I can't possibly have a set so my aim is not to be threatening, to block, and to prepare for an easy card next turn.
2008-11-07 21:46:17 - Iccinot Nabrus: My choices about positioning on the board was limited since the start of the game so . . . a hex on all youse guys dices. Shazam!!
2008-11-08 16:09:35 - JBoy: you know i wish i had never written my earlier statement, don't usually do that , was dreading a expletive filled description of what i can do next, thanks good luck , you're just thinking ahead, i'll take it as a compliment that you're worried about
2008-11-08 16:10:07 - JBoy: little old jboy....
2008-11-08 19:47:51 - Iccinot Nabrus: "an expletive filled description of what I can do next" -- I love it! May I use this statement in the future?
2008-11-08 19:48:51 - Iccinot Nabrus: Good luck to you too. Just trying my best and having fun, buddy.
2008-11-08 23:18:45 - DAZMCFC: you f%$*&@!g p&*%#!s.:-)
2008-11-09 02:22:46 - JBoy: now i feel better, thanks for cussing me out dazmcfc, felt like i was in the twilight zone, everybody was so nice, scary...
2008-11-09 13:48:31 - Iccinot Nabrus: lol :)
2008-11-09 23:39:38 - DAZMCFC: bollocks.;
2008-11-09 23:42:11 - JBoy: does that mean lucky jboy ?
2008-11-10 00:19:40 - Bruceswar: gg jboy
2008-11-10 00:19:45 - Bruceswar: I get hung again...
2008-11-10 00:21:54 - Bruceswar: brig well done :)
2008-11-10 00:22:26 - JBoy: gg everybody.. got my eagle back !!! yeah baby....
2008-11-10 00:22:32 - Bruceswar: :D
2008-11-10 00:22:37 - JBoy: thanks bruceswar...
2008-11-10 00:32:27 - Iccinot Nabrus: Oh my God, all my blocking for naught. :( GG JBoy.